Player Matchup

Bacchus
Bacchus
Grim Nin3 Tails
Bacchus
Level 44
God Stats
211W - 252L
1,344 SR
Queue Stats
295W - 448L
1,292 Elo+
Party 1
Sol
Sol
PLoTheGreat
Sol
Level 111
God Stats
7W - 12L
1,132 SR
Queue Stats
735W - 1,085L
1,280 Elo+
Party 1
Gilgamesh
Gilgamesh
Twigginometry
Gilgamesh
Level 129
God Stats
8W - 11L
1,516 SR
Queue Stats
229W - 229L
1,393 Elo+
Party 3
Cu Chulainn
Cu Chulainn
WukongSSStyle
Cu Chulainn
Level 143
God Stats
32W - 39L
1,561 SR
Queue Stats
615W - 568L
1,469 Elo+
Party 3
Skadi
Skadi
hokagevon7
Skadi
Level 7
God Stats
3W - 5L
1,383 SR
Queue Stats
4W - 11L
1,232 Elo+
Party 1
Team Averages
Level 87
1,387 SR
1,333 Elo+

VS

Team Averages
Level 71
1,546 SR
1,464 Elo+
Nemesis
Nemesis
Cha0tic n0va
Nemesis
Level 104
God Stats
21W - 7L
1,632 SR
Queue Stats
590W - 555L
1,435 Elo+
Party 2
Jormungandr
Jormungandr
Chilledkitten
Jormungandr
Level 89
God Stats
3W - 1L
1,715 SR
Queue Stats
408W - 418L
1,491 Elo+
Solo
Anubis
Anubis
Glocktapus45
Anubis
Level 30
God Stats
38W - 29L
1,464 SR
Queue Stats
57W - 56L
1,433 Elo+
Party 2
Thoth
Thoth
PinLobster83374
Thoth
Level 67
God Stats
0W - 2L
1,391 SR
Queue Stats
165W - 196L
1,461 Elo+
Solo
Chernobog
Chernobog
who Ang3lz
Chernobog
Level 64
God Stats
2W - 2L
1,528 SR
Queue Stats
745W - 710L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 3
5,942
495
2,188
6,576
4,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate

Breastplate

+20
Physical Protection

11
2 / 2 / 1
6,337
528
3,968
4,673
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Twigginometry
Gilgamesh
12
6 / 2 / 1
7,665
639
5,574
6,994
3,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
WukongSSStyle
Cu Chulainn
11
4 / 3 / 4
6,791
566
6,069
6,089
2,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Skadi
7
0 / 0 / 2
5,001
417
1,824
2,101
511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cha0tic n0va
Nemesis
10
3 / 1 / 1
6,378
532
2,463
4,712
1,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Chilledkitten
Jormungandr
9
2 / 3 / 3
5,856
488
4,369
10,180
4,481
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anubis
8
2 / 6 / 0
5,459
455
5,373
6,326
2,605
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
1 / 2 / 2
5,680
473
1,820
4,381
1,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chernobog
who Ang3lz
Chernobog
11
0 / 2 / 2
6,325
527
1,905
6,743
2,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
14
Kills
8
9
Deaths
14
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cha0tic n0va
Nemesis
3
1
1
3.5
L
Jormungandr
Chilledkitten
Jormungandr
2
3
3
1.17
L
Anubis
2
6
0
0.33
W
2
2
3
1.75
W
2
2
1
1.25
L
1
2
2
1
W
Gilgamesh
Twigginometry
Gilgamesh
6
2
1
3.25
W
Cu Chulainn
WukongSSStyle
Cu Chulainn
4
3
4
2
W
Skadi
0
0
2
1
L
Chernobog
who Ang3lz
Chernobog
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,623
Damage
15,930
26,433
Taken
32,342
12,938
Mitigated
11,905
4,239
Healing
7,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cha0tic n0va
Nemesis
2,463
556
0
244
4,712
1,466
0
767
3,811
0
28,478
L
Jormungandr
Chilledkitten
Jormungandr
4,369
1,719
235
2,322
10,180
4,481
0
1,247
8,871
19,579
0
L
Anubis
5,373
238
0
1,356
6,326
2,605
744
0
6,326
16,694
0
W
2,188
195
0
1,442
6,576
4,082
56
2,460
4,116
10,508
0
W
3,968
171
0
1,145
4,673
1,487
366
1,569
3,104
28,704
0
L
1,820
42
0
893
4,381
1,268
0
2,384
1,753
19,964
0
W
Gilgamesh
Twigginometry
Gilgamesh
5,574
2,275
0
450
6,994
3,972
1,247
4,997
1,997
0
32,312
W
Cu Chulainn
WukongSSStyle
Cu Chulainn
6,069
2,182
0
1,202
6,089
2,886
0
2,268
3,821
0
35,870
W
Skadi
1,824
1,204
0
0
2,101
511
389
268
1,833
0
13,232
L
Chernobog
who Ang3lz
Chernobog
1,905
1,054
0
2,534
6,743
2,085
87
1,318
5,425
0
36,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,736
Gold Earned
29,698
242
Minions Killed
224
0
Camps Cleared
0
1,057,640
Distance Traveled
1,031,610
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,378
532
54
5
0
220,276
0
L
Jormungandr
5,856
488
28
2
0
230,568
4
L
Anubis
5,459
455
25
2
0
169,076
1
W
Bacchus
5,942
495
18
2
0
234,108
2
W
Sol
6,337
528
53
4
0
208,733
2
L
Thoth
5,680
473
44
4
0
196,157
4
W
Gilgamesh
7,665
639
68
6
0
207,774
0
W
Cu Chulainn
6,791
566
74
6
0
249,861
2
W
Skadi
5,001
417
29
2
0
157,164
0
L
Chernobog
6,325
527
73
6
0
215,533
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role