Player Matchup

Horus
Horus
Lycaniss
Horus
Level 158
God Stats
0W - 1L
1,551 SR
Queue Stats
172W - 154L
1,655 Elo+
Party 1
Neith
Neith
Mehtevas52
Neith
Level 144
God Stats
1W - 2L
1,485 SR
Queue Stats
159W - 167L
1,607 Elo+
Party 1
He Bo
He Bo
Worshipped
He Bo
Level 158
God Stats
5W - 2L
1,686 SR
Queue Stats
87W - 78L
1,599 Elo+
Solo
Ganesha
Ganesha
XKill
Ganesha
Level 158
God Stats
5W - 9L
1,602 SR
Queue Stats
1,133W - 1,155L
1,648 Elo+
Solo
King Arthur
King Arthur
arilo
King Arthur
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 55L
1,622 Elo+
Solo
Team Averages
Level 152
1,565 SR
1,626 Elo+

VS

Team Averages
Level 134
1,533 SR
1,606 Elo+
Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Cheddor
Ares
Level 121
God Stats
11W - 7L
1,472 SR
Queue Stats
412W - 401L
1,632 Elo+
Party 2
Nike
Nike
jumpyredzo
Nike
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 48L
1,644 Elo+
Party 3
Cthulhu
Cthulhu
ninjaperry
Cthulhu
Level 109
God Stats
3W - 1L
1,832 SR
Queue Stats
130W - 95L
1,641 Elo+
Solo
Horus
Horus
shroooom
Horus
Level 145
God Stats
2W - 2L
1,360 SR
Queue Stats
160W - 99L
1,615 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Lycaniss
Horus
16
4 / 5 / 5
10,706
824
12,174
15,870
16,685
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
16
0 / 6 / 8
9,138
703
21,556
16,335
8,240
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

He Bo
16
3 / 7 / 7
9,754
750
20,805
14,628
6,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
XKill
Ganesha
16
0 / 7 / 10
8,923
686
10,432
23,267
30,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
arilo
King Arthur
17
4 / 7 / 3
10,418
801
15,420
20,794
19,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
19
12 / 2 / 12
11,254
866
19,071
12,483
8,236
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
Cheddor
Ares
17
5 / 2 / 19
11,114
855
10,903
18,952
20,087
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
5 / 3 / 23
10,060
774
15,652
17,411
22,896
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
ninjaperry
Cthulhu
18
7 / 2 / 23
11,279
868
25,190
32,690
32,902
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Horus
shroooom
Horus
17
3 / 2 / 23
10,163
782
11,165
24,105
28,181
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
132
11
Kills
32
32
Deaths
11
33
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
12
2
12
9
W
Ares
Cheddor
Ares
5
2
19
7.25
L
Horus
Lycaniss
Horus
4
5
5
1.3
L
Neith
0
6
8
0.67
L
He Bo
3
7
7
0.93
L
Ganesha
XKill
Ganesha
0
7
10
0.71
L
King Arthur
arilo
King Arthur
4
7
3
0.79
W
5
3
23
5.5
W
Cthulhu
ninjaperry
Cthulhu
7
2
23
9.25
W
Horus
shroooom
Horus
3
2
23
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,387
Damage
81,981
90,894
Taken
105,641
81,135
Mitigated
112,302
24,897
Healing
53,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
19,071
12,958
9,574
3,913
12,483
8,236
2,057
3,034
9,170
0
42,080
W
Ares
Cheddor
Ares
10,903
630
1,716
1,866
18,952
20,087
675
3,942
14,714
14,057
0
L
Horus
Lycaniss
Horus
12,174
6,346
4,823
4,682
15,870
16,685
759
6,879
8,991
0
14,819
L
Neith
21,556
9,529
1,581
3,493
16,335
8,240
1,391
6,745
9,590
0
43,825
L
He Bo
20,805
751
1,440
2,043
14,628
6,246
714
3,868
10,760
35,209
0
L
Ganesha
XKill
Ganesha
10,432
1,163
0
1,240
23,267
30,431
255
8,868
14,399
13,030
0
L
King Arthur
arilo
King Arthur
15,420
1,217
1,792
3,803
20,794
19,533
369
9,733
11,061
0
25,410
W
15,652
2,010
260
211
17,411
22,896
264
5,986
10,911
0
23,972
W
Cthulhu
ninjaperry
Cthulhu
25,190
2,418
4,306
10,788
32,690
32,902
244
8,599
23,210
52,211
0
W
Horus
shroooom
Horus
11,165
5,312
11,332
9,334
24,105
28,181
652
7,647
15,475
0
19,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,939
Gold Earned
53,870
110
Minions Killed
130
0
Camps Cleared
0
1,036,871
Distance Traveled
1,186,616
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,254
866
48
4
0
213,145
0
W
Ares
11,114
855
5
0
0
227,256
0
L
Horus
10,706
824
10
1
0
240,202
0
L
Neith
9,138
703
43
3
0
202,096
0
L
He Bo
9,754
750
29
2
0
203,835
0
L
Ganesha
8,923
686
0
0
0
176,908
0
L
King Arthur
10,418
801
28
2
0
213,830
0
W
Nike
10,060
774
13
1
0
244,100
1
W
Cthulhu
11,279
868
49
4
0
250,464
1
W
Horus
10,163
782
15
1
0
251,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role