Player Matchup

Guan Yu
Guan Yu
Diamond II
Hapn
Guan Yu
Diamond II
Level 156
God Stats
2W - 5L
1,519 SR
Queue Stats
669W - 585L
2,432 MMR
Solo
Athena
Athena
Platinum I
LoveBewbs
Athena
Platinum I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Diamond IV
Rádnor
Janus
Diamond IV
Level 140
God Stats
58W - 68L
1,619 SR
Queue Stats
540W - 541L
2,129 MMR
Party 1
Hun Batz
Hun Batz
Diamond V
iGrammarJew
Hun Batz
Diamond V
Level 157
God Stats
7W - 3L
1,789 SR
Queue Stats
104W - 96L
2,271 MMR
Solo
Cernunnos
Cernunnos
Diamond III
swagpapi305
Cernunnos
Diamond III
Level 129
God Stats
6W - 3L
1,794 SR
Queue Stats
372W - 359L
2,237 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 144
1,644 SR
2,114 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 144
1,621 SR
2,224 MMR
Sol
Sol
Diamond IV
FauItTolerant
Sol
Diamond IV
Level 108
God Stats
8W - 4L
2,016 SR
Queue Stats
67W - 52L
2,051 MMR
Solo
Raijin
Raijin
Diamond I
Kïut
Raijin
Diamond I
Level 157
God Stats
6W - 9L
1,393 SR
Queue Stats
286W - 248L
2,416 MMR
Solo
Anhur
Anhur
Diamond V
Neibo
Anhur
Diamond V
Level 139
God Stats
5W - 4L
1,555 SR
Queue Stats
246W - 218L
2,084 MMR
Party 2
Chiron
Chiron
Diamond V
Potassium
Chiron
Diamond V
Level 156
God Stats
8W - 6L
1,640 SR
Queue Stats
154W - 141L
2,004 MMR
Party 2
Kali
Kali
Masters
glöves
Kali
Masters
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 71L
2,567 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Hapn
Guan Yu
17
3 / 9 / 3
10,760
538
7,963
22,704
18,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
LoveBewbs
Athena
14
1 / 8 / 6
9,496
475
6,421
24,691
14,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Janus
Rádnor
Janus
15
1 / 6 / 7
9,536
477
9,427
13,499
4,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
iGrammarJew
Hun Batz
16
1 / 5 / 2
9,149
457
11,174
14,837
4,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
swagpapi305
Cernunnos
17
3 / 5 / 4
10,675
534
15,186
17,480
6,144
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
TiamatThe Morrigan

VS

Bans
SetGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 10
12,034
602
8,062
18,575
6,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
Kïut
Raijin
19
7 / 3 / 4
13,030
652
12,724
12,909
5,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Neibo
Anhur
20
14 / 1 / 7
14,445
722
23,173
16,086
7,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
Potassium
Chiron
19
3 / 1 / 9
13,051
653
12,547
15,627
5,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
glöves
Kali
19
5 / 3 / 8
12,947
647
16,850
23,203
12,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
71
9
Kills
33
33
Deaths
10
22
Assists
38
Player
Kills
Deaths
Assists
KDA
W
4
2
10
4.5
L
Guan Yu
Hapn
Guan Yu
3
9
3
0.5
W
Raijin
Kïut
Raijin
7
3
4
3
L
Athena
LoveBewbs
Athena
1
8
6
0.5
W
Anhur
Neibo
Anhur
14
1
7
17.5
W
Chiron
Potassium
Chiron
3
1
9
7.5
L
Janus
Rádnor
Janus
1
6
7
0.75
W
Kali
glöves
Kali
5
3
8
3
L
Hun Batz
iGrammarJew
Hun Batz
1
5
2
0.4
L
Cernunnos
swagpapi305
Cernunnos
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,171
Damage
73,356
93,211
Taken
86,400
47,532
Mitigated
38,654
20,362
Healing
37,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,062
3,314
0
7,088
18,575
6,716
4,527
3,837
14,596
85,473
0
L
Guan Yu
Hapn
Guan Yu
7,963
1,039
214
5,425
22,704
18,546
28
3,977
18,639
782
71,054
W
Raijin
Kïut
Raijin
12,724
734
0
2,292
12,909
5,774
2,190
3,928
8,819
89,510
0
L
Athena
LoveBewbs
Athena
6,421
1,761
0
1,355
24,691
14,601
0
6,735
17,576
25,789
0
W
Anhur
Neibo
Anhur
23,173
16,366
0
10,158
16,086
7,688
1,934
2,485
13,569
0
112,093
W
Chiron
Potassium
Chiron
12,547
6,318
873
6,713
15,627
5,918
2,972
2,585
12,954
0
89,254
L
Janus
Rádnor
Janus
9,427
483
0
3,368
13,499
4,178
0
5,395
7,820
64,698
0
W
Kali
glöves
Kali
16,850
8,783
0
10,432
23,203
12,558
176
3,516
19,525
0
91,878
L
Hun Batz
iGrammarJew
Hun Batz
11,174
3,900
0
3,540
14,837
4,063
0
2,469
12,246
0
78,483
L
Cernunnos
swagpapi305
Cernunnos
15,186
7,538
0
6,460
17,480
6,144
0
1,290
16,144
0
83,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,616
Gold Earned
65,507
600
Minions Killed
715
0
Camps Cleared
0
1,997,767
Distance Traveled
2,120,092
25
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
12,034
602
120
6
0
459,086
6
L
Guan Yu
10,760
538
149
7
0
398,853
0
W
Raijin
13,030
652
166
8
0
373,487
6
L
Athena
9,496
475
31
2
0
426,822
6
W
Anhur
14,445
722
143
7
0
394,954
8
W
Chiron
13,051
653
152
8
0
432,364
3
L
Janus
9,536
477
146
7
0
408,553
9
W
Kali
12,947
647
134
7
0
460,201
6
L
Hun Batz
9,149
457
134
7
0
432,913
4
L
Cernunnos
10,675
534
140
7
0
330,626
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role