Player Matchup

Aphrodite
Aphrodite
Deadlynk
Aphrodite
Level 4
God Stats
5W - 1L
1,319 SR
Queue Stats
6W - 5L
1,271 Elo+
Party 1
Pele
Pele
Feral Paradise
Pele
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
178W - 215L
1,367 Elo+
Solo
Olorun
Olorun
OrangePulp
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,332 Elo+
Party 1
Ullr
Ullr
ShabbyDuder
Ullr
Level 15
God Stats
2W - 5L
1,058 SR
Queue Stats
10W - 12L
1,197 Elo+
Party 1
King Arthur
King Arthur
UberNooberX
King Arthur
Level 7
God Stats
6W - 8L
1,082 SR
Queue Stats
12W - 12L
1,332 Elo+
Party 1
Team Averages
Level 14
1,292 SR
1,300 Elo+

VS

Team Averages
Level 32
1,536 SR
1,489 Elo+
Da Ji
Da Ji
Batnani
Da Ji
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,472 Elo+
Party 2
Hel
Hel
Crii
Hel
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,399 Elo+
Party 2
Medusa
Medusa
Fuji_Raijin
Medusa
Level 6
God Stats
4W - 2L
1,500 SR
Queue Stats
197W - 201L
1,323 Elo+
Party 3
Artio
Artio
Mehk_-
Artio
Level 95
God Stats
11W - 5L
1,681 SR
Queue Stats
159W - 164L
1,485 Elo+
Party 3
Bacchus
Bacchus
yamikid
Bacchus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Deadlynk
Aphrodite
18
0 / 1 / 12
13,353
477
6,029
13,022
8,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 7 / 7
15,584
557
16,730
21,909
8,948
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
OrangePulp
Olorun
20
9 / 6 / 8
15,320
547
34,758
24,976
12,399
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
3 / 0 / 9
13,351
477
23,642
23,859
10,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
UberNooberX
King Arthur
19
6 / 6 / 8
14,721
526
17,987
29,632
31,926
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Batnani
Da Ji
19
8 / 7 / 7
13,313
475
16,783
27,438
11,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hel
Crii
Hel
20
4 / 1 / 9
13,207
472
18,006
25,021
10,656
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
1 / 5 / 7
10,048
359
8,156
15,348
7,640
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
Mehk_-
Artio
17
4 / 5 / 6
11,419
408
11,604
36,409
29,310
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
yamikid
Bacchus
13
2 / 11 / 7
9,640
344
5,308
19,481
20,852
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
55
29
Kills
19
20
Deaths
29
44
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Batnani
Da Ji
8
7
7
1.64
L
Hel
Crii
Hel
4
1
9
8.5
W
Aphrodite
Deadlynk
Aphrodite
0
1
12
6
W
11
7
7
2.07
L
Medusa
1
5
7
0.9
L
Artio
Mehk_-
Artio
4
5
6
1.4
W
Olorun
OrangePulp
Olorun
9
6
8
2.17
W
3
0
9
7.5
W
King Arthur
UberNooberX
King Arthur
6
6
8
1.67
L
Bacchus
yamikid
Bacchus
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,146
Damage
59,857
113,398
Taken
123,697
72,302
Mitigated
79,883
54,251
Healing
45,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Batnani
Da Ji
16,783
3,849
0
5,447
27,438
11,425
90
8,159
19,279
0
72,827
L
Hel
Crii
Hel
18,006
1,625
9,533
10,094
25,021
10,656
572
8,601
16,420
91,330
0
W
Aphrodite
Deadlynk
Aphrodite
6,029
2,167
8,941
8,237
13,022
8,757
1,376
7,172
5,584
22,579
0
W
16,730
2,071
0
1,493
21,909
8,948
0
7,998
13,713
0
105,049
L
Medusa
8,156
3,873
0
1,056
15,348
7,640
0
4,734
10,614
0
40,383
L
Artio
Mehk_-
Artio
11,604
993
3,686
15,494
36,409
29,310
0
13,682
22,727
55,384
0
W
Olorun
OrangePulp
Olorun
34,758
19,993
2,770
11,857
24,976
12,399
5,475
7,426
17,142
139,944
0
W
23,642
12,635
0
11,573
23,859
10,272
6,286
6,228
17,513
0
130,401
W
King Arthur
UberNooberX
King Arthur
17,987
2,341
0
9,380
29,632
31,926
710
7,502
21,995
353
101,838
L
Bacchus
yamikid
Bacchus
5,308
867
0
0
19,481
20,852
0
5,964
13,517
16,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,329
Gold Earned
57,627
668
Minions Killed
405
0
Camps Cleared
0
2,611,128
Distance Traveled
2,325,725
27
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,313
475
100
4
0
502,656
1
L
Hel
13,207
472
152
5
0
542,473
9
W
Aphrodite
13,353
477
30
1
0
591,480
5
W
Pele
15,584
557
147
5
0
504,551
3
L
Medusa
10,048
359
65
2
0
391,277
2
L
Artio
11,419
408
70
3
0
479,767
9
W
Olorun
15,320
547
171
6
0
463,165
3
W
Ullr
13,351
477
177
6
0
516,599
14
W
King Arthur
14,721
526
143
5
0
535,333
2
L
Bacchus
9,640
344
18
1
0
409,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role