Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
BigGing
Hercules
Level 89
God Stats
3W - 1L
1,911 SR
Queue Stats
4W - 3L
1,711 Elo+
Solo
Team Averages
Level 122
1,637 SR
1,570 Elo+

VS

Team Averages
Level 115
1,547 SR
1,543 Elo+
Tsukuyomi
Tsukuyomi
OJSimpson Wins
Tsukuyomi
Level 109
God Stats
19W - 13L
1,683 SR
Queue Stats
1,133W - 1,113L
1,514 Elo+
Party 2
Cabrakan
Cabrakan
R0NATHAN
Cabrakan
Level 106
God Stats
88W - 59L
1,700 SR
Queue Stats
613W - 648L
1,558 Elo+
Party 2
Cerberus
Cerberus
TRexPhantom
Cerberus
Level 129
God Stats
3W - 1L
1,258 SR
Queue Stats
623W - 640L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
1 / 8 / 0
8,707
622
7,377
12,485
4,208
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Freya
 
Freya
11
1 / 6 / 0
8,437
603
7,169
11,787
4,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hercules
BigGing
Hercules
12
0 / 3 / 2
8,205
586
5,619
14,679
12,012
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
OJSimpson Wins
Tsukuyomi
15
11 / 1 / 6
11,410
815
15,886
12,967
7,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cabrakan
R0NATHAN
Cabrakan
13
3 / 0 / 13
10,693
764
7,174
12,112
14,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
TRexPhantom
Cerberus
13
3 / 1 / 14
10,764
769
10,294
13,640
13,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
50
2
Kills
17
17
Deaths
2
2
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
1
8
0
0.13
L
Freya
 
Freya
1
6
0
0.17
L
Hercules
BigGing
Hercules
0
3
2
0.33
W
Tsukuyomi
OJSimpson Wins
Tsukuyomi
11
1
6
14
W
Cabrakan
R0NATHAN
Cabrakan
3
0
13
9.5
W
Cerberus
TRexPhantom
Cerberus
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,165
Damage
33,354
38,951
Taken
38,719
20,561
Mitigated
35,341
11,536
Healing
12,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
7,377
555
0
558
12,485
4,208
0
4,438
8,047
0
51,174
L
Freya
 
Freya
7,169
2,082
0
3,383
11,787
4,341
0
5,300
6,487
26,462
1,431
L
Hercules
BigGing
Hercules
5,619
931
404
7,191
14,679
12,012
0
7,850
6,829
0
15,373
W
Tsukuyomi
OJSimpson Wins
Tsukuyomi
15,886
2,928
0
2,935
12,967
7,495
806
3,049
9,918
0
58,008
W
Cabrakan
R0NATHAN
Cabrakan
7,174
1,103
1,002
2,143
12,112
14,050
492
1,920
10,192
25,634
0
W
Cerberus
TRexPhantom
Cerberus
10,294
669
1,080
5,707
13,640
13,796
363
1,989
11,651
37,885
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,349
Gold Earned
32,867
140
Minions Killed
204
0
Camps Cleared
0
773,682
Distance Traveled
910,287
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,707
622
80
6
0
272,482
2
L
Freya
8,437
603
45
3
0
227,309
4
L
Hercules
8,205
586
15
1
0
273,891
7
W
Tsukuyomi
11,410
815
68
5
0
319,579
0
W
Cabrakan
10,693
764
40
3
0
307,678
0
W
Cerberus
10,764
769
96
7
0
283,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role