Player Matchup

Guan Yu
Guan Yu
La-li-Iu-le-lo
Guan Yu
Level 125
God Stats
17W - 5L
1,771 SR
Queue Stats
169W - 133L
1,551 Elo+
Party 2
Izanami
Izanami
Saucy_Panda007
Izanami
Level 24
God Stats
12W - 4L
1,462 SR
Queue Stats
12W - 5L
1,286 Elo+
Party 2
Discordia
Discordia
SeljukO_o
Discordia
Level 122
God Stats
1W - 1L
1,195 SR
Queue Stats
84W - 59L
1,657 Elo+
Party 2
Team Averages
Level 90
1,476 SR
1,498 Elo+

VS

Team Averages
Level 32
1,338 SR
1,291 Elo+
Ganesha
Ganesha
CrazyChicken219
Ganesha
Level 7
God Stats
0W - 2L
1,255 SR
Queue Stats
12W - 23L
1,121 Elo+
Party 1
Apollo
Apollo
DAT_BIT_CHANEL
Apollo
Level 16
God Stats
4W - 5L
1,336 SR
Queue Stats
34W - 44L
1,250 Elo+
Party 1
Hel
Hel
LittIe_Spice
Hel
Level 72
God Stats
3W - 3L
1,422 SR
Queue Stats
106W - 105L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 9
9,816
818
11,665
8,780
8,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 15
8,798
733
6,892
7,830
2,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
SeljukO_o
Discordia
13
9 / 1 / 7
10,002
834
16,813
5,618
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 4
7,996
666
4,479
17,575
12,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 5 / 1
7,745
645
3,659
11,332
3,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
2 / 7 / 2
8,320
693
6,657
12,829
3,870
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
11
17
Kills
4
4
Deaths
17
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
L
2
5
1
0.5
W
7
1
9
11.5
L
2
7
2
0.43
W
1
2
15
4.25
W
Discordia
SeljukO_o
Discordia
9
1
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,370
Damage
14,795
22,228
Taken
41,736
12,697
Mitigated
19,183
11,275
Healing
10,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,479
577
0
1,799
17,575
12,309
0
5,413
12,162
13,905
0
L
3,659
1,342
0
422
11,332
3,004
0
5,647
5,685
115
25,901
W
11,665
2,195
3,353
4,203
8,780
8,506
476
4,305
4,475
0
31,594
L
6,657
231
4,358
3,690
12,829
3,870
0
5,769
7,060
30,808
0
W
6,892
3,808
0
2,332
7,830
2,355
2,403
4,620
3,210
0
34,719
W
Discordia
SeljukO_o
Discordia
16,813
1,237
0
1,387
5,618
1,836
565
2,423
3,195
42,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
24,061
141
Minions Killed
98
0
Camps Cleared
0
695,650
Distance Traveled
581,666
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,996
666
1
0
0
203,904
1
L
Apollo
7,745
645
40
3
0
194,475
2
W
Guan Yu
9,816
818
26
2
0
242,489
6
L
Hel
8,320
693
57
5
0
183,287
2
W
Izanami
8,798
733
58
5
0
227,096
0
W
Discordia
10,002
834
57
5
0
226,065
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role