Player Matchup

Khepri
Khepri
Mr Waffle Seven
Khepri
Level 156
God Stats
2W - 2L
1,604 SR
Queue Stats
44W - 27L
2,087 Elo+
Party 2
Chaac
Chaac
WildMendoza17
Chaac
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,570 Elo+
Party 2
Sun Wukong
Sun Wukong
YoungHealer7197
Sun Wukong
Level 107
God Stats
2W - 2L
1,281 SR
Queue Stats
30W - 39L
1,460 Elo+
Party 2
Team Averages
Level 90
1,462 SR
1,706 Elo+

VS

Team Averages
Level 59
1,498 SR
1,504 Elo+
Nox
Nox
MathIsTrash2101
Nox
Level 49
God Stats
4W - 4L
1,433 SR
Queue Stats
105W - 140L
1,330 Elo+
Party 1
Terra
Terra
XGodxLightX
Terra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 138L
1,506 Elo+
Party 1
Danzaburou
Danzaburou
alex_dragon15
Danzaburou
Level 99
God Stats
3W - 1L
1,560 SR
Queue Stats
105W - 85L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 15
12,387
729
7,234
17,616
18,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
1 / 2 / 7
10,124
596
4,767
12,140
7,914
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
YoungHealer7197
Sun Wukong
18
16 / 2 / 1
13,653
803
22,180
16,274
10,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 9 / 3
10,487
617
7,680
14,965
7,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

13
3 / 3 / 3
10,532
620
5,426
13,376
13,041
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
alex_dragon15
Danzaburou
14
1 / 5 / 5
11,195
659
14,045
14,876
6,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
18
17
Kills
7
7
Deaths
17
23
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
9
3
0.5
W
0
3
15
2.5
W
1
2
7
2.25
L
3
3
3
1.5
W
Sun Wukong
YoungHealer7197
Sun Wukong
16
2
1
8.25
L
Danzaburou
alex_dragon15
Danzaburou
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,181
Damage
27,151
46,030
Taken
43,217
36,777
Mitigated
26,943
4,622
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,680
572
831
2,457
14,965
7,493
188
2,905
12,060
26,235
0
W
7,234
362
0
96
17,616
18,786
207
4,348
13,268
34,138
0
W
4,767
760
0
878
12,140
7,914
393
3,820
8,320
0
20,099
L
5,426
1,734
3,664
3,320
13,376
13,041
0
1,818
11,558
25,817
0
W
Sun Wukong
YoungHealer7197
Sun Wukong
22,180
10,409
801
2,847
16,274
10,077
2,489
4,997
11,277
0
75,523
L
Danzaburou
alex_dragon15
Danzaburou
14,045
6,855
0
1,599
14,876
6,409
568
2,595
12,281
0
60,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,164
Gold Earned
32,214
136
Minions Killed
167
0
Camps Cleared
0
946,300
Distance Traveled
832,860
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,487
617
40
2
0
268,891
0
W
Khepri
12,387
729
36
2
0
339,565
0
W
Chaac
10,124
596
23
1
0
288,968
0
L
Terra
10,532
620
31
2
0
308,655
0
W
Sun Wukong
13,653
803
77
5
0
317,767
3
L
Danzaburou
11,195
659
96
6
0
255,314
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role