Player Matchup

Ares
Ares
Brosobii
Ares
Level 67
God Stats
5W - 4L
1,418 SR
Queue Stats
50W - 56L
1,339 Elo+
Party 1
Baron Samedi
Baron Samedi
Soulreaper739
Baron Samedi
Level 98
God Stats
13W - 5L
1,546 SR
Queue Stats
69W - 83L
1,339 Elo+
Party 1
Medusa
Medusa
iHaveNoMarcy
Medusa
Level 88
God Stats
3W - 0L
1,747 SR
Queue Stats
61W - 74L
1,308 Elo+
Party 1
Team Averages
Level 84
1,571 SR
1,329 Elo+

VS

Team Averages
Level 51
1,499 SR
1,231 Elo+
Baron Samedi
Baron Samedi
Fenrir_thepuppy
Baron Samedi
Level 76
God Stats
0W - 2L
1,500 SR
Queue Stats
149W - 215L
1,274 Elo+
Solo
Heimdallr
Heimdallr
FishyboiHalo
Heimdallr
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 16L
1,019 Elo+
Solo
Cthulhu
Cthulhu
TheOneLucio
Cthulhu
Level 65
God Stats
5W - 6L
1,496 SR
Queue Stats
78W - 80L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
2 / 2 / 16
13,043
621
13,249
27,903
30,649
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
Soulreaper739
Baron Samedi
17
5 / 6 / 15
13,810
658
14,265
18,088
9,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
17
13 / 2 / 6
13,839
659
14,831
10,177
4,885
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fenrir_thepuppy
Baron Samedi
16
1 / 6 / 4
11,916
567
15,036
20,049
8,845
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
FishyboiHalo
Heimdallr
8
0 / 12 / 2
10,002
476
469
12,466
4,483
Cthulhu
TheOneLucio
Cthulhu
19
9 / 4 / 1
15,329
730
18,696
21,022
27,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
20
Kills
10
10
Deaths
22
37
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ares
2
2
16
5
L
Baron Samedi
Fenrir_thepuppy
Baron Samedi
1
6
4
0.5
L
Heimdallr
FishyboiHalo
Heimdallr
0
12
2
0.08
W
Baron Samedi
Soulreaper739
Baron Samedi
5
6
15
2.08
L
Cthulhu
TheOneLucio
Cthulhu
9
4
1
2.38
W
Medusa
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,345
Damage
34,201
56,168
Taken
53,537
44,685
Mitigated
41,064
16,024
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
13,249
438
0
9,391
27,903
30,649
373
16,381
11,522
34,236
0
L
Baron Samedi
Fenrir_thepuppy
Baron Samedi
15,036
1,206
1,732
6,685
20,049
8,845
136
14,817
5,232
57,257
0
L
Heimdallr
FishyboiHalo
Heimdallr
469
15
0
0
12,466
4,483
0
2,744
9,722
0
7,046
W
Baron Samedi
Soulreaper739
Baron Samedi
14,265
1,059
1,167
5,118
18,088
9,151
543
9,434
8,654
73,791
0
L
Cthulhu
TheOneLucio
Cthulhu
18,696
1,186
380
499
21,022
27,736
203
10,182
10,840
71,774
0
W
Medusa
14,831
8,357
0
348
10,177
4,885
1,605
8,002
2,175
0
68,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,692
Gold Earned
37,247
195
Minions Killed
184
0
Camps Cleared
0
1,154,182
Distance Traveled
989,874
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,043
621
30
1
0
408,002
0
L
Baron Samedi
11,916
567
59
3
0
333,605
2
L
Heimdallr
10,002
476
5
0
0
256,305
1
W
Baron Samedi
13,810
658
79
4
0
349,072
0
L
Cthulhu
15,329
730
120
6
0
399,964
0
W
Medusa
13,839
659
86
4
0
397,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role