Player Matchup

Vamana
Vamana
Dellz2Nasty
Vamana
Level 28
God Stats
1W - 2L
1,551 SR
Queue Stats
21W - 24L
1,324 Elo+
Party 1
Chiron
Chiron
killsecures
Chiron
Level 155
God Stats
83W - 70L
1,609 SR
Queue Stats
568W - 529L
1,500 Elo+
Party 1
Merlin
Merlin
twiiceasniice
Merlin
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,404 Elo+
Party 1
Team Averages
Level 113
1,553 SR
1,409 Elo+

VS

Team Averages
Level 54
1,549 SR
1,424 Elo+
Izanami
Izanami
AznElite
Izanami
Level 17
God Stats
1W - 2L
1,470 SR
Queue Stats
3W - 6L
1,336 Elo+
Party 2
Amaterasu
Amaterasu
Donthejester_-u-
Amaterasu
Level 107
God Stats
1W - 0L
1,677 SR
Queue Stats
13W - 14L
1,563 Elo+
Party 2
Chang'e
Chang'e
Lord Tezacon
Chang'e
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 25L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
12
0 / 6 / 5
9,854
580
3,622
13,011
4,945
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Chiron
14
3 / 6 / 4
10,513
618
11,620
15,917
5,218
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 5 / 3
11,857
697
19,962
11,381
3,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AznElite
Izanami
15
6 / 2 / 10
12,075
710
8,794
11,578
2,794
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
16
7 / 4 / 10
12,397
729
13,520
24,211
11,267
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chang'e
Lord Tezacon
Chang'e
15
4 / 4 / 7
11,467
675
8,954
12,166
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
10
Kills
17
17
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
AznElite
Izanami
6
2
10
5.5
L
Vamana
0
6
5
0.42
W
Amaterasu
7
4
10
3
W
Chang'e
Lord Tezacon
Chang'e
4
4
7
1.88
L
Chiron
3
6
4
0.83
L
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,204
Damage
31,268
40,309
Taken
47,955
13,712
Mitigated
17,284
6,740
Healing
18,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AznElite
Izanami
8,794
7,047
0
700
11,578
2,794
2,325
4,909
6,252
0
55,528
L
Vamana
3,622
1,200
0
1,582
13,011
4,945
0
3,559
9,452
0
35,372
W
Amaterasu
13,520
5,595
658
9,524
24,211
11,267
1,237
8,692
15,016
0
38,751
W
Chang'e
Lord Tezacon
Chang'e
8,954
617
2,937
4,866
12,166
3,223
510
5,375
6,421
56,973
0
L
Chiron
11,620
3,428
761
3,189
15,917
5,218
40
2,232
13,685
0
33,492
L
19,962
759
0
1,208
11,381
3,549
205
3,211
8,170
65,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,224
Gold Earned
35,939
188
Minions Killed
184
0
Camps Cleared
0
891,096
Distance Traveled
1,001,223
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,075
710
88
5
0
315,740
2
L
Vamana
9,854
580
43
3
0
318,473
0
W
Amaterasu
12,397
729
34
2
0
374,142
3
W
Chang'e
11,467
675
62
4
0
311,341
0
L
Chiron
10,513
618
48
3
0
300,290
2
L
Merlin
11,857
697
97
6
0
272,333
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role