Player Matchup

Fenrir
Fenrir
HumanitysSavior
Fenrir
Level 18
God Stats
10W - 6L
1,500 SR
Queue Stats
16W - 9L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
OG-SHADAK
Baron Samedi
Level 95
God Stats
5W - 11L
1,285 SR
Queue Stats
145W - 199L
1,379 Elo+
Party 2
Gilgamesh
Gilgamesh
lIIustrious_Sage
Gilgamesh
Level 113
God Stats
10W - 13L
1,483 SR
Queue Stats
133W - 166L
1,440 Elo+
Party 2
Team Averages
Level 75
1,423 SR
1,445 Elo+

VS

Team Averages
Level 90
1,622 SR
1,393 Elo+
Cabrakan
Cabrakan
EtG Cosmo
Cabrakan
Level 142
God Stats
7W - 2L
1,768 SR
Queue Stats
177W - 142L
1,457 Elo+
Party 1
Zeus
Zeus
PimpnAintEazy2
Zeus
Level 29
God Stats
8W - 8L
1,561 SR
Queue Stats
36W - 39L
1,367 Elo+
Party 1
Arachne
Arachne
xMARCUSARELIUSx
Arachne
Level 98
God Stats
1W - 0L
1,538 SR
Queue Stats
44W - 43L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 6 / 16
14,689
639
16,073
20,938
7,482
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
OG-SHADAK
Baron Samedi
15
3 / 7 / 16
13,716
596
12,012
14,892
5,788
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
19
21 / 4 / 7
17,912
779
37,368
30,142
24,948
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
EtG Cosmo
Cabrakan
20
9 / 12 / 7
17,085
743
26,983
31,728
28,916
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

19
5 / 8 / 7
15,377
669
15,795
16,870
6,568
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 9 / 10
15,511
674
8,851
32,219
26,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
41
29
Kills
17
17
Deaths
29
39
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
EtG Cosmo
Cabrakan
9
12
7
1.04
L
5
6
16
2.17
L
Baron Samedi
OG-SHADAK
Baron Samedi
3
7
16
1.57
W
5
8
7
1.06
L
Gilgamesh
21
4
7
6.13
W
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,453
Damage
51,629
65,972
Taken
80,817
38,218
Mitigated
62,300
12,775
Healing
23,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
EtG Cosmo
Cabrakan
26,983
3,038
0
8,481
31,728
28,916
1,619
3,533
27,821
79,790
0
L
16,073
3,782
0
2,116
20,938
7,482
1,190
13,910
7,028
0
38,062
L
Baron Samedi
OG-SHADAK
Baron Samedi
12,012
475
2,048
3,196
14,892
5,788
923
11,530
3,362
55,460
0
W
15,795
1,788
243
4,594
16,870
6,568
514
1,332
15,428
99,327
0
L
Gilgamesh
37,368
9,308
0
5,415
30,142
24,948
2,034
17,380
12,762
0
78,976
W
8,851
6,521
234
9,609
32,219
26,816
787
6,254
25,475
0
35,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,317
Gold Earned
47,973
214
Minions Killed
223
0
Camps Cleared
0
1,184,624
Distance Traveled
972,966
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
17,085
743
72
3
0
307,871
4
L
Fenrir
14,689
639
48
2
0
420,364
0
L
Baron Samedi
13,716
596
78
3
0
360,043
1
W
Zeus
15,377
669
120
5
0
337,556
5
L
Gilgamesh
17,912
779
88
4
0
404,217
2
W
Arachne
15,511
674
31
1
0
327,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role