Player Matchup

Fenrir
Fenrir
Captain_Yami5
Fenrir
Level 61
God Stats
2W - 1L
1,237 SR
Queue Stats
294W - 342L
1,288 Elo+
Party 2
Tyr
Tyr
GilgameshGodking
Tyr
Level 25
God Stats
3W - 4L
1,440 SR
Queue Stats
16W - 36L
1,197 Elo+
Party 2
Artemis
Artemis
YeetAlmighty
Artemis
Level 29
God Stats
24W - 18L
1,733 SR
Queue Stats
255W - 227L
1,673 Elo+
Party 3
Aphrodite
Aphrodite
takenalll
Aphrodite
Level 143
God Stats
3W - 0L
1,834 SR
Queue Stats
119W - 88L
1,622 Elo+
Party 3
Anubis
Anubis
zelgeron
Anubis
Level 134
God Stats
6W - 1L
1,666 SR
Queue Stats
143W - 98L
1,615 Elo+
Party 3
Team Averages
Level 78
1,582 SR
1,479 Elo+

VS

Team Averages
Level 76
1,537 SR
1,518 Elo+
Athena
Athena
CriticalShihtzu
Athena
Level 85
God Stats
18W - 14L
1,627 SR
Queue Stats
277W - 236L
1,521 Elo+
Party 1
Horus
Horus
Dream_Eater030
Horus
Level 77
God Stats
29W - 30L
1,605 SR
Queue Stats
649W - 595L
1,547 Elo+
Solo
Jing Wei
Jing Wei
SGsickness217
Jing Wei
Level 88
God Stats
0W - 3L
1,426 SR
Queue Stats
195W - 216L
1,453 Elo+
Party 1
Skadi
Skadi
SkateOnUsedSigns
Skadi
Level 14
God Stats
6W - 6L
1,552 SR
Queue Stats
12W - 12L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
chastedoor
Nu Wa
Level 118
God Stats
13W - 17L
1,474 SR
Queue Stats
534W - 474L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 6
11,035
502
5,684
19,385
6,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 5 / 0
10,264
467
3,310
12,710
11,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Artemis
YeetAlmighty
Artemis
15
1 / 5 / 9
10,427
474
9,743
17,368
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
takenalll
Aphrodite
19
11 / 3 / 12
14,358
653
17,329
23,101
22,747
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anubis
zelgeron
Anubis
20
17 / 1 / 7
15,188
690
38,225
22,576
13,984
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 7 / 2
9,296
423
11,816
33,386
19,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
4 / 3 / 6
10,139
461
10,575
18,489
15,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
SGsickness217
Jing Wei
16
2 / 9 / 5
10,137
461
6,251
18,434
3,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
4 / 5 / 1
10,042
456
8,473
15,165
3,847
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
15
2 / 6 / 4
9,484
431
17,909
10,793
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
30
Kills
17
17
Deaths
30
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
L
5
7
2
0.86
L
4
3
6
2.33
W
0
5
0
0
L
Jing Wei
SGsickness217
Jing Wei
2
9
5
0.5
L
4
5
1
0.9
W
Artemis
YeetAlmighty
Artemis
1
5
9
1.1
L
Nu Wa
2
6
4
0.67
W
Aphrodite
takenalll
Aphrodite
11
3
12
5.67
W
Anubis
zelgeron
Anubis
17
1
7
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,291
Damage
55,024
95,140
Taken
96,267
60,501
Mitigated
44,956
51,167
Healing
28,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,684
766
0
6,485
19,385
6,850
720
4,287
14,768
0
72,854
L
11,816
3,403
879
9,960
33,386
19,479
0
19,618
13,768
41,200
0
L
10,575
4,867
1,573
6,222
18,489
15,443
0
8,965
9,524
0
46,505
W
3,310
702
0
2,333
12,710
11,099
2,668
1,977
10,121
0
46,879
L
Jing Wei
SGsickness217
Jing Wei
6,251
3,327
0
4,467
18,434
3,944
329
10,859
7,575
0
66,046
L
8,473
4,596
282
4,363
15,165
3,847
1,028
9,518
5,647
0
47,520
W
Artemis
YeetAlmighty
Artemis
9,743
5,589
0
5,232
17,368
5,821
4,646
7,859
9,231
0
49,798
L
Nu Wa
17,909
2,979
0
263
10,793
2,243
635
7,033
3,760
72,104
0
W
Aphrodite
takenalll
Aphrodite
17,329
4,624
7,482
15,067
23,101
22,747
2,031
7,973
14,620
71,358
0
W
Anubis
zelgeron
Anubis
38,225
4,515
0
14,568
22,576
13,984
2,518
9,144
12,888
140,396
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,272
Gold Earned
49,098
577
Minions Killed
435
0
Camps Cleared
0
2,033,665
Distance Traveled
2,005,780
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,035
502
100
5
0
484,589
3
L
Athena
9,296
423
42
2
0
428,663
6
L
Horus
10,139
461
81
4
0
397,201
3
W
Tyr
10,264
467
82
4
0
352,815
0
L
Jing Wei
10,137
461
129
6
0
407,529
2
L
Skadi
10,042
456
72
3
0
397,664
4
W
Artemis
10,427
474
67
3
0
389,791
3
L
Nu Wa
9,484
431
111
5
0
374,723
1
W
Aphrodite
14,358
653
111
5
0
381,029
3
W
Anubis
15,188
690
217
10
0
425,441
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role