Player Matchup

Hel
Hel
Gold IV
AACO_PR
Hel
Gold IV
Level 82
God Stats
8W - 16L
1,451 SR
Queue Stats
225W - 228L
1,380 MMR
Solo
Arachne
Arachne
Bronze III
Beat3md0wnduke
Arachne
Bronze III
Level 41
God Stats
5W - 1L
1,520 SR
Queue Stats
25W - 23L
1,400 MMR
Solo
Athena
Athena
Bronze III
X_THUNDERX_1
Athena
Bronze III
Level 81
God Stats
1W - 0L
1,318 SR
Queue Stats
1W - 1L
1,400 MMR
Party 1
Anhur
Anhur
Bronze III
badbob2924
Anhur
Bronze III
Level 47
God Stats
1W - 0L
1,546 SR
Queue Stats
1W - 1L
1,400 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
ÐRİVER
Sun Wukong
Gold IV
Level 129
God Stats
16W - 13L
1,630 SR
Queue Stats
494W - 504L
1,398 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,493 SR
1,396 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 120
1,571 SR
1,414 MMR
Xing Tian
Xing Tian
Bronze III
 
Xing Tian
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Scylla
Scylla
Bronze III
AyeJayGANG
Scylla
Bronze III
Level 129
God Stats
0W - 2L
1,490 SR
Queue Stats
16W - 20L
1,416 MMR
Party 2
King Arthur
King Arthur
Gold IV
BigCTizzle23
King Arthur
Gold IV
Level 137
God Stats
3W - 4L
1,737 SR
Queue Stats
785W - 806L
1,365 MMR
Solo
Awilix
Awilix
Gold III
CaptainUsurper
Awilix
Gold III
Level 109
God Stats
9W - 11L
1,748 SR
Queue Stats
268W - 260L
1,402 MMR
Solo
Cernunnos
Cernunnos
Silver I
Go-zlin
Cernunnos
Silver I
Level 99
God Stats
0W - 4L
1,381 SR
Queue Stats
38W - 36L
1,389 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
4 / 1 / 8
12,334
587
13,729
11,426
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
5 / 0 / 5
11,988
571
4,366
18,076
7,127
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
16
2 / 1 / 14
11,650
555
8,143
17,836
14,439
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
16
2 / 0 / 6
10,328
492
2,976
8,268
2,666
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
ÐRİVER
Sun Wukong
20
6 / 0 / 10
13,035
621
17,988
23,940
22,828
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
GilgameshTiamatNu WaSetLoki

VS

Bans
RatatoskrGuan YuSobekJanusCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
0 / 3 / 2
8,021
382
4,361
14,204
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
AyeJayGANG
Scylla
15
1 / 3 / 1
9,019
429
9,502
8,964
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
BigCTizzle23
King Arthur
17
0 / 3 / 0
9,969
475
2,567
16,461
8,719
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
1 / 6 / 0
8,926
425
6,334
15,605
6,343
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cernunnos
Go-zlin
Cernunnos
18
0 / 4 / 1
10,463
498
11,339
15,141
5,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
6
19
Kills
2
2
Deaths
19
43
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
3
2
0.33
W
Hel
4
1
8
8
L
Scylla
AyeJayGANG
Scylla
1
3
1
0.5
W
5
0
5
7.5
L
King Arthur
BigCTizzle23
King Arthur
0
3
0
0
L
1
6
0
0.17
L
Cernunnos
Go-zlin
Cernunnos
0
4
1
0.13
W
Athena
2
1
14
9
W
Anhur
2
0
6
5
W
Sun Wukong
ÐRİVER
Sun Wukong
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,202
Damage
34,103
79,546
Taken
70,375
51,670
Mitigated
34,298
41,306
Healing
18,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
4,361
279
0
1,955
14,204
10,451
0
5,715
8,489
25,582
0
W
Hel
13,729
437
6,224
8,291
11,426
4,610
1,630
5,177
5,907
88,449
0
L
Scylla
AyeJayGANG
Scylla
9,502
133
0
626
8,964
3,132
0
4,414
4,550
57,678
0
W
4,366
3,596
0
8,935
18,076
7,127
1,237
2,318
15,684
0
89,810
L
King Arthur
BigCTizzle23
King Arthur
2,567
91
0
6,497
16,461
8,719
0
1,957
14,504
0
77,189
L
6,334
1,361
0
3,725
15,605
6,343
0
5,024
10,581
0
63,645
L
Cernunnos
Go-zlin
Cernunnos
11,339
3,870
0
5,339
15,141
5,653
0
4,762
10,379
0
88,715
W
Athena
8,143
1,994
0
3,180
17,836
14,439
774
2,989
14,687
48,314
0
W
Anhur
2,976
1,660
0
4,851
8,268
2,666
2,427
1,036
7,226
0
53,991
W
Sun Wukong
ÐRİVER
Sun Wukong
17,988
2,763
0
9,825
23,940
22,828
1,147
1,839
22,015
0
91,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,335
Gold Earned
46,398
614
Minions Killed
582
0
Camps Cleared
0
2,121,505
Distance Traveled
1,885,696
24
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
8,021
382
43
2
0
400,305
10
W
Hel
12,334
587
165
8
0
425,742
4
L
Scylla
9,019
429
109
5
0
364,618
6
W
Arachne
11,988
571
134
6
0
436,477
2
L
King Arthur
9,969
475
147
7
0
372,072
1
L
Awilix
8,926
425
124
6
0
415,840
8
L
Cernunnos
10,463
498
159
8
0
332,861
4
W
Athena
11,650
555
63
3
0
453,759
15
W
Anhur
10,328
492
96
5
0
367,452
2
W
Sun Wukong
13,035
621
156
7
0
438,075
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role