Player Matchup

Izanami
Izanami
GmMyNamelsT0KY0
Izanami
Level 41
God Stats
5W - 8L
1,289 SR
Queue Stats
432W - 426L
1,550 Elo+
Solo
Guan Yu
Guan Yu
Gonti_3199
Guan Yu
Level 44
God Stats
3W - 5L
1,441 SR
Queue Stats
34W - 43L
1,481 Elo+
Party 2
Terra
Terra
SD-Sskz-
Terra
Level 112
God Stats
18W - 12L
1,634 SR
Queue Stats
447W - 430L
1,518 Elo+
Party 2
Arachne
Arachne
iSoldYaa
Arachne
Level 91
God Stats
21W - 24L
1,527 SR
Queue Stats
237W - 279L
1,499 Elo+
Party 2
Chang'e
Chang'e
nahje101
Chang'e
Level 88
God Stats
5W - 5L
1,511 SR
Queue Stats
163W - 150L
1,553 Elo+
Party 2
Team Averages
Level 75
1,480 SR
1,520 Elo+

VS

Team Averages
Level 72
1,559 SR
1,490 Elo+
Bakasura
Bakasura
Dale_DemonSlayer
Bakasura
Level 129
God Stats
68W - 50L
1,623 SR
Queue Stats
501W - 453L
1,517 Elo+
Party 1
Anubis
Anubis
Master_Mysogyny
Anubis
Level 93
God Stats
13W - 16L
1,410 SR
Queue Stats
662W - 615L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
Mayan Carpi
Kuzenbo
Level 38
God Stats
6W - 8L
1,379 SR
Queue Stats
472W - 443L
1,467 Elo+
Solo
Artemis
Artemis
mmxst03_
Artemis
Level 13
God Stats
1W - 1L
1,744 SR
Queue Stats
5W - 8L
1,449 Elo+
Party 1
Mercury
Mercury
sydeephekts
Mercury
Level 87
God Stats
5W - 4L
1,637 SR
Queue Stats
383W - 404L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,694
513
6,223
7,314
2,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Gonti_3199
Guan Yu
15
3 / 0 / 1
8,159
544
8,526
13,771
11,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
SD-Sskz-
Terra
12
2 / 3 / 7
8,009
534
6,106
13,127
7,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
iSoldYaa
Arachne
15
5 / 0 / 8
8,586
572
6,629
10,328
4,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
nahje101
Chang'e
15
9 / 1 / 5
8,780
585
9,550
8,941
2,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 0
7,998
533
11,210
14,442
4,428
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 8 / 3
7,443
496
7,812
10,593
4,935
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
Mayan Carpi
Kuzenbo
11
1 / 4 / 2
6,818
455
4,120
10,244
7,991
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
mmxst03_
Artemis
9
0 / 4 / 0
5,405
360
1,914
5,746
1,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
sydeephekts
Mercury
14
3 / 3 / 0
8,199
547
4,180
9,673
3,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
23
Kills
4
5
Deaths
24
24
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
4
1
3
5.5
W
Guan Yu
Gonti_3199
Guan Yu
3
0
1
3.5
L
0
8
3
0.19
L
Kuzenbo
Mayan Carpi
Kuzenbo
1
4
2
0.5
W
Terra
SD-Sskz-
Terra
2
3
7
1.83
W
Arachne
iSoldYaa
Arachne
5
0
8
9
L
Artemis
mmxst03_
Artemis
0
4
0
0
W
Chang'e
nahje101
Chang'e
9
1
5
11.5
L
Mercury
sydeephekts
Mercury
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,034
Damage
29,236
53,481
Taken
50,698
28,290
Mitigated
22,260
28,238
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,210
5,678
0
6,501
14,442
4,428
51
562
13,160
0
48,556
W
6,223
3,996
0
3,236
7,314
2,465
1,608
2,973
4,341
0
49,832
W
Guan Yu
Gonti_3199
Guan Yu
8,526
959
259
7,491
13,771
11,569
0
0
10,386
0
49,893
L
7,812
261
0
2,814
10,593
4,935
0
6,369
4,224
46,675
0
L
Kuzenbo
Mayan Carpi
Kuzenbo
4,120
1,904
0
2,904
10,244
7,991
0
3,241
7,003
30,022
0
W
Terra
SD-Sskz-
Terra
6,106
1,364
1,335
5,299
13,127
7,502
649
3,077
10,050
23,317
0
W
Arachne
iSoldYaa
Arachne
6,629
4,442
0
3,460
10,328
4,152
280
1,915
8,147
0
47,164
L
Artemis
mmxst03_
Artemis
1,914
996
0
120
5,746
1,769
0
1,788
3,958
0
15,633
W
Chang'e
nahje101
Chang'e
9,550
428
608
6,550
8,941
2,602
0
3,967
4,974
53,784
0
L
Mercury
sydeephekts
Mercury
4,180
1,968
0
745
9,673
3,137
0
3,696
5,977
0
53,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,228
Gold Earned
35,863
420
Minions Killed
405
0
Camps Cleared
0
1,391,466
Distance Traveled
1,431,905
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,998
533
131
9
0
309,112
0
W
Izanami
7,694
513
106
7
0
260,208
2
W
Guan Yu
8,159
544
98
7
0
267,376
1
L
Anubis
7,443
496
104
7
0
242,199
0
L
Kuzenbo
6,818
455
45
3
0
296,821
1
W
Terra
8,009
534
41
3
0
280,622
1
W
Arachne
8,586
572
78
5
0
303,893
1
L
Artemis
5,405
360
24
2
0
253,155
0
W
Chang'e
8,780
585
97
6
0
279,367
0
L
Mercury
8,199
547
101
7
0
330,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role