Player Matchup

Danzaburou
Danzaburou
Danny2
Danzaburou
Level 145
God Stats
11W - 17L
1,658 SR
Queue Stats
239W - 228L
1,599 Elo+
Party 2
Sun Wukong
Sun Wukong
Hoppe ily
Sun Wukong
Level 145
God Stats
18W - 14L
1,728 SR
Queue Stats
169W - 149L
1,593 Elo+
Party 3
Janus
Janus
LeBums HeadBand
Janus
Level 142
God Stats
30W - 24L
1,489 SR
Queue Stats
228W - 216L
1,687 Elo+
Party 3
Da Ji
Da Ji
Reus17
Da Ji
Level 160
God Stats
2W - 2L
1,544 SR
Queue Stats
201W - 203L
1,583 Elo+
Party 3
Ganesha
Ganesha
eddieRF8
Ganesha
Level 158
God Stats
3W - 5L
1,311 SR
Queue Stats
302W - 298L
1,630 Elo+
Party 2
Team Averages
Level 150
1,546 SR
1,618 Elo+

VS

Team Averages
Level 149
1,667 SR
1,590 Elo+
King Arthur
King Arthur
 
King Arthur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
BroKeNSpAce64
Khepri
Level 159
God Stats
7W - 3L
1,838 SR
Queue Stats
66W - 54L
1,649 Elo+
Party 1
Anhur
Anhur
JanusvUllr
Anhur
Level 147
God Stats
13W - 13L
1,635 SR
Queue Stats
350W - 317L
1,594 Elo+
Solo
Anubis
Anubis
JayMoney CT
Anubis
Level 159
God Stats
6W - 6L
1,634 SR
Queue Stats
375W - 351L
1,530 Elo+
Solo
Hades
Hades
Kyorigamer28
Hades
Level 121
God Stats
2W - 2L
1,727 SR
Queue Stats
314W - 268L
1,674 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Danny2
Danzaburou
11
2 / 1 / 2
6,606
661
3,822
4,505
921
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Hoppe ily
Sun Wukong
11
0 / 2 / 0
5,633
563
1,229
6,904
2,814
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 0 / 2
6,719
672
4,569
2,497
683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Da Ji
Reus17
Da Ji
9
1 / 0 / 5
5,423
542
2,232
5,507
1,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
eddieRF8
Ganesha
9
0 / 1 / 6
5,311
531
1,213
5,106
1,929
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 0 / 0
6,716
672
3,459
4,371
1,856
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

8
0 / 2 / 1
5,185
519
1,951
5,218
2,179
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
11
1 / 1 / 0
6,080
608
2,165
4,803
1,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
7
0 / 2 / 1
4,606
461
1,984
3,938
1,656
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
1 / 2 / 0
5,429
543
2,020
5,532
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
7
Kills
4
4
Deaths
7
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
0
0
2
L
0
2
1
0.25
W
Danzaburou
Danny2
Danzaburou
2
1
2
3
W
Sun Wukong
Hoppe ily
Sun Wukong
0
2
0
0
L
Anhur
1
1
0
1
L
Anubis
0
2
1
0.25
L
1
2
0
0.5
W
4
0
2
5
W
Da Ji
Reus17
Da Ji
1
0
5
3.5
W
Ganesha
eddieRF8
Ganesha
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,065
Damage
11,579
24,519
Taken
23,862
8,211
Mitigated
9,057
11,490
Healing
7,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,459
509
0
1,262
4,371
1,856
0
0
4,371
0
44,634
L
1,951
426
0
806
5,218
2,179
0
2,272
2,837
14,536
0
W
Danzaburou
Danny2
Danzaburou
3,822
2,054
0
2,475
4,505
921
0
982
3,523
0
33,185
W
Sun Wukong
Hoppe ily
Sun Wukong
1,229
123
0
2,730
6,904
2,814
0
503
6,401
0
32,842
L
Anhur
2,165
1,235
0
1,675
4,803
1,178
0
335
4,468
0
33,621
L
Anubis
1,984
186
0
1,451
3,938
1,656
0
1,221
2,647
16,468
0
L
2,020
76
0
2,600
5,532
2,188
0
1,697
3,757
27,317
0
W
4,569
386
0
1,171
2,497
683
288
977
1,520
47,725
0
W
Da Ji
Reus17
Da Ji
2,232
668
0
3,244
5,507
1,864
0
1,358
4,149
0
23,624
W
Ganesha
eddieRF8
Ganesha
1,213
463
0
1,870
5,106
1,929
0
2,135
2,971
10,953
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,692
Gold Earned
28,016
336
Minions Killed
312
0
Camps Cleared
0
967,244
Distance Traveled
888,233
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,716
672
97
10
0
215,862
4
L
Khepri
5,185
519
22
2
0
192,094
2
W
Danzaburou
6,606
661
85
9
0
178,950
1
W
Sun Wukong
5,633
563
78
8
0
191,133
4
L
Anhur
6,080
608
89
9
0
174,477
3
L
Anubis
4,606
461
36
4
0
102,705
2
L
Hades
5,429
543
68
7
0
203,095
3
W
Janus
6,719
672
113
11
0
196,793
3
W
Da Ji
5,423
542
52
5
0
214,585
6
W
Ganesha
5,311
531
8
1
0
185,783
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role