Player Matchup

Medusa
Medusa
Lumesa
Medusa
Level 99
God Stats
13W - 14L
1,313 SR
Queue Stats
181W - 247L
1,276 Elo+
Party 1
Arachne
Arachne
TheLagOne
Arachne
Level 51
God Stats
1W - 5L
1,219 SR
Queue Stats
19W - 35L
1,252 Elo+
Party 1
Da Ji
Da Ji
xxXSaLtyJo3yXxx
Da Ji
Level 130
God Stats
5W - 2L
1,500 SR
Queue Stats
356W - 369L
1,427 Elo+
Solo
Eset
Eset
yu68
Eset
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
134W - 127L
1,400 Elo+
Solo
Achilles
Achilles
zaeeOCH8
Achilles
Level 108
God Stats
18W - 24L
1,285 SR
Queue Stats
484W - 552L
1,348 Elo+
Solo
Team Averages
Level 92
1,363 SR
1,341 Elo+

VS

Team Averages
Level 94
1,485 SR
1,354 Elo+
Ra
Ra
KNYoungsea25
Ra
Level 66
God Stats
1W - 4L
1,263 SR
Queue Stats
289W - 299L
1,370 Elo+
Solo
Camazotz
Camazotz
Muditrix
Camazotz
Level 148
God Stats
1W - 2L
1,766 SR
Queue Stats
141W - 184L
1,316 Elo+
Solo
Cernunnos
Cernunnos
Tanneke
Cernunnos
Level 85
God Stats
105W - 116L
1,420 SR
Queue Stats
270W - 308L
1,394 Elo+
Solo
Cu Chulainn
Cu Chulainn
TapelessMoss383
Cu Chulainn
Level 88
God Stats
10W - 12L
1,516 SR
Queue Stats
606W - 690L
1,361 Elo+
Solo
Bacchus
Bacchus
VFA_Catuts842
Bacchus
Level 81
God Stats
25W - 25L
1,461 SR
Queue Stats
354W - 398L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lumesa
Medusa
20
0 / 5 / 2
15,998
516
3,535
18,489
8,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Arachne
TheLagOne
Arachne
20
11 / 7 / 10
16,164
521
16,913
22,822
11,483
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

20
5 / 2 / 12
15,118
488
16,114
22,542
19,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Eset
yu68
Eset
20
5 / 4 / 14
15,558
502
19,115
15,388
6,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
zaeeOCH8
Achilles
20
9 / 3 / 15
18,294
590
25,682
25,388
30,315
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 8
13,021
420
11,845
15,291
12,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
Muditrix
Camazotz
20
7 / 4 / 2
15,002
484
11,998
30,981
17,137
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cernunnos
Tanneke
Cernunnos
20
4 / 4 / 6
13,302
429
8,388
16,733
7,223
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
TapelessMoss383
Cu Chulainn
20
4 / 10 / 4
14,577
470
17,884
31,739
22,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bacchus
18
4 / 7 / 6
13,019
420
14,039
23,374
15,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
47
30
Kills
21
21
Deaths
30
53
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
Medusa
Lumesa
Medusa
0
5
2
0.2
L
Camazotz
Muditrix
Camazotz
7
4
2
2
L
Cernunnos
Tanneke
Cernunnos
4
4
6
1.75
L
Cu Chulainn
TapelessMoss383
Cu Chulainn
4
10
4
0.6
W
Arachne
TheLagOne
Arachne
11
7
10
2.29
L
Bacchus
4
7
6
1
W
5
2
12
5.5
W
Eset
yu68
Eset
5
4
14
3
W
Achilles
zaeeOCH8
Achilles
9
3
15
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,359
Damage
64,154
104,629
Taken
118,118
76,102
Mitigated
74,982
31,056
Healing
38,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,845
893
5,509
5,163
15,291
12,764
281
3,776
11,371
83,609
0
W
Medusa
Lumesa
Medusa
3,535
1,204
318
5,842
18,489
8,669
7,599
1,480
17,009
0
143,010
L
Camazotz
Muditrix
Camazotz
11,998
1,855
0
17,856
30,981
17,137
535
3,481
27,274
0
123,485
L
Cernunnos
Tanneke
Cernunnos
8,388
3,310
0
3,870
16,733
7,223
336
1,236
15,449
195
102,482
L
Cu Chulainn
TapelessMoss383
Cu Chulainn
17,884
3,778
0
3,900
31,739
22,325
518
4,127
27,272
0
98,389
W
Arachne
TheLagOne
Arachne
16,913
10,739
0
5,167
22,822
11,483
2,201
7,953
14,869
0
79,771
L
Bacchus
14,039
643
0
1,887
23,374
15,533
0
6,051
16,855
67,908
0
W
16,114
3,821
0
7,302
22,542
19,175
796
6,172
16,290
0
75,777
W
Eset
yu68
Eset
19,115
588
1,105
5,322
15,388
6,460
1,179
7,288
8,100
72,194
0
W
Achilles
zaeeOCH8
Achilles
25,682
8,136
0
6,000
25,388
30,315
1,717
4,968
20,420
0
144,360

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,132
Gold Earned
68,921
730
Minions Killed
746
0
Camps Cleared
0
2,922,012
Distance Traveled
2,777,249
20
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
13,021
420
116
4
0
586,756
3
W
Medusa
15,998
516
201
6
0
528,722
6
L
Camazotz
15,002
484
181
6
0
586,808
6
L
Cernunnos
13,302
429
168
5
0
566,882
7
L
Cu Chulainn
14,577
470
169
5
0
458,767
4
W
Arachne
16,164
521
100
3
0
649,376
2
L
Bacchus
13,019
420
112
4
0
578,036
2
W
Da Ji
15,118
488
102
3
0
632,838
8
W
Eset
15,558
502
124
4
0
569,327
4
W
Achilles
18,294
590
203
7
0
541,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role