Player Matchup

Camazotz
Camazotz
Caduceus 777
Camazotz
Level 103
God Stats
3W - 4L
1,320 SR
Queue Stats
161W - 158L
1,435 Elo+
Solo
Fafnir
Fafnir
E520Marc04
Fafnir
Level 87
God Stats
6W - 9L
1,458 SR
Queue Stats
164W - 204L
1,404 Elo+
Solo
Hades
Hades
Hearrteaterr
Hades
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
319W - 388L
1,409 Elo+
Solo
Anubis
Anubis
cards2534
Anubis
Level 77
God Stats
49W - 41L
1,576 SR
Queue Stats
140W - 162L
1,428 Elo+
Solo
Hou Yi
Hou Yi
n0tails
Hou Yi
Level 106
God Stats
10W - 9L
1,434 SR
Queue Stats
83W - 70L
1,445 Elo+
Solo
Team Averages
Level 91
1,458 SR
1,424 Elo+

VS

Team Averages
Level 91
1,417 SR
1,396 Elo+
Neith
Neith
CallMe_Cat
Neith
Level 108
God Stats
70W - 88L
1,520 SR
Queue Stats
76W - 92L
1,380 Elo+
Solo
Terra
Terra
EspartanoOficial
Terra
Level 115
God Stats
4W - 1L
1,310 SR
Queue Stats
204W - 231L
1,469 Elo+
Solo
Mercury
Mercury
Voodochild3
Mercury
Level 79
God Stats
6W - 14L
1,428 SR
Queue Stats
193W - 214L
1,436 Elo+
Party 1
Medusa
Medusa
jafinator55
Medusa
Level 87
God Stats
12W - 6L
1,586 SR
Queue Stats
94W - 86L
1,387 Elo+
Solo
Hercules
Hercules
xXtallicamanXx
Hercules
Level 66
God Stats
1W - 2L
1,242 SR
Queue Stats
108W - 139L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Caduceus 777
Camazotz
20
3 / 2 / 1
12,382
538
9,394
20,112
8,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fafnir
E520Marc04
Fafnir
17
1 / 5 / 6
10,865
472
7,102
12,632
16,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
6 / 3 / 3
12,556
546
13,087
13,977
8,309
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
cards2534
Anubis
17
2 / 7 / 1
10,768
468
9,556
14,444
7,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Hou Yi
n0tails
Hou Yi
17
5 / 5 / 1
10,813
470
13,119
16,246
6,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
19
1 / 5 / 6
12,198
530
13,454
17,054
6,311
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 3 / 9
11,691
508
3,356
18,800
18,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Voodochild3
Mercury
19
4 / 2 / 2
12,639
550
3,030
13,481
5,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
20
16 / 2 / 2
15,465
672
29,544
23,466
9,440
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
19
0 / 5 / 1
11,556
502
2,458
11,238
8,653
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
42
17
Kills
22
22
Deaths
17
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Caduceus 777
Camazotz
3
2
1
1.75
W
Neith
1
5
6
0.8
L
Fafnir
E520Marc04
Fafnir
1
5
6
0.8
W
1
3
9
1.83
L
6
3
3
2.5
W
Mercury
Voodochild3
Mercury
4
2
2
2.5
L
Anubis
cards2534
Anubis
2
7
1
0.36
W
Medusa
16
2
2
8.5
L
Hou Yi
n0tails
Hou Yi
5
5
1
1.1
W
Hercules
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,258
Damage
51,842
77,411
Taken
84,039
48,046
Mitigated
48,026
32,226
Healing
38,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Caduceus 777
Camazotz
9,394
3,421
0
12,993
20,112
8,513
0
578
19,534
0
103,990
W
Neith
13,454
5,539
175
7,331
17,054
6,311
2,625
3,532
13,522
0
96,669
L
Fafnir
E520Marc04
Fafnir
7,102
1,689
250
2,613
12,632
16,479
32
1,138
11,494
31,170
0
W
3,356
1,129
4,226
6,759
18,800
18,333
976
6,399
12,401
35,475
0
L
13,087
819
0
5,549
13,977
8,309
150
176
13,801
75,878
0
W
Mercury
Voodochild3
Mercury
3,030
498
0
4,629
13,481
5,289
3,443
4,096
9,385
0
80,054
L
Anubis
cards2534
Anubis
9,556
402
0
4,877
14,444
7,760
0
573
13,871
75,880
0
W
Medusa
29,544
19,681
0
14,333
23,466
9,440
3,587
10,377
13,089
0
120,704
L
Hou Yi
n0tails
Hou Yi
13,119
6,927
0
5,944
16,246
6,985
1,042
891
15,355
0
86,856
W
Hercules
2,458
915
0
914
11,238
8,653
646
5,341
5,897
0
60,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,384
Gold Earned
63,549
659
Minions Killed
629
0
Camps Cleared
0
1,986,401
Distance Traveled
2,240,324
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
12,382
538
168
7
0
506,545
0
W
Neith
12,198
530
161
7
0
371,260
6
L
Fafnir
10,865
472
55
2
0
377,075
2
W
Terra
11,691
508
59
3
0
443,090
1
L
Hades
12,556
546
158
7
0
390,743
5
W
Mercury
12,639
550
132
6
0
533,506
1
L
Anubis
10,768
468
135
6
0
369,210
3
W
Medusa
15,465
672
158
7
0
449,068
1
L
Hou Yi
10,813
470
143
6
0
342,828
5
W
Hercules
11,556
502
119
5
0
443,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role