Player Matchup

Bellona
Bellona
Gigabatman1243
Bellona
Level 28
God Stats
2W - 1L
1,550 SR
Queue Stats
11W - 7L
1,582 Elo+
Solo
Olorun
Olorun
Harptrin
Olorun
Level 29
God Stats
1W - 2L
1,505 SR
Queue Stats
47W - 41L
1,549 Elo+
Solo
Scylla
Scylla
JimmyThaGiant
Scylla
Level 29
God Stats
1W - 1L
1,690 SR
Queue Stats
130W - 149L
1,487 Elo+
Party 1
Kumbhakarna
Kumbhakarna
SporkBoy
Kumbhakarna
Level 21
God Stats
5W - 2L
1,635 SR
Queue Stats
97W - 100L
1,518 Elo+
Party 1
Apollo
Apollo
darkhart64
Apollo
Level 17
God Stats
8W - 9L
1,305 SR
Queue Stats
128W - 134L
1,559 Elo+
Solo
Team Averages
Level 25
1,537 SR
1,539 Elo+

VS

Team Averages
Level 45
1,604 SR
1,532 Elo+
Tyr
Tyr
Drax02
Tyr
Level 140
God Stats
3W - 2L
1,768 SR
Queue Stats
308W - 318L
1,456 Elo+
Party 3
Chang'e
Chang'e
Henpai-KFJ
Chang'e
Level 29
God Stats
15W - 12L
1,664 SR
Queue Stats
531W - 592L
1,440 Elo+
Party 2
Izanami
Izanami
TopKoneko
Izanami
Level 28
God Stats
111W - 95L
1,588 SR
Queue Stats
451W - 501L
1,432 Elo+
Party 2
Vulcan
Vulcan
ZeroKetchup7208
Vulcan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 8L
1,754 Elo+
Solo
Da Ji
Da Ji
su-macho7
Da Ji
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,578 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,921
395
1,712
8,308
4,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Harptrin
Olorun
12
2 / 3 / 0
6,913
461
9,673
10,165
5,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
0 / 5 / 0
5,853
390
4,163
8,713
2,311
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
SporkBoy
Kumbhakarna
10
0 / 2 / 3
6,095
406
2,006
13,490
5,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
darkhart64
Apollo
12
3 / 5 / 0
7,121
475
3,305
6,985
1,924
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Drax02
Tyr
13
0 / 1 / 2
7,653
510
5,248
13,888
5,852
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chang'e
Henpai-KFJ
Chang'e
12
3 / 0 / 6
7,008
467
5,119
3,582
1,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
TopKoneko
Izanami
13
4 / 0 / 6
7,594
506
8,139
6,529
2,056
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
3 / 1 / 7
9,198
613
8,992
5,341
1,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
su-macho7
Da Ji
13
7 / 3 / 4
8,431
562
5,387
9,273
3,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
5
Kills
17
17
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tyr
Drax02
Tyr
0
1
2
1
L
0
2
1
0.25
L
Olorun
Harptrin
Olorun
2
3
0
0.67
W
Chang'e
Henpai-KFJ
Chang'e
3
0
6
6
L
0
5
0
0
L
Kumbhakarna
SporkBoy
Kumbhakarna
0
2
3
0.75
W
Izanami
TopKoneko
Izanami
4
0
6
7
W
3
1
7
6.5
L
Apollo
darkhart64
Apollo
3
5
0
0.6
W
Da Ji
su-macho7
Da Ji
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,859
Damage
32,885
47,661
Taken
38,613
19,026
Mitigated
14,806
11,481
Healing
18,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
Drax02
Tyr
5,248
1,288
0
6,171
13,888
5,852
0
7,236
5,662
0
37,987
L
1,712
495
0
356
8,308
4,264
51
2,090
6,076
0
20,110
L
Olorun
Harptrin
Olorun
9,673
4,572
180
4,075
10,165
5,318
132
0
10,165
42,145
0
W
Chang'e
Henpai-KFJ
Chang'e
5,119
927
1,460
2,581
3,582
1,813
1,088
1,506
2,076
19,912
0
L
4,163
181
0
3,142
8,713
2,311
0
4,561
3,942
31,397
0
L
Kumbhakarna
SporkBoy
Kumbhakarna
2,006
105
302
3,426
13,490
5,209
77
3,727
9,423
28,266
0
W
Izanami
TopKoneko
Izanami
8,139
4,838
0
2,433
6,529
2,056
2,501
1,514
5,015
0
50,015
W
8,992
2,760
0
2,367
5,341
1,954
0
2,558
2,783
61,880
0
L
Apollo
darkhart64
Apollo
3,305
1,761
0
0
6,985
1,924
424
2,827
3,944
0
29,007
W
Da Ji
su-macho7
Da Ji
5,387
1,307
0
3,292
9,273
3,131
340
1,978
7,235
0
38,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,903
Gold Earned
39,884
265
Minions Killed
404
0
Camps Cleared
0
1,312,676
Distance Traveled
1,332,950
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,653
510
78
5
0
302,409
4
L
Bellona
5,921
395
55
4
0
312,340
0
L
Olorun
6,913
461
72
5
0
216,925
3
W
Chang'e
7,008
467
37
2
0
251,517
7
L
Scylla
5,853
390
49
3
0
242,753
1
L
Kumbhakarna
6,095
406
34
2
0
275,812
0
W
Izanami
7,594
506
96
6
0
247,561
2
W
Vulcan
9,198
613
120
8
0
301,344
5
L
Apollo
7,121
475
55
4
0
264,846
4
W
Da Ji
8,431
562
73
5
0
230,119
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role