Player Matchup

Osiris
Osiris
GulagBoy
Osiris
Level 115
God Stats
3W - 3L
1,642 SR
Queue Stats
91W - 49L
1,735 Elo+
Party 2
Gilgamesh
Gilgamesh
Rilpss
Gilgamesh
Level 146
God Stats
8W - 1L
1,873 SR
Queue Stats
82W - 55L
1,572 Elo+
Party 2
Freya
Freya
xRyanThundrx
Freya
Level 123
God Stats
1W - 4L
1,546 SR
Queue Stats
12W - 15L
1,527 Elo+
Party 2
Team Averages
Level 128
1,687 SR
1,611 Elo+

VS

Team Averages
Level 81
1,660 SR
1,581 Elo+
Izanami
Izanami
GunnerArt
Izanami
Level 74
God Stats
23W - 13L
1,893 SR
Queue Stats
264W - 206L
1,589 Elo+
Party 1
Guan Yu
Guan Yu
Shisaiiko
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 178L
1,577 Elo+
Party 1
Tiamat
Tiamat
o-Edwin-o
Tiamat
Level 100
God Stats
38W - 28L
1,588 SR
Queue Stats
281W - 225L
1,578 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
GulagBoy
Osiris
12
2 / 1 / 7
8,676
723
6,394
7,617
5,447
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
Rilpss
Gilgamesh
13
3 / 1 / 7
9,861
822
9,511
12,411
8,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

13
6 / 0 / 4
9,383
782
7,147
5,307
1,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GunnerArt
Izanami
10
0 / 5 / 1
7,216
601
4,111
9,091
2,987
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Shisaiiko
Guan Yu
10
2 / 2 / 0
7,518
627
5,773
10,674
9,227
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
o-Edwin-o
Tiamat
9
0 / 4 / 2
7,174
598
5,745
7,670
5,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
2
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Osiris
GulagBoy
Osiris
2
1
7
5.5
L
Izanami
GunnerArt
Izanami
0
5
1
0.1
W
Gilgamesh
Rilpss
Gilgamesh
3
1
7
6.5
L
Guan Yu
Shisaiiko
Guan Yu
2
2
0
1
L
Tiamat
o-Edwin-o
Tiamat
0
4
2
0.25
W
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,052
Damage
15,629
25,335
Taken
27,435
15,846
Mitigated
17,257
11,375
Healing
6,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
GulagBoy
Osiris
6,394
1,863
0
1,889
7,617
5,447
430
2,090
5,527
0
38,874
L
Izanami
GunnerArt
Izanami
4,111
2,941
188
754
9,091
2,987
0
1,974
6,961
0
29,676
W
Gilgamesh
Rilpss
Gilgamesh
9,511
2,710
0
5,367
12,411
8,454
840
2,734
9,677
0
32,203
L
Guan Yu
Shisaiiko
Guan Yu
5,773
1,057
1,335
2,716
10,674
9,227
0
3,953
6,455
0
18,496
L
Tiamat
o-Edwin-o
Tiamat
5,745
361
342
1,296
7,670
5,043
0
788
6,799
18,724
0
W
7,147
2,164
0
4,119
5,307
1,945
1,614
1,074
4,233
51,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,920
Gold Earned
21,908
179
Minions Killed
115
0
Camps Cleared
0
699,373
Distance Traveled
591,341
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,676
723
46
4
0
249,597
6
L
Izanami
7,216
601
66
6
0
142,567
1
W
Gilgamesh
9,861
822
38
3
0
244,101
3
L
Guan Yu
7,518
627
24
2
0
243,812
1
L
Tiamat
7,174
598
25
2
0
204,962
1
W
Freya
9,383
782
95
8
0
205,675
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role