Player Matchup

Thanatos
Thanatos
EffyPoo
Thanatos
Level 13
God Stats
20W - 6L
1,969 SR
Queue Stats
33W - 20L
1,601 Elo+
Party 1
Baron Samedi
Baron Samedi
Im2CooI4MyJeanss
Baron Samedi
Level 8
God Stats
21W - 4L
1,618 SR
Queue Stats
33W - 21L
1,592 Elo+
Party 1
Cernunnos
Cernunnos
ShotPhoenix4
Cernunnos
Level 29
God Stats
8W - 7L
1,573 SR
Queue Stats
37W - 28L
1,608 Elo+
Party 3
Ganesha
Ganesha
Trickster157127
Ganesha
Level 25
God Stats
7W - 4L
1,686 SR
Queue Stats
8W - 7L
1,579 Elo+
Party 3
Gilgamesh
Gilgamesh
mundoshen
Gilgamesh
Level 29
God Stats
2W - 4L
1,317 SR
Queue Stats
26W - 20L
1,625 Elo+
Party 3
Team Averages
Level 21
1,633 SR
1,601 Elo+

VS

Team Averages
Level 31
1,499 SR
1,521 Elo+
Scylla
Scylla
Petsdcv
Scylla
Level 104
God Stats
8W - 9L
1,607 SR
Queue Stats
147W - 122L
1,650 Elo+
Party 2
Arachne
Arachne
ProSnipr98
Arachne
Level 2
God Stats
0W - 3L
1,275 SR
Queue Stats
0W - 4L
1,195 Elo+
Solo
Anhur
Anhur
PurelyPat
Anhur
Level 17
God Stats
9W - 11L
1,614 SR
Queue Stats
75W - 89L
1,406 Elo+
Solo
Horus
Horus
Tarkalark
Horus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
373W - 241L
1,706 Elo+
Party 2
Ao Kuang
Ao Kuang
TheFakeBobbyLee
Ao Kuang
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
263W - 126L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EffyPoo
Thanatos
20
18 / 2 / 4
13,969
665
18,509
25,881
12,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Im2CooI4MyJeanss
Baron Samedi
18
3 / 1 / 8
11,926
568
10,593
10,103
4,101
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
ShotPhoenix4
Cernunnos
16
4 / 3 / 13
11,285
537
13,744
15,531
5,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 4 / 17
11,124
530
9,389
16,448
13,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gilgamesh
mundoshen
Gilgamesh
19
7 / 4 / 3
13,122
625
13,468
17,187
8,922
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Petsdcv
Scylla
18
4 / 6 / 3
11,561
551
16,151
13,586
4,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
ProSnipr98
Arachne
11
1 / 9 / 0
7,778
370
4,135
10,461
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
PurelyPat
Anhur
15
3 / 6 / 6
10,089
480
5,780
14,302
4,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Horus
Tarkalark
Horus
13
0 / 6 / 8
9,451
450
7,192
23,762
23,755
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
16
5 / 6 / 5
10,187
485
11,552
21,120
8,341
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
32
Kills
13
14
Deaths
33
45
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Thanatos
EffyPoo
Thanatos
18
2
4
10
W
Baron Samedi
Im2CooI4MyJeanss
Baron Samedi
3
1
8
7
L
Scylla
Petsdcv
Scylla
4
6
3
0.92
L
Arachne
ProSnipr98
Arachne
1
9
0
0.11
L
Anhur
PurelyPat
Anhur
3
6
6
1
W
Cernunnos
ShotPhoenix4
Cernunnos
4
3
13
3.5
L
Horus
Tarkalark
Horus
0
6
8
0.67
L
Ao Kuang
5
6
5
1.25
W
0
4
17
2.13
W
Gilgamesh
mundoshen
Gilgamesh
7
4
3
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,703
Damage
44,810
85,150
Taken
83,231
44,243
Mitigated
44,947
42,955
Healing
15,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
EffyPoo
Thanatos
18,509
6,184
0
23,630
25,881
12,510
157
7,760
17,940
0
93,727
W
Baron Samedi
Im2CooI4MyJeanss
Baron Samedi
10,593
609
4,587
2,378
10,103
4,101
2,589
5,588
4,361
64,610
0
L
Scylla
Petsdcv
Scylla
16,151
1,681
0
2,490
13,586
4,585
162
4,247
9,339
74,236
0
L
Arachne
ProSnipr98
Arachne
4,135
2,700
0
486
10,461
4,165
0
338
10,123
0
17,614
L
Anhur
PurelyPat
Anhur
5,780
1,679
0
2,206
14,302
4,101
50
4,430
9,872
0
45,939
W
Cernunnos
ShotPhoenix4
Cernunnos
13,744
8,249
0
6,937
15,531
5,041
4,112
4,876
10,533
0
64,165
L
Horus
Tarkalark
Horus
7,192
3,135
1,160
3,981
23,762
23,755
0
6,863
16,899
0
22,896
L
Ao Kuang
11,552
2,343
0
5,389
21,120
8,341
0
4,104
17,016
68,104
0
W
9,389
315
0
2,296
16,448
13,669
943
3,703
12,581
28,875
0
W
Gilgamesh
mundoshen
Gilgamesh
13,468
4,294
0
3,127
17,187
8,922
4,767
5,055
12,032
165
93,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,426
Gold Earned
49,066
518
Minions Killed
401
0
Camps Cleared
0
1,988,754
Distance Traveled
1,622,888
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,969
665
132
6
0
429,789
3
W
Baron Samedi
11,926
568
121
6
0
371,580
6
L
Scylla
11,561
551
140
7
0
359,785
1
L
Arachne
7,778
370
39
2
0
220,541
5
L
Anhur
10,089
480
95
5
0
331,568
1
W
Cernunnos
11,285
537
116
6
0
376,874
2
L
Horus
9,451
450
14
1
0
358,650
4
L
Ao Kuang
10,187
485
113
5
0
352,344
0
W
Ganesha
11,124
530
1
0
0
413,958
4
W
Gilgamesh
13,122
625
148
7
0
396,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role