Player Matchup

Raijin
Raijin
 
Raijin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
LordAlikaideRage
Odin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
aldo205
Sol
Level 77
God Stats
8W - 4L
1,455 SR
Queue Stats
297W - 325L
1,453 Elo+
Solo
Apollo
Apollo
pepsuber69420
Apollo
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
202W - 202L
1,505 Elo+
Solo
Hel
Hel
pickaxe120
Hel
Level 87
God Stats
2W - 3L
1,417 SR
Queue Stats
116W - 112L
1,478 Elo+
Solo
Team Averages
Level 116
1,475 SR
1,487 Elo+

VS

Team Averages
Level 116
1,458 SR
1,448 Elo+
Serqet
Serqet
Asura no onI
Serqet
Level 147
God Stats
0W - 2L
1,268 SR
Queue Stats
4W - 9L
1,449 Elo+
Solo
Jing Wei
Jing Wei
Pure Maniac
Jing Wei
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,409 Elo+
Solo
Khepri
Khepri
Riukotsu
Khepri
Level 156
God Stats
9W - 7L
1,344 SR
Queue Stats
652W - 665L
1,473 Elo+
Solo
Tiamat
Tiamat
TiMANosaurusRex
Tiamat
Level 90
God Stats
4W - 1L
1,868 SR
Queue Stats
320W - 325L
1,466 Elo+
Solo
Rama
Rama
huskylunaryder
Rama
Level 83
God Stats
0W - 1L
1,311 SR
Queue Stats
15W - 15L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
5 / 1 / 10
9,922
902
11,589
8,556
4,455
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
5 / 2 / 13
8,922
811
7,179
12,255
11,299
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
14
3 / 1 / 13
8,717
792
11,172
9,107
3,620
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
3 / 1 / 13
8,887
808
9,098
9,452
4,517
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
6 / 1 / 12
9,506
864
9,388
9,863
8,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
11
1 / 9 / 2
6,833
621
6,718
10,816
4,906
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
Pure Maniac
Jing Wei
11
0 / 6 / 3
6,630
603
4,692
9,660
3,729
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Riukotsu
Khepri
15
0 / 2 / 2
7,139
649
6,834
17,663
14,567
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

14
2 / 4 / 3
7,968
724
7,602
8,481
4,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
1 / 2 / 3
7,256
660
6,871
6,899
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
17
22
Kills
4
6
Deaths
23
61
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
1
10
10
L
Serqet
1
9
2
0.22
W
5
2
13
5.75
L
Jing Wei
Pure Maniac
Jing Wei
0
6
3
0.25
L
Khepri
Riukotsu
Khepri
0
2
2
0.5
L
2
4
3
0.88
W
Sol
3
1
13
9.5
L
1
2
3
1.25
W
3
1
13
9.5
W
6
1
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,426
Damage
32,717
49,233
Taken
53,519
32,843
Mitigated
31,169
33,752
Healing
16,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
11,589
1,411
794
1,518
8,556
4,455
942
2,414
6,110
36,149
0
L
Serqet
6,718
746
916
623
10,816
4,906
0
6,760
4,056
0
6,966
W
7,179
971
1,394
2,426
12,255
11,299
414
3,107
8,646
0
14,880
L
Jing Wei
Pure Maniac
Jing Wei
4,692
4,074
1,167
1,594
9,660
3,729
360
4,884
4,776
0
12,682
L
Khepri
Riukotsu
Khepri
6,834
158
1,211
6,286
17,663
14,567
0
11,121
6,542
23,092
0
L
7,602
186
1,314
1,986
8,481
4,538
0
4,964
3,517
18,144
0
W
Sol
11,172
2,255
2,360
2,512
9,107
3,620
1,397
2,530
5,989
15,648
0
L
6,871
4,245
741
863
6,899
3,429
0
4,420
2,479
0
17,347
W
9,098
3,870
2,907
1,101
9,452
4,517
2,640
2,828
6,624
0
18,958
W
9,388
318
12,234
6,506
9,863
8,952
90
3,557
6,114
13,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,954
Gold Earned
35,826
117
Minions Killed
92
0
Camps Cleared
0
1,055,052
Distance Traveled
920,631
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,922
902
55
5
0
179,268
3
L
Serqet
6,833
621
0
0
0
162,202
1
W
Odin
8,922
811
7
1
0
237,309
0
L
Jing Wei
6,630
603
17
2
0
187,865
3
L
Khepri
7,139
649
18
2
0
173,653
4
L
Tiamat
7,968
724
28
3
0
201,222
0
W
Sol
8,717
792
12
1
0
203,290
2
L
Rama
7,256
660
29
3
0
195,689
0
W
Apollo
8,887
808
31
3
0
200,093
0
W
Hel
9,506
864
12
1
0
235,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role