Player Matchup

Danzaburou
Danzaburou
BabaT123
Danzaburou
Level 19
God Stats
23W - 22L
1,275 SR
Queue Stats
184W - 223L
1,245 Elo+
Party 1
Cthulhu
Cthulhu
ClapDemCheeks619
Cthulhu
Level 6
God Stats
21W - 23L
1,500 SR
Queue Stats
130W - 156L
1,284 Elo+
Party 1
Neith
Neith
NevinOG
Neith
Level 18
God Stats
11W - 16L
1,381 SR
Queue Stats
192W - 226L
1,282 Elo+
Party 1
Heimdallr
Heimdallr
TipperT1
Heimdallr
Level 26
God Stats
5W - 8L
1,500 SR
Queue Stats
159W - 166L
1,229 Elo+
Party 1
Nemesis
Nemesis
WearyColt112208
Nemesis
Level 22
God Stats
6W - 9L
1,476 SR
Queue Stats
20W - 28L
1,243 Elo+
Party 1
Team Averages
Level 18
1,426 SR
1,257 Elo+

VS

Team Averages
Level 23
1,482 SR
1,393 Elo+
Cerberus
Cerberus
Dasfier
Cerberus
Level 26
God Stats
0W - 4L
1,164 SR
Queue Stats
35W - 46L
1,299 Elo+
Solo
Neith
Neith
Facujk101
Neith
Level 29
God Stats
8W - 6L
1,661 SR
Queue Stats
17W - 12L
1,485 Elo+
Solo
Medusa
Medusa
NoCapp40
Medusa
Level 18
God Stats
23W - 26L
1,475 SR
Queue Stats
29W - 31L
1,424 Elo+
Party 2
Ah Puch
Ah Puch
NoobyDoobyDoo
Ah Puch
Level 26
God Stats
5W - 2L
1,609 SR
Queue Stats
42W - 53L
1,372 Elo+
Solo
Sun Wukong
Sun Wukong
PEKABOOOO
Sun Wukong
Level 17
God Stats
0W - 3L
1,501 SR
Queue Stats
26W - 26L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BabaT123
Danzaburou
20
29 / 1 / 6
20,539
734
44,021
27,882
13,225
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 5 / 7
11,946
427
12,669
25,226
22,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
NevinOG
Neith
20
9 / 2 / 6
15,064
538
18,141
20,319
7,902
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heimdallr
TipperT1
Heimdallr
19
4 / 8 / 12
13,582
485
10,460
21,601
9,475
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
7 / 4 / 14
14,092
503
12,485
17,578
11,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dasfier
Cerberus
16
0 / 11 / 10
11,044
394
11,494
30,731
27,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Facujk101
Neith
19
8 / 6 / 2
12,446
445
18,909
22,783
10,983
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Medusa
NoCapp40
Medusa
14
1 / 10 / 2
10,158
363
6,990
18,222
6,433
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
20
10 / 8 / 1
15,864
567
25,130
25,300
10,125
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
PEKABOOOO
Sun Wukong
14
0 / 16 / 2
9,387
335
7,979
22,870
12,008
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
36
51
Kills
19
20
Deaths
51
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BabaT123
Danzaburou
29
1
6
32
W
2
5
7
1.1
L
Cerberus
Dasfier
Cerberus
0
11
10
0.45
L
Neith
Facujk101
Neith
8
6
2
1.5
W
Neith
NevinOG
Neith
9
2
6
6
L
Medusa
NoCapp40
Medusa
1
10
2
0.2
L
Ah Puch
10
8
1
1.31
L
Sun Wukong
PEKABOOOO
Sun Wukong
0
16
2
0.06
W
Heimdallr
TipperT1
Heimdallr
4
8
12
1.25
W
7
4
14
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,776
Damage
70,502
112,606
Taken
119,906
64,944
Mitigated
67,198
44,964
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BabaT123
Danzaburou
44,021
31,034
0
19,990
27,882
13,225
6,154
7,415
20,467
0
168,873
W
12,669
473
247
6,675
25,226
22,458
850
8,953
16,273
39,289
0
L
Cerberus
Dasfier
Cerberus
11,494
702
0
6,348
30,731
27,649
0
5,130
25,301
39,739
0
L
Neith
Facujk101
Neith
18,909
11,528
0
6,255
22,783
10,983
0
5,475
16,708
0
78,209
W
Neith
NevinOG
Neith
18,141
11,038
0
10,692
20,319
7,902
4,834
7,583
12,736
0
112,670
L
Medusa
NoCapp40
Medusa
6,990
2,508
0
3,128
18,222
6,433
180
0
18,222
0
60,449
L
Ah Puch
25,130
351
0
7,310
25,300
10,125
0
573
24,697
133,031
0
L
Sun Wukong
PEKABOOOO
Sun Wukong
7,979
2,442
0
508
22,870
12,008
387
531
22,309
0
42,697
W
Heimdallr
TipperT1
Heimdallr
10,460
2,933
0
5,823
21,601
9,475
3,359
10,335
11,266
0
59,029
W
12,485
3,859
0
1,537
17,578
11,884
48
2,730
14,848
0
85,129

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,223
Gold Earned
58,899
661
Minions Killed
569
0
Camps Cleared
0
2,777,627
Distance Traveled
1,986,208
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
20,539
734
216
8
0
530,346
1
W
Cthulhu
11,946
427
78
3
0
546,189
3
L
Cerberus
11,044
394
69
2
0
424,311
5
L
Neith
12,446
445
123
4
0
415,451
4
W
Neith
15,064
538
176
6
0
536,917
0
L
Medusa
10,158
363
89
3
0
276,118
0
L
Ah Puch
15,864
567
224
8
0
485,812
8
L
Sun Wukong
9,387
335
64
2
0
384,516
0
W
Heimdallr
13,582
485
94
3
0
504,527
2
W
Nemesis
14,092
503
97
3
0
659,648
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role