Player Matchup

Odin
Odin
 
Odin
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Biotekt
Danzaburou
Level 111
God Stats
59W - 80L
1,467 SR
Queue Stats
1,069W - 1,173L
1,446 Elo+
Party 3
Zeus
Zeus
Donovan_Du_Bois
Zeus
Level 109
God Stats
17W - 30L
1,416 SR
Queue Stats
177W - 217L
1,413 Elo+
Party 1
Bacchus
Bacchus
DragonzPWNU
Bacchus
Level 104
God Stats
14W - 15L
1,549 SR
Queue Stats
49W - 62L
1,396 Elo+
Party 1
Medusa
Medusa
Shadows_Haven
Medusa
Level 130
God Stats
7W - 13L
1,489 SR
Queue Stats
176W - 200L
1,452 Elo+
Party 3
Team Averages
Level 121
1,484 SR
1,441 Elo+

VS

Team Averages
Level 106
1,461 SR
1,473 Elo+
Skadi
Skadi
FireDragoon
Skadi
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,443 Elo+
Party 2
Ne Zha
Ne Zha
J Da Doughboy
Ne Zha
Level 85
God Stats
1W - 1L
1,354 SR
Queue Stats
84W - 70L
1,576 Elo+
Solo
Yemoja
Yemoja
LordMithranthir
Yemoja
Level 95
God Stats
7W - 5L
1,548 SR
Queue Stats
48W - 64L
1,413 Elo+
Party 2
Baron Samedi
Baron Samedi
MightyJ
Baron Samedi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Vasheee
Sun Wukong
Level 62
God Stats
1W - 1L
1,402 SR
Queue Stats
18W - 22L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
6 / 4 / 8
12,340
823
11,541
14,634
13,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Biotekt
Danzaburou
17
4 / 7 / 6
11,936
796
13,426
13,665
5,440
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
3 / 7 / 6
10,610
707
9,488
11,231
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
DragonzPWNU
Bacchus
16
1 / 6 / 11
10,119
675
12,807
17,108
11,731
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 5 / 5
10,076
672
10,815
12,413
5,175
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 5 / 9
13,327
888
18,777
11,546
5,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 2 / 15
11,631
775
11,246
11,856
8,721
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
3 / 1 / 15
12,594
840
7,725
16,332
21,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Baron Samedi
MightyJ
Baron Samedi
18
5 / 5 / 12
11,798
787
15,381
14,749
12,685
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Vasheee
Sun Wukong
17
4 / 4 / 17
11,381
759
6,719
15,503
13,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
97
17
Kills
29
29
Deaths
17
36
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
6
4
8
2.5
L
Danzaburou
Biotekt
Danzaburou
4
7
6
1
L
3
7
6
0.86
L
Bacchus
DragonzPWNU
Bacchus
1
6
11
1.08
W
11
5
9
3.1
W
6
2
15
6.75
W
3
1
15
10.5
W
Baron Samedi
MightyJ
Baron Samedi
5
5
12
2.2
L
3
5
5
1.1
W
Sun Wukong
Vasheee
Sun Wukong
4
4
17
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,077
Damage
59,848
69,051
Taken
69,986
40,452
Mitigated
61,142
5,548
Healing
18,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
11,541
2,655
0
0
14,634
13,322
0
6,472
8,162
0
25,060
L
Danzaburou
Biotekt
Danzaburou
13,426
5,003
0
1,707
13,665
5,440
1,539
2,555
11,110
0
37,514
L
9,488
1,720
0
1,094
11,231
4,784
0
3,443
7,788
35,837
1,418
L
Bacchus
DragonzPWNU
Bacchus
12,807
750
0
1,870
17,108
11,731
0
5,211
11,897
22,433
0
W
18,777
8,338
0
1,000
11,546
5,126
1,649
4,580
6,966
0
51,490
W
11,246
4,273
0
2,891
11,856
8,721
540
4,689
7,167
172
29,647
W
7,725
1,080
1,890
1,486
16,332
21,182
881
4,072
12,260
31,530
0
W
Baron Samedi
MightyJ
Baron Samedi
15,381
1,133
4,733
5,719
14,749
12,685
970
5,780
8,969
44,989
0
L
10,815
4,425
0
877
12,413
5,175
27
6,123
6,290
0
36,654
W
Sun Wukong
Vasheee
Sun Wukong
6,719
1,331
0
714
15,503
13,428
506
3,226
12,277
0
16,256

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,081
Gold Earned
60,731
274
Minions Killed
292
7
Camps Cleared
8
1,200,608
Distance Traveled
1,273,671
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
12,340
823
48
3
1
242,752
0
L
Danzaburou
11,936
796
63
4
2
234,232
0
L
Zeus
10,610
707
65
4
3
233,215
2
L
Bacchus
10,119
675
37
2
0
247,432
1
W
Skadi
13,327
888
93
6
3
242,996
1
W
Ne Zha
11,631
775
46
3
1
287,748
0
W
Yemoja
12,594
840
63
4
0
247,274
6
W
Baron Samedi
11,798
787
65
4
3
249,902
2
L
Medusa
10,076
672
61
4
1
242,977
0
W
Sun Wukong
11,381
759
25
2
1
245,751
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role