Player Matchup

Chiron
Chiron
MattyMozambique
Chiron
Level 63
God Stats
22W - 31L
1,467 SR
Queue Stats
368W - 449L
1,316 Elo+
Party 2
Neith
Neith
RagtagPage9760
Neith
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 28L
1,426 Elo+
Solo
Loki
Loki
VivasaltXQ
Loki
Level 27
God Stats
8W - 12L
1,620 SR
Queue Stats
110W - 108L
1,559 Elo+
Solo
Agni
Agni
XxKing_Crooks69x
Agni
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 58L
1,294 Elo+
Party 2
Athena
Athena
rawrA2M
Athena
Level 29
God Stats
3W - 7L
1,352 SR
Queue Stats
185W - 239L
1,340 Elo+
Party 2
Team Averages
Level 28
1,488 SR
1,387 Elo+

VS

Team Averages
Level 39
1,547 SR
1,592 Elo+
Arachne
Arachne
Gekyumes69skin
Arachne
Level 19
God Stats
4W - 4L
1,427 SR
Queue Stats
4W - 4L
1,411 Elo+
Party 3
Ymir
Ymir
Viking8
Ymir
Level 6
God Stats
2W - 0L
1,764 SR
Queue Stats
9W - 2L
1,757 Elo+
Party 1
Guan Yu
Guan Yu
fierce-jump319
Guan Yu
Level 20
God Stats
4W - 4L
1,427 SR
Queue Stats
4W - 4L
1,411 Elo+
Party 3
Discordia
Discordia
infectedBigT
Discordia
Level 128
God Stats
6W - 5L
1,617 SR
Queue Stats
181W - 114L
1,685 Elo+
Party 1
Rama
Rama
xAbsalon
Rama
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
161W - 77L
1,696 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 11 / 5
13,043
870
16,217
22,051
9,496
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
0 / 10 / 8
12,668
845
11,380
21,141
8,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

20
7 / 5 / 5
16,080
1,072
16,026
22,580
8,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

19
2 / 10 / 6
13,186
879
9,176
17,846
5,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
rawrA2M
Athena
20
2 / 4 / 10
14,168
945
11,626
28,766
31,682
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

11

VS

Team 2 Tickets

104

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 15
15,418
1,028
19,351
18,127
10,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Viking8
Ymir
15
0 / 0 / 0
9,390
626
0
0
0
20
4 / 3 / 22
15,140
1,009
12,267
20,024
27,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Discordia
infectedBigT
Discordia
20
13 / 2 / 19
17,263
1,151
42,874
14,763
7,157
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
20
15 / 6 / 15
17,062
1,137
31,444
18,275
9,135
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
13
Kills
40
40
Deaths
13
34
Assists
71
Player
Kills
Deaths
Assists
KDA
W
8
2
15
7.75
L
2
11
5
0.41
L
0
10
8
0.4
W
Ymir
Viking8
Ymir
0
0
0
0
L
7
5
5
1.9
L
2
10
6
0.5
W
4
3
22
5
W
Discordia
infectedBigT
Discordia
13
2
19
11.25
L
Athena
rawrA2M
Athena
2
4
10
1.75
W
Rama
15
6
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,425
Damage
105,936
112,384
Taken
71,189
64,505
Mitigated
54,370
10,301
Healing
18,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,351
14,314
0
4,794
18,127
10,347
0
5,890
11,693
0
40,679
L
16,217
6,884
770
2,851
22,051
9,496
0
5,990
15,777
0
41,244
L
11,380
4,885
0
1,631
21,141
8,663
0
10,153
10,685
0
31,645
W
Ymir
Viking8
Ymir
0
0
0
0
0
0
0
0
0
0
0
L
16,026
7,116
0
1,954
22,580
8,908
0
7,331
14,894
0
58,682
L
9,176
619
0
756
17,846
5,756
0
7,004
10,550
35,038
0
W
12,267
1,712
1,845
4,682
20,024
27,731
0
6,191
13,833
0
23,358
W
Discordia
infectedBigT
Discordia
42,874
2,044
191
2,434
14,763
7,157
0
3,667
11,096
79,568
0
L
Athena
rawrA2M
Athena
11,626
1,548
758
1,581
28,766
31,682
0
10,834
17,604
39,504
0
W
Rama
31,444
29,492
0
4,883
18,275
9,135
0
5,054
13,141
0
75,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,145
Gold Earned
74,273
338
Minions Killed
272
7
Camps Cleared
11
1,298,066
Distance Traveled
1,258,358
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,418
1,028
54
4
4
370,996
0
L
Chiron
13,043
870
55
4
1
237,190
0
L
Neith
12,668
845
61
4
1
226,262
0
W
Ymir
9,390
626
0
0
0
0
0
L
Loki
16,080
1,072
106
7
5
330,337
0
L
Agni
13,186
879
53
4
0
215,075
1
W
Guan Yu
15,140
1,009
17
1
1
328,303
0
W
Discordia
17,263
1,151
95
6
0
311,367
0
L
Athena
14,168
945
63
4
0
289,202
1
W
Rama
17,062
1,137
106
7
6
247,692
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role