Player Matchup

Set
Set
AmFlexin
Set
Level 28
God Stats
0W - 8L
1,500 SR
Queue Stats
64W - 69L
1,485 Elo+
Party 3
Janus
Janus
DaniB3244598
Janus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,124 Elo+
Party 2
Sylvanus
Sylvanus
TZV_Olver
Sylvanus
Level 50
God Stats
6W - 10L
1,385 SR
Queue Stats
19W - 34L
1,213 Elo+
Party 2
Sol
Sol
haymartt
Sol
Level 62
God Stats
85W - 65L
1,508 SR
Queue Stats
196W - 211L
1,445 Elo+
Party 3
Anhur
Anhur
iralian
Anhur
Level 32
God Stats
6W - 4L
1,490 SR
Queue Stats
38W - 28L
1,532 Elo+
Party 3
Team Averages
Level 40
1,477 SR
1,360 Elo+

VS

Team Averages
Level 79
1,561 SR
1,528 Elo+
Anhur
Anhur
CanIPlayPlease
Anhur
Level 59
God Stats
40W - 27L
1,600 SR
Queue Stats
105W - 82L
1,543 Elo+
Party 1
Raijin
Raijin
Daniel364
Raijin
Level 109
God Stats
2W - 2L
1,540 SR
Queue Stats
365W - 358L
1,463 Elo+
Solo
Horus
Horus
Dniceguy
Horus
Level 112
God Stats
2W - 0L
1,540 SR
Queue Stats
20W - 23L
1,732 Elo+
Party 1
Ravana
Ravana
un-known95
Ravana
Level 89
God Stats
14W - 12L
1,612 SR
Queue Stats
198W - 182L
1,556 Elo+
Party 1
Ares
Ares
xXNeos908Xx
Ares
Level 28
God Stats
13W - 8L
1,512 SR
Queue Stats
28W - 33L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,089
468
3,806
7,347
2,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 9 / 0
5,455
420
1,679
9,254
2,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
TZV_Olver
Sylvanus
9
2 / 3 / 0
5,942
457
3,805
8,540
5,546
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 5 / 1
6,634
510
4,093
9,868
2,190
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
iralian
Anhur
10
1 / 5 / 3
5,983
460
5,141
8,443
1,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 2
6,978
537
7,181
9,173
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
Daniel364
Raijin
15
9 / 0 / 4
8,612
662
11,513
4,983
1,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Dniceguy
Horus
12
4 / 2 / 2
7,070
544
5,474
9,985
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ravana
un-known95
Ravana
13
4 / 0 / 4
7,605
585
4,655
5,092
2,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 5
7,363
566
4,664
9,238
6,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
6
Kills
25
25
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
4
4
2
1.25
L
0
9
0
0
W
Raijin
Daniel364
Raijin
9
0
4
11
W
Horus
Dniceguy
Horus
4
2
2
2.5
L
Sylvanus
TZV_Olver
Sylvanus
2
3
0
0.67
L
1
5
1
0.3
L
Anhur
iralian
Anhur
1
5
3
0.5
W
Ravana
un-known95
Ravana
4
0
4
6
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,524
Damage
33,487
43,452
Taken
38,471
14,323
Mitigated
18,614
9,646
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,806
1,570
0
1,256
7,347
2,056
0
352
6,955
0
24,952
W
7,181
3,377
0
1,701
9,173
2,799
400
1,873
7,300
0
36,688
L
1,679
403
0
643
9,254
2,757
412
7,541
1,220
23,903
0
W
Raijin
Daniel364
Raijin
11,513
842
0
1,743
4,983
1,849
0
1,735
3,248
53,222
0
W
Horus
Dniceguy
Horus
5,474
2,053
342
4,913
9,985
4,582
64
3,790
6,195
0
29,702
L
Sylvanus
TZV_Olver
Sylvanus
3,805
1,801
667
1,790
8,540
5,546
0
4,121
4,367
20,680
0
L
4,093
1,314
0
3,961
9,868
2,190
170
1,762
7,980
36,986
0
L
Anhur
iralian
Anhur
5,141
1,843
0
1,329
8,443
1,774
0
1,650
6,753
0
26,139
W
Ravana
un-known95
Ravana
4,655
1,111
0
663
5,092
2,499
67
322
4,770
0
51,131
W
4,664
524
183
3,039
9,238
6,885
0
1,857
7,381
14,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,103
Gold Earned
37,628
252
Minions Killed
370
0
Camps Cleared
0
1,074,714
Distance Traveled
1,231,920
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
6,089
468
45
3
0
262,810
5
W
Anhur
6,978
537
92
7
0
208,291
2
L
Janus
5,455
420
39
3
0
179,913
1
W
Raijin
8,612
662
111
9
0
256,103
1
W
Horus
7,070
544
55
4
0
241,552
1
L
Sylvanus
5,942
457
38
3
0
196,039
3
L
Sol
6,634
510
87
7
0
220,861
4
L
Anhur
5,983
460
43
3
0
215,091
1
W
Ravana
7,605
585
98
8
0
276,353
4
W
Ares
7,363
566
14
1
0
249,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role