Player Matchup

Ao Kuang
Ao Kuang
GILDARTS32
Ao Kuang
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 119L
1,328 Elo+
Party 2
Ymir
Ymir
Killua_GS14
Ymir
Level 37
God Stats
10W - 11L
1,257 SR
Queue Stats
63W - 59L
1,361 Elo+
Solo
Izanami
Izanami
NERVOUSBOWL6
Izanami
Level 29
God Stats
13W - 17L
1,418 SR
Queue Stats
61W - 90L
1,322 Elo+
Party 2
Chiron
Chiron
ViaticOregon530
Chiron
Level 44
God Stats
15W - 13L
1,530 SR
Queue Stats
79W - 93L
1,308 Elo+
Solo
Artemis
Artemis
XxSeptic_DFuzexX
Artemis
Level 48
God Stats
25W - 17L
1,534 SR
Queue Stats
131W - 99L
1,531 Elo+
Solo
Team Averages
Level 40
1,448 SR
1,370 Elo+

VS

Team Averages
Level 45
1,321 SR
1,179 Elo+
Tiamat
Tiamat
BetaMax28
Tiamat
Level 26
God Stats
3W - 13L
1,173 SR
Queue Stats
11W - 32L
1,117 Elo+
Party 1
Hun Batz
Hun Batz
Chaoticwar9
Hun Batz
Level 68
God Stats
2W - 3L
1,481 SR
Queue Stats
9W - 11L
1,150 Elo+
Party 1
Athena
Athena
Gay Brian4251
Athena
Level 43
God Stats
0W - 2L
1,225 SR
Queue Stats
11W - 41L
1,071 Elo+
Party 1
Danzaburou
Danzaburou
MarchedPrism88
Danzaburou
Level 39
God Stats
2W - 6L
1,226 SR
Queue Stats
24W - 49L
1,219 Elo+
Party 1
Tyr
Tyr
tusami3
Tyr
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
528W - 513L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
GILDARTS32
Ao Kuang
20
9 / 7 / 7
13,418
537
15,395
26,230
10,280
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
7 / 4 / 8
13,835
553
10,957
21,447
10,268
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Izanami
NERVOUSBOWL6
Izanami
18
5 / 6 / 6
12,824
513
13,200
17,902
6,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 1 / 0
15,000
600
14,842
20,659
11,728
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
17 / 2 / 12
15,587
623
30,806
16,721
6,381
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BetaMax28
Tiamat
18
9 / 11 / 3
12,586
503
21,310
23,174
14,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hun Batz
Chaoticwar9
Hun Batz
18
6 / 7 / 4
12,371
495
13,008
22,626
9,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
1 / 11 / 1
8,802
352
5,407
23,852
14,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
MarchedPrism88
Danzaburou
14
2 / 9 / 3
9,854
394
10,063
17,373
6,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tyr
19
1 / 6 / 0
11,027
441
9,842
19,934
22,053
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
30
43
Kills
19
20
Deaths
44
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BetaMax28
Tiamat
9
11
3
0.95
L
Hun Batz
Chaoticwar9
Hun Batz
6
7
4
1.14
W
Ao Kuang
GILDARTS32
Ao Kuang
9
7
7
1.79
L
1
11
1
0.14
W
7
4
8
2.75
L
Danzaburou
MarchedPrism88
Danzaburou
2
9
3
0.39
W
Izanami
NERVOUSBOWL6
Izanami
5
6
6
1.33
W
5
1
0
5
W
17
2
12
11.5
L
Tyr
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,200
Damage
59,630
102,959
Taken
106,959
45,566
Mitigated
68,048
38,657
Healing
16,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BetaMax28
Tiamat
21,310
2,415
0
3,526
23,174
14,931
590
11,835
11,339
54,940
0
L
Hun Batz
Chaoticwar9
Hun Batz
13,008
7,323
207
5,671
22,626
9,530
230
6,201
16,425
0
74,153
W
Ao Kuang
GILDARTS32
Ao Kuang
15,395
3,793
382
11,003
26,230
10,280
2,082
8,590
17,136
79,679
0
L
5,407
1,190
0
897
23,852
14,645
50
2,536
21,316
32,848
0
W
10,957
3,183
597
4,489
21,447
10,268
4,210
6,855
14,156
73,256
0
L
Danzaburou
MarchedPrism88
Danzaburou
10,063
3,329
0
2,371
17,373
6,889
369
2,892
14,481
0
44,241
W
Izanami
NERVOUSBOWL6
Izanami
13,200
9,436
525
3,674
17,902
6,909
6,511
2,796
15,096
0
103,453
W
14,842
7,406
0
9,484
20,659
11,728
5,751
2,061
18,520
0
122,777
W
30,806
21,212
315
8,188
16,721
6,381
27
5,277
11,334
0
95,586
L
Tyr
9,842
2,130
0
4,249
19,934
22,053
23
2,888
17,046
0
75,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,664
Gold Earned
54,640
743
Minions Killed
481
0
Camps Cleared
0
2,235,935
Distance Traveled
2,081,846
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
12,586
503
84
3
0
356,597
0
L
Hun Batz
12,371
495
116
5
0
405,104
1
W
Ao Kuang
13,418
537
101
4
0
453,143
0
L
Athena
8,802
352
47
2
0
440,213
1
W
Ymir
13,835
553
136
5
0
454,569
0
L
Danzaburou
9,854
394
89
4
0
383,445
3
W
Izanami
12,824
513
158
6
0
404,540
0
W
Chiron
15,000
600
225
9
0
448,622
5
W
Artemis
15,587
623
123
5
0
475,061
0
L
Tyr
11,027
441
145
6
0
496,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role