Player Matchup

Ao Kuang
Ao Kuang
Aveinter
Ao Kuang
Level 26
God Stats
23W - 7L
1,734 SR
Queue Stats
34W - 21L
1,588 Elo+
Solo
Ah Puch
Ah Puch
Bakzian
Ah Puch
Level 29
God Stats
2W - 2L
1,720 SR
Queue Stats
46W - 53L
1,702 Elo+
Solo
Chaac
Chaac
Dbomb4244
Chaac
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,486 Elo+
Solo
Danzaburou
Danzaburou
Soribada
Danzaburou
Level 28
God Stats
3W - 0L
1,739 SR
Queue Stats
56W - 29L
1,634 Elo+
Solo
Cupid
Cupid
TestedFormula4
Cupid
Level 27
God Stats
28W - 22L
1,463 SR
Queue Stats
95W - 107L
1,511 Elo+
Solo
Team Averages
Level 26
1,631 SR
1,584 Elo+

VS

Team Averages
Level 19
1,566 SR
1,514 Elo+
Ares
Ares
Redoku
Ares
Level 28
God Stats
27W - 11L
1,661 SR
Queue Stats
111W - 76L
1,569 Elo+
Party 1
Zeus
Zeus
Scarecrow41510
Zeus
Level 28
God Stats
4W - 3L
1,675 SR
Queue Stats
39W - 35L
1,450 Elo+
Solo
Thor
Thor
Varitay
Thor
Level 8
God Stats
2W - 3L
1,494 SR
Queue Stats
7W - 10L
1,506 Elo+
Party 1
Neith
Neith
ViperJacobe09
Neith
Level 28
God Stats
4W - 6L
1,500 SR
Queue Stats
9W - 7L
1,547 Elo+
Solo
Medusa
Medusa
silent1death1
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aveinter
Ao Kuang
20
32 / 7 / 6
20,165
1,551
43,311
26,472
12,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
Bakzian
Ah Puch
16
1 / 18 / 8
10,772
829
8,270
22,998
8,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chaac
Dbomb4244
Chaac
20
1 / 6 / 22
12,782
983
16,392
24,486
31,523
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Danzaburou
Soribada
Danzaburou
20
4 / 1 / 20
13,485
1,037
14,257
15,016
12,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 2 / 17
14,776
1,137
12,366
12,215
5,279
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

88

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Redoku
Ares
19
6 / 6 / 21
13,386
1,030
19,559
22,451
28,221
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
10 / 10 / 18
14,326
1,102
29,547
19,658
10,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Varitay
Thor
19
7 / 8 / 15
12,349
950
8,488
17,958
8,241
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 9 / 18
12,972
998
15,045
17,721
9,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

20
6 / 11 / 19
13,373
1,029
20,806
21,580
9,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
124
44
Kills
33
34
Deaths
44
73
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Aveinter
Ao Kuang
32
7
6
5
W
Ah Puch
Bakzian
Ah Puch
1
18
8
0.28
W
Chaac
Dbomb4244
Chaac
1
6
22
2
L
Ares
Redoku
Ares
6
6
21
2.75
L
10
10
18
1.9
W
Danzaburou
Soribada
Danzaburou
4
1
20
14
W
6
2
17
7.25
L
Thor
Varitay
Thor
7
8
15
1.81
L
4
9
18
1.44
L
6
11
19
1.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,596
Damage
93,445
101,187
Taken
99,368
69,886
Mitigated
66,771
21,497
Healing
6,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Aveinter
Ao Kuang
43,311
17,120
1,010
9,954
26,472
12,116
0
13,674
12,798
67,348
0
W
Ah Puch
Bakzian
Ah Puch
8,270
67
200
968
22,998
8,343
0
8,332
14,666
23,218
0
W
Chaac
Dbomb4244
Chaac
16,392
4,187
0
4,147
24,486
31,523
0
12,538
11,948
0
30,242
L
Ares
Redoku
Ares
19,559
618
0
0
22,451
28,221
0
8,973
13,202
29,348
0
L
29,547
4,443
213
2,427
19,658
10,793
0
15,044
4,524
54,593
0
W
Danzaburou
Soribada
Danzaburou
14,257
3,941
0
2,551
15,016
12,625
0
6,988
8,028
416
29,682
W
12,366
6,241
283
2,384
12,215
5,279
0
7,574
4,641
0
56,494
L
Thor
Varitay
Thor
8,488
3,432
0
0
17,958
8,241
0
10,647
7,281
0
14,668
L
15,045
7,879
0
2,220
17,721
9,688
0
9,313
8,246
0
56,082
L
20,806
10,804
0
1,165
21,580
9,828
0
8,020
13,320
0
41,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,980
Gold Earned
66,406
237
Minions Killed
223
10
Camps Cleared
8
1,111,381
Distance Traveled
1,107,614
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
20,165
1,551
42
3
4
224,122
0
W
Ah Puch
10,772
829
19
1
1
184,188
2
W
Chaac
12,782
983
37
3
0
236,614
0
L
Ares
13,386
1,030
18
1
1
252,813
4
L
Zeus
14,326
1,102
54
4
1
175,624
3
W
Danzaburou
13,485
1,037
35
3
0
225,449
0
W
Cupid
14,776
1,137
104
8
5
241,008
0
L
Thor
12,349
950
12
1
2
238,227
0
L
Neith
12,972
998
86
7
0
220,573
1
L
Medusa
13,373
1,029
53
4
4
220,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role