Player Matchup

Gilgamesh
Gilgamesh
DAFbloodhound
Gilgamesh
Level 5
God Stats
1W - 2L
1,744 SR
Queue Stats
1W - 6L
1,194 Elo+
Solo
Thor
Thor
DjammerFam
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Chang'e
Chang'e
Im2Asian2See
Chang'e
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 43L
1,312 Elo+
Party 1
Cerberus
Cerberus
Konig Wolf XZ
Cerberus
Level 8
God Stats
8W - 11L
1,368 SR
Queue Stats
10W - 16L
1,296 Elo+
Solo
Heimdallr
Heimdallr
OneHarryPickle
Heimdallr
Level 7
God Stats
17W - 17L
1,349 SR
Queue Stats
33W - 47L
1,270 Elo+
Party 1
Team Averages
Level 10
1,492 SR
1,315 Elo+

VS

Team Averages
Level 31
1,411 SR
1,268 Elo+
Awilix
Awilix
BlackRoses14227
Awilix
Level 16
God Stats
30W - 30L
1,341 SR
Queue Stats
289W - 320L
1,321 Elo+
Solo
Izanami
Izanami
BozeeSan
Izanami
Level 2
God Stats
3W - 1L
1,213 SR
Queue Stats
5W - 1L
1,107 Elo+
Party 2
Merlin
Merlin
RhyBreadwina
Merlin
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 6L
1,151 Elo+
Party 2
Jing Wei
Jing Wei
junglefighterr
Jing Wei
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,261 Elo+
Solo
Neith
Neith
regdave
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DAFbloodhound
Gilgamesh
17
3 / 9 / 6
10,929
994
9,023
22,472
13,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
2 / 12 / 9
10,730
975
6,633
17,914
7,064
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Im2Asian2See
Chang'e
17
8 / 8 / 4
13,070
1,188
17,722
26,632
9,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Konig Wolf XZ
Cerberus
18
1 / 11 / 8
10,667
970
9,577
25,220
21,267
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
OneHarryPickle
Heimdallr
16
3 / 12 / 5
10,547
959
13,888
20,409
7,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Team 1 Tickets

0

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
31 / 3 / 9
16,681
1,516
31,790
17,614
9,011
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
BozeeSan
Izanami
20
5 / 3 / 33
12,958
1,178
23,754
13,768
5,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
20
13 / 1 / 20
13,500
1,227
28,131
7,435
3,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
18
2 / 6 / 27
11,374
1,034
10,422
13,872
8,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
regdave
Neith
18
1 / 4 / 17
10,437
949
9,525
8,687
3,572
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
158
17
Kills
52
52
Deaths
17
32
Assists
106
Player
Kills
Deaths
Assists
KDA
W
31
3
9
11.83
W
Izanami
BozeeSan
Izanami
5
3
33
7.17
L
Gilgamesh
DAFbloodhound
Gilgamesh
3
9
6
0.67
L
2
12
9
0.54
L
Chang'e
Im2Asian2See
Chang'e
8
8
4
1.25
L
Cerberus
Konig Wolf XZ
Cerberus
1
11
8
0.45
L
Heimdallr
OneHarryPickle
Heimdallr
3
12
5
0.46
W
Merlin
13
1
20
23
W
Jing Wei
2
6
27
2.58
W
Neith
regdave
Neith
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,843
Damage
103,622
112,647
Taken
61,376
59,024
Mitigated
30,348
13,945
Healing
6,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
31,790
18,523
0
2,858
17,614
9,011
0
7,335
10,279
0
47,049
W
Izanami
BozeeSan
Izanami
23,754
19,314
0
718
13,768
5,818
0
5,348
8,420
0
46,056
L
Gilgamesh
DAFbloodhound
Gilgamesh
9,023
2,320
0
838
22,472
13,907
0
5,123
17,031
0
29,951
L
6,633
2,448
0
0
17,914
7,064
0
6,246
11,356
0
16,961
L
Chang'e
Im2Asian2See
Chang'e
17,722
2,598
3,154
5,246
26,632
9,080
0
6,549
19,747
41,831
0
L
Cerberus
Konig Wolf XZ
Cerberus
9,577
1,156
0
3,095
25,220
21,267
0
3,450
21,524
27,405
0
L
Heimdallr
OneHarryPickle
Heimdallr
13,888
7,381
0
1,612
20,409
7,706
0
5,523
14,722
0
32,489
W
Merlin
28,131
1,518
0
1,194
7,435
3,264
0
3,794
3,641
52,516
0
W
Jing Wei
10,422
6,202
231
626
13,872
8,683
0
6,332
7,540
136
18,582
W
Neith
regdave
Neith
9,525
4,488
0
772
8,687
3,572
0
4,490
4,197
0
15,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,943
Gold Earned
64,950
190
Minions Killed
186
5
Camps Cleared
3
902,892
Distance Traveled
978,266
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
16,681
1,516
36
3
2
195,663
0
W
Izanami
12,958
1,178
52
5
1
205,878
0
L
Gilgamesh
10,929
994
39
4
1
226,991
0
L
Thor
10,730
975
18
2
1
154,350
0
L
Chang'e
13,070
1,188
41
4
0
201,126
1
L
Cerberus
10,667
970
58
5
0
178,540
1
L
Heimdallr
10,547
959
34
3
3
141,885
1
W
Merlin
13,500
1,227
70
6
0
197,205
0
W
Jing Wei
11,374
1,034
21
2
0
200,268
1
W
Neith
10,437
949
7
1
0
179,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role