Player Matchup

Anhur
Anhur
Angel_Pepperoni
Anhur
Level 117
God Stats
1W - 4L
1,457 SR
Queue Stats
30W - 51L
1,310 Elo+
Party 2
Heimdallr
Heimdallr
Nille125
Heimdallr
Level 69
God Stats
1W - 3L
1,443 SR
Queue Stats
20W - 21L
1,381 Elo+
Party 2
Cupid
Cupid
VivoDelPaco
Cupid
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 72
1,467 SR
1,397 Elo+

VS

Team Averages
Level 47
1,446 SR
1,245 Elo+
Mercury
Mercury
KoolKIdCJ03
Mercury
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 233L
1,334 Elo+
Party 1
Jormungandr
Jormungandr
Munkew
Jormungandr
Level 42
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 157L
1,327 Elo+
Party 1
Thoth
Thoth
mysticalgohan03
Thoth
Level 28
God Stats
46W - 99L
1,337 SR
Queue Stats
56W - 144L
1,076 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 6
9,164
764
6,680
7,395
2,413
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
Nille125
Heimdallr
12
5 / 4 / 8
9,199
767
9,521
9,283
3,427
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 1 / 7
8,744
729
5,215
5,243
1,866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
KoolKIdCJ03
Mercury
11
4 / 5 / 3
8,359
697
5,443
9,356
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Munkew
Jormungandr
11
3 / 2 / 3
8,416
701
8,121
10,902
13,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 6 / 4
6,944
579
3,250
8,499
2,014

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
13
Kills
7
7
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Mercury
KoolKIdCJ03
Mercury
4
5
3
1.1
L
Jormungandr
Munkew
Jormungandr
3
2
3
2.25
W
Heimdallr
Nille125
Heimdallr
5
4
8
2.25
W
3
1
7
6.5
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,416
Damage
16,814
21,921
Taken
28,757
7,706
Mitigated
18,516
6,157
Healing
3,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,680
4,257
0
1,929
7,395
2,413
224
3,456
3,939
0
32,580
L
Mercury
KoolKIdCJ03
Mercury
5,443
2,114
0
1,775
9,356
3,183
0
32
9,324
0
23,547
L
Jormungandr
Munkew
Jormungandr
8,121
1,667
0
927
10,902
13,319
143
0
10,902
32,350
0
W
Heimdallr
Nille125
Heimdallr
9,521
5,992
195
2,478
9,283
3,427
364
5,382
3,901
0
20,770
W
5,215
2,562
306
1,249
5,243
1,866
592
2,589
2,654
0
31,759
L
3,250
153
258
663
8,499
2,014
0
144
8,355
14,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,107
Gold Earned
23,719
136
Minions Killed
99
0
Camps Cleared
0
624,974
Distance Traveled
674,275
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,164
764
46
4
0
199,391
1
L
Mercury
8,359
697
40
3
0
254,761
2
L
Jormungandr
8,416
701
43
4
0
209,286
1
W
Heimdallr
9,199
767
33
3
0
198,408
1
W
Cupid
8,744
729
57
5
0
227,175
0
L
Thoth
6,944
579
16
1
0
210,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role