Player Matchup

Bacchus
Bacchus
Grim Nin3 Tails
Bacchus
Level 44
God Stats
211W - 252L
1,353 SR
Queue Stats
295W - 448L
1,291 Elo+
Party 1
Baba Yaga
Baba Yaga
KLoGreatness
Baba Yaga
Level 118
God Stats
9W - 8L
1,404 SR
Queue Stats
481W - 723L
1,260 Elo+
Party 1
Awilix
Awilix
PLoTheGreat
Awilix
Level 111
God Stats
4W - 13L
1,330 SR
Queue Stats
735W - 1,085L
1,279 Elo+
Party 1
Skadi
Skadi
hokagevon7
Skadi
Level 6
God Stats
3W - 5L
1,463 SR
Queue Stats
4W - 11L
1,204 Elo+
Party 1
Chaac
Chaac
monia504
Chaac
Level 122
God Stats
12W - 19L
1,384 SR
Queue Stats
202W - 320L
1,242 Elo+
Party 1
Team Averages
Level 80
1,387 SR
1,255 Elo+

VS

Team Averages
Level 67
1,445 SR
1,455 Elo+
Olorun
Olorun
 
Olorun
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Big_PappyJr_1403
Cabrakan
Level 28
God Stats
8W - 9L
1,500 SR
Queue Stats
55W - 70L
1,341 Elo+
Party 2
Set
Set
JezuzPro11
Set
Level 85
God Stats
6W - 8L
1,379 SR
Queue Stats
150W - 169L
1,473 Elo+
Party 2
Janus
Janus
TadeoMasaki
Janus
Level 87
God Stats
4W - 7L
1,401 SR
Queue Stats
184W - 205L
1,487 Elo+
Party 2
Tyr
Tyr
albertopro10
Tyr
Level 95
God Stats
12W - 15L
1,445 SR
Queue Stats
141W - 157L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 3
6,058
505
2,842
7,680
3,833
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Baba Yaga
KLoGreatness
Baba Yaga
11
1 / 2 / 2
6,322
527
2,020
3,704
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
11
3 / 2 / 5
6,490
541
5,397
6,798
2,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Skadi
10
2 / 2 / 2
6,318
527
2,018
4,942
1,551
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chaac
monia504
Chaac
12
2 / 3 / 0
6,605
550
8,746
11,356
6,446
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
10
1 / 2 / 0
6,037
503
2,503
4,051
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 3 / 2
5,885
490
2,796
6,850
5,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
5 / 1 / 2
7,814
651
9,071
9,487
4,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 1 / 1
7,338
612
1,952
3,742
1,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 2 / 2
7,095
591
5,832
9,729
6,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
17
9
Kills
10
10
Deaths
9
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
1
2
0
0.5
W
0
3
2
0.33
L
1
1
3
2.5
W
5
1
2
6
L
Baba Yaga
KLoGreatness
Baba Yaga
1
2
2
1
L
Awilix
3
2
5
2.75
W
3
1
1
3.5
W
1
2
2
1
L
Skadi
2
2
2
1.5
L
Chaac
monia504
Chaac
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,023
Damage
22,154
34,480
Taken
33,859
15,353
Mitigated
18,449
10,015
Healing
9,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
2,503
766
237
1,141
4,051
1,339
0
1,179
2,872
30,471
0
W
2,796
346
0
854
6,850
5,334
0
1,630
5,081
14,579
0
L
2,842
355
0
1,547
7,680
3,833
0
1,703
5,856
16,221
0
W
9,071
4,794
0
1,372
9,487
4,664
0
1,236
8,251
0
54,190
L
Baba Yaga
KLoGreatness
Baba Yaga
2,020
262
0
1,157
3,704
1,278
0
1,405
2,121
30,675
0
L
Awilix
5,397
2,517
0
2,533
6,798
2,245
601
897
5,901
0
30,965
W
1,952
68
0
1,221
3,742
1,070
0
582
3,064
39,031
0
W
5,832
1,157
0
4,382
9,729
6,042
0
0
9,729
0
41,077
L
Skadi
2,018
768
0
0
4,942
1,551
519
2,174
2,572
0
24,404
L
Chaac
monia504
Chaac
8,746
2,131
0
4,778
11,356
6,446
0
535
10,779
0
36,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,793
Gold Earned
34,169
286
Minions Killed
376
0
Camps Cleared
0
1,158,805
Distance Traveled
1,192,509
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
6,037
503
79
7
0
211,390
4
W
Cabrakan
5,885
490
20
2
0
212,614
0
L
Bacchus
6,058
505
27
2
0
239,743
5
W
Set
7,814
651
101
8
0
268,725
4
L
Baba Yaga
6,322
527
73
6
0
218,709
1
L
Awilix
6,490
541
61
5
0
257,868
0
W
Janus
7,338
612
83
7
0
261,822
0
W
Tyr
7,095
591
93
8
0
237,958
2
L
Skadi
6,318
527
46
4
0
211,319
1
L
Chaac
6,605
550
79
7
0
231,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role