Player Matchup

Tiamat
Tiamat
FireFoxGhost
Tiamat
Level 105
God Stats
9W - 7L
1,615 SR
Queue Stats
153W - 108L
1,619 Elo+
Party 1
Cthulhu
Cthulhu
RushinWolf
Cthulhu
Level 88
God Stats
13W - 9L
1,510 SR
Queue Stats
152W - 107L
1,632 Elo+
Party 1
Apollo
Apollo
Seahawkking24
Apollo
Level 103
God Stats
3W - 5L
1,572 SR
Queue Stats
61W - 65L
1,413 Elo+
Party 2
Amaterasu
Amaterasu
Slushy Mugger
Amaterasu
Level 69
God Stats
11W - 4L
1,673 SR
Queue Stats
53W - 43L
1,492 Elo+
Party 2
Serqet
Serqet
TuscanWolf
Serqet
Level 95
God Stats
3W - 1L
1,672 SR
Queue Stats
60W - 28L
1,699 Elo+
Party 1
Team Averages
Level 92
1,608 SR
1,571 Elo+

VS

Team Averages
Level 105
1,565 SR
1,484 Elo+
Tiamat
Tiamat
DoctorPyroGaming
Tiamat
Level 67
God Stats
1W - 3L
1,555 SR
Queue Stats
48W - 37L
1,480 Elo+
Party 3
Anubis
Anubis
Tchalla J087
Anubis
Level 135
God Stats
1W - 3L
1,483 SR
Queue Stats
32W - 31L
1,312 Elo+
Solo
Thor
Thor
VeggieGuru
Thor
Level 89
God Stats
1W - 3L
1,604 SR
Queue Stats
29W - 17L
1,607 Elo+
Party 3
Kuzenbo
Kuzenbo
Wasie13
Kuzenbo
Level 123
God Stats
3W - 5L
1,439 SR
Queue Stats
203W - 242L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
Xeredge
Gilgamesh
Level 113
God Stats
4W - 8L
1,741 SR
Queue Stats
49W - 37L
1,587 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
12 / 4 / 14
20,591
895
44,257
19,946
18,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cthulhu
RushinWolf
Cthulhu
20
4 / 0 / 23
18,099
787
23,810
35,479
51,745
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
3 / 8 / 14
16,089
700
10,406
26,490
11,713
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
Slushy Mugger
Amaterasu
20
8 / 8 / 15
18,383
799
21,661
33,539
17,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Serqet
TuscanWolf
Serqet
20
8 / 12 / 15
17,124
745
21,670
22,866
10,094
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 9 / 15
14,086
612
22,603
21,676
17,096
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
20
4 / 6 / 14
15,313
666
18,744
23,075
11,850
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
11 / 8 / 13
18,816
818
23,453
32,650
27,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Wasie13
Kuzenbo
20
4 / 2 / 19
15,648
680
18,108
27,809
45,429
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gilgamesh
Xeredge
Gilgamesh
20
12 / 10 / 15
18,241
793
32,545
32,453
28,500
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
108
35
Kills
32
32
Deaths
35
81
Assists
76
Player
Kills
Deaths
Assists
KDA
L
1
9
15
0.94
W
Tiamat
12
4
14
4.75
W
Cthulhu
RushinWolf
Cthulhu
4
0
23
15.5
W
3
8
14
1.25
W
Amaterasu
Slushy Mugger
Amaterasu
8
8
15
1.94
L
Anubis
4
6
14
1.83
W
Serqet
TuscanWolf
Serqet
8
12
15
1.29
L
11
8
13
2.19
L
Kuzenbo
Wasie13
Kuzenbo
4
2
19
6.75
L
Gilgamesh
Xeredge
Gilgamesh
12
10
15
1.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,804
Damage
115,453
138,320
Taken
137,663
109,657
Mitigated
130,869
57,101
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,603
2,638
0
3,916
21,676
17,096
37
8,664
12,531
59,488
0
W
Tiamat
44,257
3,510
1,218
10,202
19,946
18,251
1,756
10,082
9,535
131,925
0
W
Cthulhu
RushinWolf
Cthulhu
23,810
1,632
506
19,823
35,479
51,745
148
16,349
18,527
57,696
0
W
10,406
4,073
1,566
9,085
26,490
11,713
3,757
8,425
16,294
0
61,591
W
Amaterasu
Slushy Mugger
Amaterasu
21,661
14,067
749
12,673
33,539
17,854
1,893
14,224
18,784
0
68,651
L
Anubis
18,744
1,238
459
5,612
23,075
11,850
1,159
12,890
9,185
70,616
0
W
Serqet
TuscanWolf
Serqet
21,670
6,294
0
1,279
22,866
10,094
1
10,010
12,679
0
40,091
L
23,453
3,745
0
874
32,650
27,994
0
19,212
12,777
0
56,882
L
Kuzenbo
Wasie13
Kuzenbo
18,108
3,372
0
1,582
27,809
45,429
1
11,801
14,023
38,173
0
L
Gilgamesh
Xeredge
Gilgamesh
32,545
6,191
0
859
32,453
28,500
1,272
14,471
17,440
670
72,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

90,286
Gold Earned
82,104
539
Minions Killed
430
10
Camps Cleared
6
2,147,575
Distance Traveled
1,874,240
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
14,086
612
100
4
2
372,819
1
W
Tiamat
20,591
895
220
10
2
479,446
1
W
Cthulhu
18,099
787
77
3
1
436,323
2
W
Apollo
16,089
700
110
5
4
395,300
2
W
Amaterasu
18,383
799
79
3
1
432,245
1
L
Anubis
15,313
666
117
5
1
320,725
0
W
Serqet
17,124
745
53
2
2
404,261
2
L
Thor
18,816
818
70
3
0
388,434
0
L
Kuzenbo
15,648
680
40
2
0
414,657
13
L
Gilgamesh
18,241
793
103
4
3
377,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role