Player Matchup

Athena
Athena
Ger40
Athena
Level 13
God Stats
9W - 8L
1,599 SR
Queue Stats
48W - 40L
1,577 Elo+
Party 2
Mercury
Mercury
PepeGrilloSo
Mercury
Level 14
God Stats
6W - 3L
1,769 SR
Queue Stats
20W - 11L
1,639 Elo+
Party 2
Izanami
Izanami
RekkieSM
Izanami
Level 20
God Stats
34W - 22L
1,613 SR
Queue Stats
69W - 64L
1,510 Elo+
Solo
Kukulkan
Kukulkan
WelkinAL
Kukulkan
Level 18
God Stats
69W - 55L
1,594 SR
Queue Stats
80W - 61L
1,532 Elo+
Solo
Chernobog
Chernobog
YaBoiii796
Chernobog
Level 27
God Stats
122W - 113L
1,547 SR
Queue Stats
149W - 162L
1,453 Elo+
Solo
Team Averages
Level 18
1,624 SR
1,542 Elo+

VS

Team Averages
Level 17
1,678 SR
1,524 Elo+
Zeus
Zeus
Colt45652
Zeus
Level 28
God Stats
3W - 3L
1,877 SR
Queue Stats
34W - 36L
1,508 Elo+
Solo
Fenrir
Fenrir
GMOdarkskull
Fenrir
Level 18
God Stats
6W - 6L
1,414 SR
Queue Stats
47W - 46L
1,253 Elo+
Party 3
Neith
Neith
LaDii3SiiL3xT
Neith
Level 18
God Stats
59W - 45L
1,613 SR
Queue Stats
59W - 47L
1,559 Elo+
Party 1
Nu Wa
Nu Wa
Siscous
Nu Wa
Level 18
God Stats
41W - 31L
1,640 SR
Queue Stats
56W - 44L
1,578 Elo+
Party 1
Hel
Hel
TtGoatTt_
Hel
Level 3
God Stats
8W - 11L
1,845 SR
Queue Stats
32W - 41L
1,722 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Ger40
Athena
20
7 / 8 / 22
14,957
1,151
17,711
24,013
34,488
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mercury
PepeGrilloSo
Mercury
20
11 / 7 / 10
14,533
1,118
16,862
20,332
7,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
RekkieSM
Izanami
20
13 / 15 / 15
16,305
1,254
39,205
32,638
13,030
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kukulkan
WelkinAL
Kukulkan
20
5 / 3 / 21
14,583
1,122
11,008
17,759
8,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
YaBoiii796
Chernobog
20
9 / 15 / 22
15,330
1,179
23,850
26,835
8,133
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

14

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
21 / 13 / 18
18,650
1,435
49,196
25,037
10,807
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
19
9 / 7 / 11
14,254
1,096
12,677
18,371
8,581
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
7 / 7 / 17
14,921
1,148
13,911
24,329
11,504
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
Siscous
Nu Wa
20
8 / 5 / 26
16,135
1,241
31,022
22,976
21,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
3 / 13 / 22
13,382
1,029
10,482
24,980
16,734
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
142
45
Kills
48
48
Deaths
45
90
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Zeus
21
13
18
2.31
L
Fenrir
9
7
11
2.07
W
Athena
Ger40
Athena
7
8
22
2.25
L
7
7
17
2.21
W
Mercury
PepeGrilloSo
Mercury
11
7
10
2.29
W
Izanami
RekkieSM
Izanami
13
15
15
1.37
L
Nu Wa
Siscous
Nu Wa
8
5
26
4.2
L
3
13
22
1.08
W
Kukulkan
WelkinAL
Kukulkan
5
3
21
5.17
W
Chernobog
YaBoiii796
Chernobog
9
15
22
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,636
Damage
117,288
121,577
Taken
115,693
71,627
Mitigated
68,854
12,499
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
49,196
6,181
0
2,124
25,037
10,807
0
6,359
18,678
68,936
0
L
Fenrir
12,677
2,444
0
468
18,371
8,581
0
5,906
12,465
0
16,272
W
Athena
Ger40
Athena
17,711
2,841
0
837
24,013
34,488
0
14,453
9,560
28,929
0
L
13,911
6,416
1,015
2,268
24,329
11,504
0
6,790
17,539
0
57,259
W
Mercury
PepeGrilloSo
Mercury
16,862
7,889
0
0
20,332
7,414
0
13,459
6,873
0
29,257
W
Izanami
RekkieSM
Izanami
39,205
30,595
0
8,860
32,638
13,030
0
26,621
6,017
0
86,777
L
Nu Wa
Siscous
Nu Wa
31,022
9,506
453
5,093
22,976
21,228
0
4,686
18,290
70,894
0
L
10,482
1,730
2,068
1,655
24,980
16,734
0
4,978
20,002
20,683
0
W
Kukulkan
WelkinAL
Kukulkan
11,008
208
1,376
1,171
17,759
8,562
0
15,384
2,375
55,924
0
W
Chernobog
YaBoiii796
Chernobog
23,850
19,026
0
255
26,835
8,133
0
20,783
6,052
0
54,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,708
Gold Earned
77,342
305
Minions Killed
242
4
Camps Cleared
11
1,216,940
Distance Traveled
1,139,611
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
18,650
1,435
46
4
1
212,325
0
L
Fenrir
14,254
1,096
12
1
0
280,927
0
W
Athena
14,957
1,151
17
1
0
256,113
0
L
Neith
14,921
1,148
87
7
6
218,670
1
W
Mercury
14,533
1,118
33
3
2
310,836
0
W
Izanami
16,305
1,254
97
7
1
202,927
0
L
Nu Wa
16,135
1,241
68
5
4
194,502
0
L
Hel
13,382
1,029
29
2
0
233,187
0
W
Kukulkan
14,583
1,122
104
8
1
248,858
0
W
Chernobog
15,330
1,179
54
4
0
198,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role