Player Matchup

Anubis
Anubis
DaniCaliforniuh
Anubis
Level 24
God Stats
4W - 1L
1,617 SR
Queue Stats
4W - 1L
1,784 Elo+
Party 2
Cthulhu
Cthulhu
GoobaTroopa27
Cthulhu
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
12W - 7L
1,554 Elo+
Party 2
Sylvanus
Sylvanus
GoomaSmurf
Sylvanus
Level 17
God Stats
8W - 4L
1,736 SR
Queue Stats
11W - 7L
1,520 Elo+
Party 2
Vulcan
Vulcan
Mangodreams
Vulcan
Level 27
God Stats
9W - 8L
1,421 SR
Queue Stats
187W - 181L
1,649 Elo+
Solo
Neith
Neith
YesSirrr
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,561 Elo+
Party 2
Team Averages
Level 16
1,555 SR
1,614 Elo+

VS

Team Averages
Level 13
1,621 SR
1,556 Elo+
Kali
Kali
CalleFake123
Kali
Level 17
God Stats
1W - 1L
1,828 SR
Queue Stats
8W - 8L
1,604 Elo+
Party 1
Anubis
Anubis
JAIMEEEE7
Anubis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,422 Elo+
Solo
Ullr
Ullr
Nicxlinho
Ullr
Level 7
God Stats
2W - 3L
1,520 SR
Queue Stats
4W - 4L
1,556 Elo+
Party 1
Ra
Ra
feasterbunny1
Ra
Level 14
God Stats
8W - 14L
1,935 SR
Queue Stats
148W - 145L
1,631 Elo+
Solo
Ares
Ares
sukoa
Ares
Level 13
God Stats
1W - 5L
1,320 SR
Queue Stats
5W - 5L
1,567 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,560
593
232
1,949
648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
5
0 / 1 / 0
3,307
551
612
2,896
902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
GoomaSmurf
Sylvanus
6
3 / 0 / 1
4,036
673
1,852
1,947
1,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vulcan
6
0 / 0 / 0
3,678
613
2,624
1,832
490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
YesSirrr
Neith
8
3 / 0 / 3
4,613
769
2,309
1,326
345
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,605
601
1,290
4,020
1,061
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
JAIMEEEE7
Anubis
2
0 / 1 / 0
2,709
452
196
1,183
394
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ullr
6
0 / 2 / 0
3,446
574
482
3,441
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
2 / 1 / 0
3,931
655
1,287
1,893
539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
sukoa
Ares
4
0 / 3 / 0
3,007
501
656
3,764
1,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
2
2
Deaths
7
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
1
1
0
1
W
Cthulhu
0
1
0
0
W
Sylvanus
GoomaSmurf
Sylvanus
3
0
1
3.5
L
Anubis
JAIMEEEE7
Anubis
0
1
0
0
W
Vulcan
0
0
0
0
L
Ullr
0
2
0
0
W
Neith
YesSirrr
Neith
3
0
3
4.5
L
2
1
0
2
L
Ares
sukoa
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,629
Damage
3,911
9,950
Taken
14,301
3,452
Mitigated
3,943
2,915
Healing
3,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,290
592
0
1,115
4,020
1,061
0
1,431
2,501
0
14,933
W
232
32
0
499
1,949
648
0
730
1,219
8,671
0
W
Cthulhu
612
136
0
0
2,896
902
0
531
2,365
10,239
0
W
Sylvanus
GoomaSmurf
Sylvanus
1,852
794
221
683
1,947
1,067
0
322
1,625
8,621
1,640
L
Anubis
JAIMEEEE7
Anubis
196
140
0
73
1,183
394
0
270
913
2,443
0
W
Vulcan
2,624
575
0
750
1,832
490
0
26
1,806
15,739
0
L
Ullr
482
112
0
1,096
3,441
806
0
1,496
1,851
0
12,569
W
Neith
YesSirrr
Neith
2,309
1,380
0
762
1,326
345
400
530
796
0
21,142
L
1,287
0
77
653
1,893
539
242
1,127
722
15,274
0
L
Ares
sukoa
Ares
656
0
0
48
3,764
1,143
0
637
3,127
4,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,194
Gold Earned
16,698
143
Minions Killed
106
0
Camps Cleared
0
502,288
Distance Traveled
534,279
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
3,605
601
38
6
0
118,125
0
W
Anubis
3,560
593
16
3
0
103,695
1
W
Cthulhu
3,307
551
25
4
0
100,321
0
W
Sylvanus
4,036
673
22
4
0
88,599
0
L
Anubis
2,709
452
3
1
0
57,662
0
W
Vulcan
3,678
613
28
5
0
117,143
2
L
Ullr
3,446
574
32
5
0
106,183
0
W
Neith
4,613
769
52
9
0
92,530
0
L
Ra
3,931
655
26
4
0
114,222
2
L
Ares
3,007
501
7
1
0
138,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role