Player Matchup

Yemoja
Yemoja
Dracanix
Yemoja
Level 42
God Stats
3W - 2L
1,724 SR
Queue Stats
30W - 20L
1,568 Elo+
Party 1
Pele
Pele
EEvasivee
Pele
Level 101
God Stats
5W - 5L
1,749 SR
Queue Stats
158W - 166L
1,551 Elo+
Party 1
Sun Wukong
Sun Wukong
EatsBamboo
Sun Wukong
Level 124
God Stats
12W - 10L
1,494 SR
Queue Stats
80W - 68L
1,552 Elo+
Solo
Neith
Neith
RainyRacer650
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 1
Scylla
Scylla
iiRevenii
Scylla
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,205 Elo+
Party 1
Team Averages
Level 70
1,593 SR
1,424 Elo+

VS

Team Averages
Level 70
1,574 SR
1,549 Elo+
Neith
Neith
BelugaOG
Neith
Level 50
God Stats
36W - 51L
1,479 SR
Queue Stats
43W - 61L
1,393 Elo+
Party 3
Hercules
Hercules
GmoneyTunech
Hercules
Level 86
God Stats
23W - 28L
1,439 SR
Queue Stats
519W - 537L
1,460 Elo+
Party 3
Artio
Artio
TheGoldenTaurus
Artio
Level 103
God Stats
11W - 13L
1,519 SR
Queue Stats
242W - 208L
1,671 Elo+
Party 2
Zeus
Zeus
ThePeyPey
Zeus
Level 61
God Stats
25W - 23L
1,596 SR
Queue Stats
337W - 350L
1,478 Elo+
Party 3
Bakasura
Bakasura
WailordRider03
Bakasura
Level 49
God Stats
33W - 14L
1,839 SR
Queue Stats
120W - 90L
1,741 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Dracanix
Yemoja
10
2 / 7 / 0
7,564
420
4,323
14,024
7,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Pele
14
2 / 7 / 3
8,584
477
10,525
17,061
5,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
EatsBamboo
Sun Wukong
14
0 / 3 / 1
8,610
478
3,412
14,562
12,699
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 8 / 1
6,131
341
2,461
8,603
2,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
iiRevenii
Scylla
13
2 / 5 / 1
8,239
458
4,344
8,235
2,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BelugaOG
Neith
14
6 / 4 / 10
9,232
513
8,897
8,885
2,915
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
GmoneyTunech
Hercules
15
3 / 1 / 8
9,289
516
9,813
9,840
9,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

14
3 / 1 / 21
8,980
499
6,002
10,363
8,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
15
2 / 1 / 11
9,333
519
7,450
5,700
1,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
19
16 / 0 / 4
11,841
658
13,464
12,433
5,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
84
6
Kills
30
30
Deaths
7
6
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Neith
BelugaOG
Neith
6
4
10
2.75
L
Yemoja
Dracanix
Yemoja
2
7
0
0.29
L
Pele
2
7
3
0.5
L
Sun Wukong
EatsBamboo
Sun Wukong
0
3
1
0.17
W
Hercules
GmoneyTunech
Hercules
3
1
8
7
L
0
8
1
0.06
W
3
1
21
13.5
W
Zeus
2
1
11
7.5
W
Bakasura
16
0
4
18
L
Scylla
iiRevenii
Scylla
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,065
Damage
45,626
62,485
Taken
47,221
31,307
Mitigated
28,356
13,312
Healing
17,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
BelugaOG
Neith
8,897
5,859
0
3,525
8,885
2,915
1,605
1,693
7,192
0
40,892
L
Yemoja
Dracanix
Yemoja
4,323
889
897
2,034
14,024
7,692
145
4,396
9,481
22,216
0
L
Pele
10,525
2,401
0
4,778
17,061
5,754
0
3,609
12,476
0
62,603
L
Sun Wukong
EatsBamboo
Sun Wukong
3,412
468
0
3,143
14,562
12,699
649
3,619
10,413
0
51,691
W
Hercules
GmoneyTunech
Hercules
9,813
1,941
0
3,596
9,840
9,789
1,614
1,517
8,323
0
39,822
L
2,461
1,426
0
1,010
8,603
2,393
0
843
6,965
0
13,925
W
6,002
509
1,194
4,567
10,363
8,588
630
2,799
7,564
23,083
0
W
Zeus
7,450
1,398
0
1,854
5,700
1,632
1,518
1,012
4,688
53,841
0
W
Bakasura
13,464
10,384
0
3,131
12,433
5,432
2,524
1,646
10,787
0
89,548
L
Scylla
iiRevenii
Scylla
4,344
496
0
1,450
8,235
2,769
0
985
7,080
47,163
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,128
Gold Earned
48,675
388
Minions Killed
446
0
Camps Cleared
0
1,643,063
Distance Traveled
1,779,637
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,232
513
70
4
0
291,089
2
L
Yemoja
7,564
420
32
2
0
316,629
0
L
Pele
8,584
477
103
6
0
339,785
1
L
Sun Wukong
8,610
478
119
7
0
334,322
1
W
Hercules
9,289
516
73
4
0
364,634
1
L
Neith
6,131
341
28
2
0
310,758
0
W
Artio
8,980
499
29
2
0
373,440
8
W
Zeus
9,333
519
108
6
0
321,140
0
W
Bakasura
11,841
658
166
9
0
429,334
0
L
Scylla
8,239
458
106
6
0
341,569
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role