Player Matchup

Hades
Hades
AzuTheAzure
Hades
Level 16
God Stats
2W - 3L
1,661 SR
Queue Stats
60W - 61L
1,531 Elo+
Party 2
Vulcan
Vulcan
Black0ps2021
Vulcan
Level 27
God Stats
3W - 2L
1,568 SR
Queue Stats
18W - 16L
1,607 Elo+
Solo
Gilgamesh
Gilgamesh
Deadman Titan
Gilgamesh
Level 26
God Stats
19W - 20L
1,450 SR
Queue Stats
68W - 110L
1,397 Elo+
Party 2
Yemoja
Yemoja
Drewtecks
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,606 Elo+
Party 2
Hachiman
Hachiman
SlayCourage
Hachiman
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 94L
1,394 Elo+
Party 2
Team Averages
Level 23
1,536 SR
1,507 Elo+

VS

Team Averages
Level 18
1,550 SR
1,540 Elo+
Cabrakan
Cabrakan
Chipil0n
Cabrakan
Level 24
God Stats
2W - 2L
1,774 SR
Queue Stats
79W - 78L
1,526 Elo+
Party 3
Neith
Neith
GameGurlUWU
Neith
Level 11
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 4L
1,592 Elo+
Party 1
Tyr
Tyr
OWgamebot
Tyr
Level 9
God Stats
2W - 1L
1,302 SR
Queue Stats
7W - 2L
1,598 Elo+
Party 1
Thor
Thor
XXdeathMetal9XX
Thor
Level 21
God Stats
7W - 3L
1,500 SR
Queue Stats
52W - 65L
1,474 Elo+
Party 3
Apollo
Apollo
xXxSentinel1xXx
Apollo
Level 26
God Stats
59W - 43L
1,675 SR
Queue Stats
71W - 67L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,781
565
4,746
7,368
2,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vulcan
11
0 / 2 / 1
5,768
481
3,795
6,897
2,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
Deadman Titan
Gilgamesh
11
1 / 5 / 1
6,341
528
4,568
9,918
5,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
Drewtecks
Yemoja
10
2 / 4 / 1
6,565
547
6,043
7,651
3,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
SlayCourage
Hachiman
10
1 / 4 / 2
5,695
475
2,561
5,293
1,355
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chipil0n
Cabrakan
11
4 / 2 / 4
6,661
555
5,982
8,575
4,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
5 / 1 / 3
7,992
666
6,065
7,088
2,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
4 / 1 / 2
7,952
663
8,122
10,279
6,334
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
1 / 1 / 5
6,330
528
2,870
8,068
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
3 / 2 / 3
6,395
533
2,781
7,233
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
6
Kills
17
17
Deaths
7
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
Vulcan
0
2
1
0.25
W
Cabrakan
Chipil0n
Cabrakan
4
2
4
3
L
Gilgamesh
Deadman Titan
Gilgamesh
1
5
1
0.3
L
Yemoja
Drewtecks
Yemoja
2
4
1
0.63
W
5
1
3
6.5
W
4
1
2
5
L
Hachiman
SlayCourage
Hachiman
1
4
2
0.5
W
1
1
5
3.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,713
Damage
25,820
37,127
Taken
41,243
15,489
Mitigated
18,016
7,953
Healing
16,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,746
556
61
2,287
7,368
2,880
0
919
6,405
37,540
0
L
Vulcan
3,795
1,841
99
1,739
6,897
2,121
884
0
6,897
27,357
0
W
Cabrakan
Chipil0n
Cabrakan
5,982
756
0
2,941
8,575
4,513
0
3,712
4,863
26,080
0
L
Gilgamesh
Deadman Titan
Gilgamesh
4,568
1,334
0
1,824
9,918
5,359
0
0
9,918
0
26,254
L
Yemoja
Drewtecks
Yemoja
6,043
867
226
1,075
7,651
3,774
0
2,993
4,490
29,460
0
W
6,065
1,103
0
2,511
7,088
2,391
822
4,548
2,540
0
51,322
W
8,122
1,720
0
4,849
10,279
6,334
0
931
9,348
0
47,233
L
Hachiman
SlayCourage
Hachiman
2,561
2,063
0
642
5,293
1,355
518
1,766
3,435
0
20,010
W
2,870
980
0
3,856
8,068
2,395
0
2,147
5,921
0
30,703
W
2,781
1,434
0
2,701
7,233
2,383
0
3,246
3,987
0
28,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,150
Gold Earned
35,330
277
Minions Killed
364
0
Camps Cleared
0
1,052,319
Distance Traveled
1,152,145
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
6,781
565
69
6
0
242,723
1
L
Vulcan
5,768
481
63
5
0
201,360
3
W
Cabrakan
6,661
555
39
3
0
218,667
0
L
Gilgamesh
6,341
528
60
5
0
211,225
0
L
Yemoja
6,565
547
46
4
0
187,234
2
W
Neith
7,992
666
108
9
0
243,894
2
W
Tyr
7,952
663
99
8
0
252,125
1
L
Hachiman
5,695
475
39
3
0
209,777
2
W
Thor
6,330
528
67
6
0
260,602
0
W
Apollo
6,395
533
51
4
0
176,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role