Player Matchup

Chang'e
Chang'e
IzzyThyNizzy
Chang'e
Level 26
God Stats
2W - 4L
1,472 SR
Queue Stats
190W - 278L
1,304 Elo+
Solo
Ares
Ares
Knnyon
Ares
Level 27
God Stats
2W - 4L
1,435 SR
Queue Stats
17W - 27L
1,357 Elo+
Party 2
Odin
Odin
Tokey21896
Odin
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 25L
1,427 Elo+
Party 2
Team Averages
Level 39
1,469 SR
1,363 Elo+

VS

Team Averages
Level 19
1,423 SR
1,210 Elo+
Sun Wukong
Sun Wukong
KobeBryant4305
Sun Wukong
Level 8
God Stats
3W - 12L
1,354 SR
Queue Stats
114W - 184L
1,176 Elo+
Party 1
Danzaburou
Danzaburou
REDbarDELUXv3
Danzaburou
Level 26
God Stats
13W - 26L
1,472 SR
Queue Stats
122W - 172L
1,219 Elo+
Party 1
Bacchus
Bacchus
XxTgotEm79xX
Bacchus
Level 23
God Stats
37W - 32L
1,442 SR
Queue Stats
169W - 229L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
IzzyThyNizzy
Chang'e
15
5 / 2 / 10
12,622
789
14,684
15,630
8,671
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ares
Knnyon
Ares
14
4 / 2 / 11
10,861
679
7,429
19,562
12,573
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 5 / 7
11,614
726
11,974
17,143
12,067
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KobeBryant4305
Sun Wukong
12
0 / 5 / 5
9,027
564
5,799
11,864
7,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
REDbarDELUXv3
Danzaburou
14
6 / 5 / 3
11,653
728
17,712
14,671
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
XxTgotEm79xX
Bacchus
11
3 / 7 / 4
9,760
610
9,708
16,337
14,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
17
Kills
9
9
Deaths
17
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
IzzyThyNizzy
Chang'e
5
2
10
5
W
Ares
Knnyon
Ares
4
2
11
4.75
L
Sun Wukong
KobeBryant4305
Sun Wukong
0
5
5
0.5
L
Danzaburou
REDbarDELUXv3
Danzaburou
6
5
3
1.5
W
8
5
7
2.3
L
Bacchus
XxTgotEm79xX
Bacchus
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,087
Damage
33,219
52,335
Taken
42,872
33,311
Mitigated
28,467
21,340
Healing
3,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
IzzyThyNizzy
Chang'e
14,684
2,581
4,696
5,128
15,630
8,671
822
2,537
13,093
54,845
0
W
Ares
Knnyon
Ares
7,429
1,013
1,156
5,329
19,562
12,573
1,069
3,620
15,942
23,013
0
L
Sun Wukong
KobeBryant4305
Sun Wukong
5,799
919
0
57
11,864
7,237
0
8,472
3,212
0
24,565
L
Danzaburou
REDbarDELUXv3
Danzaburou
17,712
8,613
0
2,191
14,671
7,033
25
6,736
7,725
0
54,489
W
11,974
4,916
648
4,383
17,143
12,067
703
4,483
12,660
0
37,915
L
Bacchus
XxTgotEm79xX
Bacchus
9,708
972
0
901
16,337
14,197
0
6,937
9,022
37,913
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,097
Gold Earned
30,440
136
Minions Killed
136
0
Camps Cleared
0
740,690
Distance Traveled
711,577
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,622
789
66
4
0
236,582
1
W
Ares
10,861
679
24
2
0
241,381
0
L
Sun Wukong
9,027
564
30
2
0
259,012
0
L
Danzaburou
11,653
728
71
4
0
237,504
0
W
Odin
11,614
726
46
3
0
262,727
6
L
Bacchus
9,760
610
35
2
0
215,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role