Player Matchup

He Bo
He Bo
In-_-FoRed-Zero
He Bo
Level 62
God Stats
14W - 13L
1,721 SR
Queue Stats
176W - 210L
1,485 Elo+
Party 3
Kukulkan
Kukulkan
Mizorecan
Kukulkan
Level 5
God Stats
37W - 54L
1,451 SR
Queue Stats
81W - 105L
1,329 Elo+
Party 4
Cthulhu
Cthulhu
Orbital16
Cthulhu
Level 108
God Stats
5W - 3L
1,785 SR
Queue Stats
143W - 166L
1,326 Elo+
Party 4
Odin
Odin
ayeTragiiKz
Odin
Level 6
God Stats
7W - 1L
1,680 SR
Queue Stats
53W - 57L
1,495 Elo+
Party 3
Anubis
Anubis
eEunoia
Anubis
Level 29
God Stats
29W - 20L
1,612 SR
Queue Stats
141W - 167L
1,478 Elo+
Party 3
Team Averages
Level 42
1,650 SR
1,422 Elo+

VS

Team Averages
Level 13
1,483 SR
1,367 Elo+
Yemoja
Yemoja
 
Yemoja
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Grimsti
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,356 Elo+
Party 2
Terra
Terra
Xelis_987
Terra
Level 29
God Stats
9W - 11L
1,880 SR
Queue Stats
116W - 138L
1,428 Elo+
Party 1
Medusa
Medusa
loyare
Medusa
Level 12
God Stats
7W - 14L
1,272 SR
Queue Stats
17W - 24L
1,360 Elo+
Party 2
Gilgamesh
Gilgamesh
makitub21345
Gilgamesh
Level 4
God Stats
0W - 2L
1,264 SR
Queue Stats
0W - 5L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 18
10,822
984
16,099
9,852
3,943
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Mizorecan
Kukulkan
18
6 / 1 / 13
11,431
1,039
13,429
6,750
3,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Orbital16
Cthulhu
17
7 / 1 / 17
11,253
1,023
15,631
13,423
15,085
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 0 / 18
10,715
974
9,718
7,057
5,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
eEunoia
Anubis
19
11 / 0 / 17
11,864
1,079
23,600
7,226
3,727
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

290

VS

Team 2 Tickets

72

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
1 / 3 / 3
10,516
956
5,067
10,614
9,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Grimsti
Hachiman
15
0 / 13 / 3
9,380
853
9,228
19,708
7,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Xelis_987
Terra
15
1 / 4 / 1
9,640
876
4,671
21,800
29,870
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
loyare
Medusa
16
3 / 3 / 2
10,386
944
15,453
14,199
5,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
makitub21345
Gilgamesh
14
0 / 11 / 1
8,764
797
3,973
21,746
8,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
15
34
Kills
5
5
Deaths
34
83
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
3
3
0.83
L
Hachiman
Grimsti
Hachiman
0
13
3
0.12
W
6
3
18
5
W
Kukulkan
Mizorecan
Kukulkan
6
1
13
12.5
W
Cthulhu
Orbital16
Cthulhu
7
1
17
15.5
L
Terra
Xelis_987
Terra
1
4
1
0.38
W
4
0
18
13
W
Anubis
eEunoia
Anubis
11
0
17
19.5
L
Medusa
loyare
Medusa
3
3
2
1.33
L
Gilgamesh
makitub21345
Gilgamesh
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,477
Damage
38,392
44,308
Taken
88,067
30,968
Mitigated
59,911
14,670
Healing
9,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
5,067
868
1,513
698
10,614
9,231
0
6,979
3,635
16,901
0
L
Hachiman
Grimsti
Hachiman
9,228
5,581
0
1,105
19,708
7,393
0
16,027
3,681
0
21,581
W
16,099
1,999
342
2,391
9,852
3,943
0
2,197
7,655
27,193
0
W
Kukulkan
Mizorecan
Kukulkan
13,429
2,269
0
255
6,750
3,115
0
1,648
5,102
34,646
0
W
Cthulhu
Orbital16
Cthulhu
15,631
904
493
3,873
13,423
15,085
0
2,913
10,510
23,842
0
L
Terra
Xelis_987
Terra
4,671
609
3,080
2,864
21,800
29,870
0
15,016
6,784
25,040
0
W
9,718
2,434
316
1,218
7,057
5,098
0
1,592
5,465
0
12,239
W
Anubis
eEunoia
Anubis
23,600
1,519
1,430
4,352
7,226
3,727
0
1,388
5,838
56,027
0
L
Medusa
loyare
Medusa
15,453
6,231
0
0
14,199
5,332
0
11,468
2,731
0
45,958
L
Gilgamesh
makitub21345
Gilgamesh
3,973
989
0
239
21,746
8,085
0
19,269
2,477
0
6,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,085
Gold Earned
48,686
180
Minions Killed
163
3
Camps Cleared
4
957,210
Distance Traveled
862,092
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,516
956
29
3
1
114,033
0
L
Hachiman
9,380
853
22
2
0
174,065
1
W
He Bo
10,822
984
25
2
0
162,034
0
W
Kukulkan
11,431
1,039
60
5
1
159,251
0
W
Cthulhu
11,253
1,023
8
1
0
209,631
0
L
Terra
9,640
876
47
4
0
180,872
0
W
Odin
10,715
974
4
0
2
227,766
0
W
Anubis
11,864
1,079
83
8
0
198,528
0
L
Medusa
10,386
944
60
5
1
207,295
0
L
Gilgamesh
8,764
797
5
0
2
185,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role