Player Matchup

Sol
Sol
Ahs_bestie
Sol
Level 24
God Stats
9W - 4L
1,660 SR
Queue Stats
94W - 81L
1,297 Elo+
Solo
Ares
Ares
Gregg D Scott
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
SupremeLedaGZUS
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Tempete187
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
iccetr3
Guan Yu
Level 9
God Stats
2W - 4L
1,500 SR
Queue Stats
261W - 306L
1,231 Elo+
Solo
Team Averages
Level 8
1,532 SR
1,406 Elo+

VS

Team Averages
Level 27
1,385 SR
1,298 Elo+
Sun Wukong
Sun Wukong
CryoTheSolar
Sun Wukong
Level 17
God Stats
8W - 9L
1,220 SR
Queue Stats
46W - 46L
1,196 Elo+
Party 1
Ymir
Ymir
Ez3y
Ymir
Level 2
God Stats
14W - 8L
1,500 SR
Queue Stats
28W - 19L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
GearBoxes66
Gilgamesh
Level 87
God Stats
3W - 5L
1,756 SR
Queue Stats
232W - 227L
1,425 Elo+
Party 1
Medusa
Medusa
LunaaLovell
Medusa
Level 23
God Stats
4W - 5L
1,315 SR
Queue Stats
98W - 109L
1,282 Elo+
Party 1
Cerberus
Cerberus
Ryan Pablo4677
Cerberus
Level 4
God Stats
2W - 3L
1,136 SR
Queue Stats
5W - 8L
1,089 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 1
7,069
505
5,708
5,583
1,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

1
0 / 2 / 0
4,181
299
268
1,681
617
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 8 / 0
5,957
426
4,330
7,096
1,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Tempete187
Olorun
4
0 / 8 / 0
4,500
321
1,331
8,630
2,417
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Guan Yu
iccetr3
Guan Yu
10
2 / 5 / 2
6,528
466
2,079
9,459
3,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CryoTheSolar
Sun Wukong
12
1 / 1 / 4
7,494
535
3,199
6,647
3,510
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
Ez3y
Ymir
10
2 / 1 / 7
6,530
466
2,310
5,055
2,680
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
GearBoxes66
Gilgamesh
12
9 / 1 / 5
8,091
578
7,938
6,880
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
11
5 / 2 / 4
7,455
533
3,664
6,156
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
12
7 / 1 / 3
8,337
596
4,502
6,779
4,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
47
6
Kills
24
26
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Sun Wukong
CryoTheSolar
Sun Wukong
1
1
4
3
W
Ymir
Ez3y
Ymir
2
1
7
5.5
W
Gilgamesh
GearBoxes66
Gilgamesh
9
1
5
11.5
L
0
2
0
0
W
Medusa
5
2
4
3.5
W
Cerberus
7
1
3
8.5
L
0
8
0
0
L
Olorun
Tempete187
Olorun
0
8
0
0
L
Guan Yu
iccetr3
Guan Yu
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,716
Damage
21,613
32,449
Taken
31,517
9,988
Mitigated
18,136
5,448
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,708
1,740
0
917
5,583
1,716
190
1,490
4,093
24,418
1,506
W
Sun Wukong
CryoTheSolar
Sun Wukong
3,199
526
0
185
6,647
3,510
1,279
2,446
4,085
0
27,946
W
Ymir
Ez3y
Ymir
2,310
678
0
1,534
5,055
2,680
370
2,693
2,215
13,250
0
W
Gilgamesh
GearBoxes66
Gilgamesh
7,938
2,447
0
1,140
6,880
5,072
1,750
1,144
5,690
0
33,124
L
268
268
0
0
1,681
617
0
672
1,009
1,743
0
W
Medusa
3,664
1,915
0
1,401
6,156
2,041
943
2,306
3,669
0
31,308
W
Cerberus
4,502
421
0
1,015
6,779
4,833
696
2,214
4,519
35,549
0
L
4,330
299
34
490
7,096
1,764
300
1,423
5,673
31,973
0
L
Olorun
Tempete187
Olorun
1,331
587
85
621
8,630
2,417
0
2,342
6,288
10,929
0
L
Guan Yu
iccetr3
Guan Yu
2,079
572
0
3,301
9,459
3,474
0
885
8,574
0
20,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,235
Gold Earned
37,907
169
Minions Killed
268
0
Camps Cleared
0
971,192
Distance Traveled
1,357,342
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,069
505
40
3
0
240,026
1
W
Sun Wukong
7,494
535
53
4
0
276,802
3
W
Ymir
6,530
466
22
2
0
278,807
0
W
Gilgamesh
8,091
578
61
4
0
297,605
2
L
Ares
4,181
299
5
0
0
50,907
1
W
Medusa
7,455
533
60
4
0
242,772
0
W
Cerberus
8,337
596
72
5
0
261,356
0
L
Ra
5,957
426
69
5
0
254,665
0
L
Olorun
4,500
321
13
1
0
184,585
1
L
Guan Yu
6,528
466
42
3
0
241,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role