Player Matchup

Tsukuyomi
Tsukuyomi
BigDooly
Tsukuyomi
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,470 Elo+
Party 1
Guan Yu
Guan Yu
ClementViet
Guan Yu
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Grangrenita
Kumbhakarna
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,589 Elo+
Solo
Apollo
Apollo
Smirkygloater
Apollo
Level 24
God Stats
15W - 15L
1,590 SR
Queue Stats
91W - 79L
1,610 Elo+
Solo
Olorun
Olorun
Squapafap
Olorun
Level 4
God Stats
1W - 2L
1,471 SR
Queue Stats
2W - 2L
1,517 Elo+
Party 1
Team Averages
Level 10
1,512 SR
1,537 Elo+

VS

Team Averages
Level 14
1,588 SR
1,554 Elo+
Anubis
Anubis
DaniCaliforniuh
Anubis
Level 24
God Stats
4W - 1L
1,517 SR
Queue Stats
4W - 1L
1,683 Elo+
Party 2
Ymir
Ymir
GoobaTroopa27
Ymir
Level 7
God Stats
2W - 0L
1,470 SR
Queue Stats
12W - 7L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
GoomaSmurf
Sylvanus
Level 17
God Stats
8W - 4L
1,688 SR
Queue Stats
11W - 7L
1,443 Elo+
Party 2
Apollo
Apollo
JeffreyHoogan
Apollo
Level 16
God Stats
19W - 3L
1,745 SR
Queue Stats
129W - 82L
1,727 Elo+
Solo
Danzaburou
Danzaburou
YesSirrr
Danzaburou
Level 5
God Stats
2W - 2L
1,522 SR
Queue Stats
12W - 6L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BigDooly
Tsukuyomi
8
1 / 4 / 1
5,141
514
2,413
7,209
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
ClementViet
Guan Yu
10
1 / 1 / 0
5,873
587
1,899
5,200
2,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kumbhakarna
Grangrenita
Kumbhakarna
8
1 / 4 / 0
5,179
518
1,884
6,516
2,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 2 / 0
5,196
520
1,543
7,369
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
Squapafap
Olorun
9
0 / 8 / 0
4,818
482
1,143
6,595
1,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 0
5,255
526
1,530
2,537
613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
0 / 2 / 4
5,340
534
1,524
4,043
1,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
GoomaSmurf
Sylvanus
9
0 / 1 / 7
5,357
536
2,641
4,526
3,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
12 / 0 / 1
8,372
837
8,659
4,850
1,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
YesSirrr
Danzaburou
10
5 / 0 / 3
6,466
647
4,959
4,807
1,413
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
33
3
Kills
18
19
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BigDooly
Tsukuyomi
1
4
1
0.38
L
Guan Yu
ClementViet
Guan Yu
1
1
0
1
W
1
1
0
1
W
0
2
4
1
W
Sylvanus
GoomaSmurf
Sylvanus
0
1
7
3.5
L
Kumbhakarna
Grangrenita
Kumbhakarna
1
4
0
0.25
W
12
0
1
12.5
L
0
2
0
0
L
Olorun
Squapafap
Olorun
0
8
0
0
W
Danzaburou
YesSirrr
Danzaburou
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,882
Damage
19,313
32,889
Taken
20,763
11,249
Mitigated
8,253
9,345
Healing
8,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BigDooly
Tsukuyomi
2,413
558
0
2,410
7,209
2,115
0
1,792
5,417
0
23,726
L
Guan Yu
ClementViet
Guan Yu
1,899
217
0
2,177
5,200
2,722
521
1,775
3,425
0
25,216
W
1,530
284
0
1,244
2,537
613
464
0
2,537
16,941
0
W
1,524
280
0
0
4,043
1,525
216
96
3,947
22,114
0
W
Sylvanus
GoomaSmurf
Sylvanus
2,641
977
576
1,354
4,526
3,135
737
1,000
3,526
13,347
2,677
L
Kumbhakarna
Grangrenita
Kumbhakarna
1,884
147
0
1,502
6,516
2,816
0
398
6,118
15,749
0
W
8,659
5,717
0
3,021
4,850
1,567
812
1,189
3,661
0
47,301
L
1,543
1,287
0
2,948
7,369
1,710
0
1,735
5,634
0
33,999
L
Olorun
Squapafap
Olorun
1,143
826
0
308
6,595
1,886
1,617
229
6,366
19,912
0
W
Danzaburou
YesSirrr
Danzaburou
4,959
2,132
0
2,086
4,807
1,413
1,079
1,222
3,585
0
35,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,207
Gold Earned
30,790
243
Minions Killed
276
0
Camps Cleared
0
965,244
Distance Traveled
900,921
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,141
514
55
6
0
190,369
0
L
Guan Yu
5,873
587
63
6
0
204,966
1
W
Anubis
5,255
526
36
4
0
174,435
0
W
Ymir
5,340
534
47
5
0
149,548
0
W
Sylvanus
5,357
536
24
2
0
174,160
1
L
Kumbhakarna
5,179
518
23
2
0
215,867
4
W
Apollo
8,372
837
101
10
0
206,030
1
L
Apollo
5,196
520
77
8
0
188,097
1
L
Olorun
4,818
482
25
3
0
165,945
0
W
Danzaburou
6,466
647
68
7
0
196,748
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role