Player Matchup

Tiamat
Tiamat
MadamSweggy
Tiamat
Level 24
God Stats
2W - 0L
1,922 SR
Queue Stats
14W - 9L
1,604 Elo+
Party 2
Hercules
Hercules
MisterSweggy
Hercules
Level 23
God Stats
1W - 0L
1,241 SR
Queue Stats
14W - 10L
1,606 Elo+
Party 2
Neith
Neith
notjerrybtw
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,571 Elo+
Party 2
Team Averages
Level 20
1,554 SR
1,594 Elo+

VS

Team Averages
Level 62
1,616 SR
1,375 Elo+
Cthulhu
Cthulhu
ClickedTripod19
Cthulhu
Level 8
God Stats
3W - 6L
1,810 SR
Queue Stats
115W - 173L
1,218 Elo+
Party 1
Ra
Ra
Xaton500
Ra
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
crack532
Gilgamesh
Level 42
God Stats
13W - 15L
1,537 SR
Queue Stats
176W - 263L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
14
7 / 0 / 16
9,795
816
13,198
8,936
8,273
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
MisterSweggy
Hercules
13
9 / 0 / 12
10,431
869
9,616
11,468
8,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
8 / 1 / 13
10,105
842
15,368
8,725
3,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 0
6,752
563
4,313
19,137
11,720
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 9 / 0
6,786
566
4,589
10,526
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
crack532
Gilgamesh
10
1 / 7 / 0
7,685
640
6,823
15,441
6,374
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
1
24
Kills
1
1
Deaths
24
41
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
W
Tiamat
7
0
16
15
W
Hercules
MisterSweggy
Hercules
9
0
12
15
L
0
9
0
0
L
Gilgamesh
crack532
Gilgamesh
1
7
0
0.14
W
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,182
Damage
15,725
29,129
Taken
45,104
19,806
Mitigated
20,846
9,591
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,313
334
82
3,381
19,137
11,720
117
3,533
15,368
14,172
0
W
Tiamat
13,198
1,665
0
3,634
8,936
8,273
299
3,041
5,770
43,150
0
W
Hercules
MisterSweggy
Hercules
9,616
2,935
0
3,691
11,468
8,287
136
3,744
7,468
0
25,763
L
4,589
320
353
1,061
10,526
2,752
194
5,354
5,172
24,682
0
L
Gilgamesh
crack532
Gilgamesh
6,823
1,096
0
550
15,441
6,374
0
4,083
11,358
0
25,003
W
15,368
9,330
0
2,266
8,725
3,246
2,248
1,773
6,864
0
48,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
21,223
158
Minions Killed
115
0
Camps Cleared
0
644,042
Distance Traveled
595,040
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,752
563
27
2
0
181,926
0
W
Tiamat
9,795
816
60
5
0
214,816
2
W
Hercules
10,431
869
19
2
0
239,807
5
L
Ra
6,786
566
38
3
0
196,060
0
L
Gilgamesh
7,685
640
50
4
0
217,054
0
W
Neith
10,105
842
79
7
0
189,419
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role