Player Matchup

Tyr
Tyr
BL4ZINGAnGeLxX
Tyr
Level 147
God Stats
7W - 10L
1,543 SR
Queue Stats
447W - 383L
1,501 Elo+
Party 1
Nu Wa
Nu Wa
KrystalGiroux
Nu Wa
Level 109
God Stats
7W - 14L
1,496 SR
Queue Stats
267W - 258L
1,523 Elo+
Party 1
Athena
Athena
Rooster88percent
Athena
Level 21
God Stats
41W - 31L
1,621 SR
Queue Stats
114W - 98L
1,502 Elo+
Party 1
Bastet
Bastet
WhaleSalesman
Bastet
Level 122
God Stats
10W - 5L
1,724 SR
Queue Stats
317W - 282L
1,534 Elo+
Party 1
Neith
Neith
notafilthycasual
Neith
Level 68
God Stats
20W - 18L
1,343 SR
Queue Stats
170W - 150L
1,497 Elo+
Party 1
Team Averages
Level 93
1,545 SR
1,511 Elo+

VS

Team Averages
Level 57
1,492 SR
1,495 Elo+
Nox
Nox
AwesomeDK1
Nox
Level 67
God Stats
13W - 8L
1,538 SR
Queue Stats
224W - 190L
1,507 Elo+
Party 2
Thanatos
Thanatos
Axlebane
Thanatos
Level 25
God Stats
6W - 3L
1,497 SR
Queue Stats
200W - 143L
1,686 Elo+
Party 2
Olorun
Olorun
PAPeRUMPIRe
Olorun
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 114L
1,417 Elo+
Party 3
Tyr
Tyr
SilentSoul187
Tyr
Level 76
God Stats
2W - 1L
1,384 SR
Queue Stats
156W - 168L
1,414 Elo+
Party 3
Ullr
Ullr
aultindo
Ullr
Level 77
God Stats
3W - 6L
1,542 SR
Queue Stats
616W - 546L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 9 / 6
11,626
581
18,847
20,858
16,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
2 / 5 / 4
9,164
458
15,048
9,513
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 5 / 10
9,295
465
5,520
19,564
16,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
5 / 6 / 6
9,812
491
7,945
14,891
4,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
2 / 7 / 2
10,136
507
5,425
13,042
4,929
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 11
11,262
563
6,706
13,141
10,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Axlebane
Thanatos
19
13 / 5 / 8
12,210
611
22,158
20,232
8,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
16
1 / 6 / 11
9,875
494
8,241
18,191
5,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
7 / 2 / 5
12,171
609
11,406
14,220
11,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
17
7 / 2 / 4
10,801
540
12,041
11,771
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
71
18
Kills
32
32
Deaths
18
28
Assists
39
Player
Kills
Deaths
Assists
KDA
W
4
3
11
3.17
W
Thanatos
Axlebane
Thanatos
13
5
8
3.4
L
9
9
6
1.33
L
2
5
4
0.8
W
Olorun
1
6
11
1.08
L
0
5
10
1
W
7
2
5
4.75
L
5
6
6
1.33
W
Ullr
7
2
4
4.5
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,785
Damage
60,552
77,868
Taken
77,555
44,890
Mitigated
41,408
17,689
Healing
37,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,706
653
0
2,243
13,141
10,030
251
3,423
9,420
32,261
0
W
Thanatos
Axlebane
Thanatos
22,158
8,072
0
17,141
20,232
8,760
0
6,300
13,510
0
86,550
L
18,847
4,240
0
3,047
20,858
16,106
93
3,296
17,562
0
57,637
L
15,048
3,311
0
1,570
9,513
2,496
662
1,653
7,860
57,853
0
W
Olorun
8,241
2,756
387
8,826
18,191
5,988
1,495
4,441
13,416
59,678
0
L
5,520
1,546
0
4,901
19,564
16,479
82
6,556
13,008
28,541
0
W
11,406
1,967
0
5,845
14,220
11,768
3,038
2,458
11,548
0
69,592
L
7,945
2,932
0
4,588
14,891
4,880
107
2,129
12,762
0
57,257
W
Ullr
12,041
4,985
0
2,975
11,771
4,862
1,407
2,504
9,093
0
79,946
L
5,425
2,075
501
3,082
13,042
4,929
2,555
1,313
11,729
0
67,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,033
Gold Earned
56,319
461
Minions Killed
550
0
Camps Cleared
0
1,785,048
Distance Traveled
1,811,141
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,262
563
54
3
0
374,400
4
W
Thanatos
12,210
611
134
7
0
436,810
0
L
Tyr
11,626
581
96
5
0
352,405
1
L
Nu Wa
9,164
458
102
5
0
316,381
2
W
Olorun
9,875
494
107
5
0
273,751
4
L
Athena
9,295
465
46
2
0
406,511
2
W
Tyr
12,171
609
138
7
0
360,125
6
L
Bastet
9,812
491
90
5
0
412,063
6
W
Ullr
10,801
540
117
6
0
366,055
2
L
Neith
10,136
507
127
6
0
297,688
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role