Player Matchup

Nemesis
Nemesis
AzraelAbbaddon
Nemesis
Level 107
God Stats
8W - 1L
1,500 SR
Queue Stats
24W - 23L
1,282 Elo+
Party 1
Izanami
Izanami
BoxOfCheezits
Izanami
Level 54
God Stats
10W - 5L
1,280 SR
Queue Stats
47W - 36L
1,323 Elo+
Party 1
Ymir
Ymir
KaMaKaSiiii
Ymir
Level 113
God Stats
3W - 4L
1,683 SR
Queue Stats
16W - 21L
1,376 Elo+
Party 1
Anubis
Anubis
Showgun100
Anubis
Level 15
God Stats
2W - 1L
1,353 SR
Queue Stats
12W - 8L
1,318 Elo+
Party 1
Guan Yu
Guan Yu
uppertoe
Guan Yu
Level 81
God Stats
7W - 4L
1,651 SR
Queue Stats
86W - 83L
1,529 Elo+
Party 1
Team Averages
Level 74
1,493 SR
1,366 Elo+

VS

Team Averages
Level 61
1,521 SR
1,402 Elo+
Thor
Thor
Ailtonyesssir
Thor
Level 65
God Stats
2W - 2L
1,643 SR
Queue Stats
128W - 148L
1,384 Elo+
Party 3
Izanami
Izanami
Gauche24
Izanami
Level 110
God Stats
8W - 9L
1,018 SR
Queue Stats
154W - 159L
1,508 Elo+
Solo
Anhur
Anhur
SalvitaGod
Anhur
Level 18
God Stats
2W - 3L
1,683 SR
Queue Stats
195W - 219L
1,339 Elo+
Party 2
Yemoja
Yemoja
Zurdo08
Yemoja
Level 66
God Stats
61W - 77L
1,419 SR
Queue Stats
428W - 501L
1,370 Elo+
Party 2
Agni
Agni
adanMPLVT
Agni
Level 47
God Stats
4W - 1L
1,844 SR
Queue Stats
322W - 328L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 7
9,885
549
7,018
9,202
4,831
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
17
2 / 0 / 5
10,299
572
8,512
9,662
3,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 2 / 9
9,081
505
4,896
15,167
12,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Showgun100
Anubis
17
7 / 1 / 5
11,002
611
10,574
7,341
4,191
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
uppertoe
Guan Yu
17
2 / 4 / 3
10,247
569
9,713
14,413
15,790
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
8,266
459
4,783
13,486
4,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Gauche24
Izanami
16
4 / 2 / 1
10,277
571
11,213
13,804
4,008
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
13
0 / 3 / 0
7,663
426
3,428
10,777
3,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
Zurdo08
Yemoja
12
0 / 2 / 4
7,535
419
6,329
11,363
4,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
14
2 / 6 / 1
8,801
489
5,690
9,635
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
17
Kills
8
8
Deaths
17
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
4
1
7
7.5
W
Izanami
2
0
5
4.5
L
Izanami
Gauche24
Izanami
4
2
1
2.25
W
2
2
9
3.25
L
Anhur
0
3
0
0
W
Anubis
Showgun100
Anubis
7
1
5
9.5
L
Yemoja
Zurdo08
Yemoja
0
2
4
1
L
Agni
2
6
1
0.42
W
Guan Yu
uppertoe
Guan Yu
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,713
Damage
31,443
55,785
Taken
59,065
41,133
Mitigated
18,096
24,873
Healing
17,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,783
1,135
0
3,935
13,486
4,223
62
3,185
10,301
99
49,044
W
7,018
2,176
0
3,699
9,202
4,831
332
2,737
6,465
0
56,601
W
Izanami
8,512
5,892
0
5,579
9,662
3,490
4,988
1,848
7,814
0
97,817
L
Izanami
Gauche24
Izanami
11,213
7,400
0
6,555
13,804
4,008
167
1,836
11,968
0
78,598
W
4,896
738
1,131
2,853
15,167
12,831
389
4,946
10,221
20,452
0
L
Anhur
3,428
1,433
0
2,283
10,777
3,093
0
1,789
8,988
0
48,009
W
Anubis
Showgun100
Anubis
10,574
647
0
4,354
7,341
4,191
881
1,679
5,662
67,801
0
L
Yemoja
Zurdo08
Yemoja
6,329
973
1,424
3,160
11,363
4,546
32
3,379
7,984
31,061
0
L
Agni
5,690
642
0
496
9,635
2,226
0
5,281
4,354
56,482
0
W
Guan Yu
uppertoe
Guan Yu
9,713
912
1,544
5,713
14,413
15,790
0
908
13,505
0
65,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,514
Gold Earned
42,542
612
Minions Killed
528
0
Camps Cleared
0
1,750,912
Distance Traveled
1,612,370
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,266
459
101
6
0
362,419
4
W
Nemesis
9,885
549
103
6
0
413,459
4
W
Izanami
10,299
572
189
11
0
307,539
10
L
Izanami
10,277
571
169
9
0
308,407
5
W
Ymir
9,081
505
33
2
0
319,190
2
L
Anhur
7,663
426
97
5
0
296,509
4
W
Anubis
11,002
611
144
8
0
326,856
4
L
Yemoja
7,535
419
35
2
0
325,335
4
L
Agni
8,801
489
126
7
0
319,700
4
W
Guan Yu
10,247
569
143
8
0
383,868
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role