Player Matchup

Izanami
Izanami
FlyGuy_WN
Izanami
Level 27
God Stats
12W - 12L
1,401 SR
Queue Stats
30W - 25L
1,333 Elo+
Solo
Neith
Neith
KLOWN187
Neith
Level 14
God Stats
93W - 117L
1,373 SR
Queue Stats
202W - 239L
1,315 Elo+
Solo
Nemesis
Nemesis
King-Tu-U9
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
LjlPxxny
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ra
Ra
chased2134
Ra
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,261 Elo+
Solo
Team Averages
Level 12
1,455 SR
1,382 Elo+

VS

Team Averages
Level 17
1,348 SR
1,238 Elo+
Scylla
Scylla
CantGuardIchi
Scylla
Level 17
God Stats
11W - 13L
1,237 SR
Queue Stats
78W - 80L
1,259 Elo+
Party 1
Medusa
Medusa
CombedHurdle
Medusa
Level 12
God Stats
1W - 1L
1,339 SR
Queue Stats
3W - 3L
1,170 Elo+
Solo
Chaac
Chaac
Ruchis17
Chaac
Level 4
God Stats
1W - 1L
1,209 SR
Queue Stats
7W - 6L
1,027 Elo+
Party 1
Hades
Hades
agape-passage8
Hades
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 35L
1,385 Elo+
Solo
Ares
Ares
noobmastef69
Ares
Level 38
God Stats
43W - 45L
1,456 SR
Queue Stats
240W - 244L
1,350 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FlyGuy_WN
Izanami
17
7 / 10 / 1
11,305
595
19,680
17,285
6,969
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
KLOWN187
Neith
16
3 / 10 / 2
9,363
493
7,829
15,506
3,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
King-Tu-U9
Nemesis
10
1 / 18 / 2
7,278
383
4,061
15,802
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
LjlPxxny
Gilgamesh
15
3 / 9 / 1
9,162
482
5,649
17,047
10,838
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 5 / 1
6,557
345
3,202
6,654
2,395
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 4 / 3
11,050
582
11,776
12,660
4,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
16
10 / 6 / 2
11,532
607
9,040
14,937
6,660
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
Ruchis17
Chaac
3
0 / 0 / 0
6,416
338
0
0
0
18
19 / 4 / 8
12,548
660
20,786
20,099
11,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

17
6 / 1 / 13
12,187
641
8,071
14,124
14,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
15
Kills
46
52
Deaths
15
7
Assists
26
Player
Kills
Deaths
Assists
KDA
W
11
4
3
3.13
W
Medusa
10
6
2
1.83
L
Izanami
FlyGuy_WN
Izanami
7
10
1
0.75
L
Neith
KLOWN187
Neith
3
10
2
0.4
L
Nemesis
King-Tu-U9
Nemesis
1
18
2
0.11
L
Gilgamesh
LjlPxxny
Gilgamesh
3
9
1
0.39
W
Chaac
Ruchis17
Chaac
0
0
0
0
W
19
4
8
5.75
L
1
5
1
0.3
W
6
1
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,421
Damage
49,673
72,294
Taken
61,820
28,953
Mitigated
36,400
8,865
Healing
24,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,776
1,384
0
3,821
12,660
4,152
2,474
0
12,660
50,480
0
W
Medusa
9,040
5,650
0
5,197
14,937
6,660
9,082
0
14,937
0
56,841
L
Izanami
FlyGuy_WN
Izanami
19,680
15,450
0
2,493
17,285
6,969
1,106
11,827
5,458
0
72,487
L
Neith
KLOWN187
Neith
7,829
3,431
0
1,588
15,506
3,980
930
10,779
4,727
0
49,421
L
Nemesis
King-Tu-U9
Nemesis
4,061
2,307
0
307
15,802
4,771
56
6,702
9,100
0
9,305
L
Gilgamesh
LjlPxxny
Gilgamesh
5,649
1,912
0
1,758
17,047
10,838
0
6,305
10,742
0
59,451
W
Chaac
Ruchis17
Chaac
0
0
0
0
0
0
0
0
0
0
0
W
20,786
3,349
779
11,628
20,099
11,127
4,623
1,683
18,416
68,939
0
L
3,202
1,120
378
2,341
6,654
2,395
39
5,020
1,634
16,200
0
W
8,071
689
0
3,245
14,124
14,461
1,340
1,519
12,605
36,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,665
Gold Earned
53,733
339
Minions Killed
357
0
Camps Cleared
0
1,287,118
Distance Traveled
1,165,210
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,050
582
82
4
0
272,959
0
W
Medusa
11,532
607
122
6
0
224,734
0
L
Izanami
11,305
595
123
6
0
274,868
0
L
Neith
9,363
493
84
4
0
246,634
0
L
Nemesis
7,278
383
9
0
0
319,524
4
L
Gilgamesh
9,162
482
97
5
0
303,332
5
W
Chaac
6,416
338
0
0
0
4,680
0
W
Hades
12,548
660
110
6
0
314,947
0
L
Ra
6,557
345
26
1
0
142,760
1
W
Ares
12,187
641
43
2
0
347,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role