Player Matchup

Ymir
Ymir
BotSurrender
Ymir
Level 4
God Stats
1W - 1L
1,712 SR
Queue Stats
2W - 3L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
CBarrutia
Cthulhu
Level 7
God Stats
1W - 1L
1,712 SR
Queue Stats
1W - 3L
1,350 Elo+
Party 2
Susano
Susano
JackuIan
Susano
Level 14
God Stats
6W - 7L
1,516 SR
Queue Stats
9W - 10L
1,493 Elo+
Party 2
Baron Samedi
Baron Samedi
leovega7
Baron Samedi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,358 Elo+
Party 2
Da Ji
Da Ji
nuutritio
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,343 Elo+
Solo
Team Averages
Level 20
1,588 SR
1,395 Elo+

VS

Team Averages
Level 56
1,440 SR
1,409 Elo+
Ares
Ares
Clynger
Ares
Level 2
God Stats
7W - 8L
1,500 SR
Queue Stats
10W - 8L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
JuniorThe
Kukulkan
Level 29
God Stats
22W - 10L
1,445 SR
Queue Stats
278W - 325L
1,408 Elo+
Solo
Rama
Rama
MAGNUS2100
Rama
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 12L
1,248 Elo+
Party 1
Ymir
Ymir
Monkie7193
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 22L
1,417 Elo+
Party 1
Hun Batz
Hun Batz
MurderingShot
Hun Batz
Level 138
God Stats
1W - 1L
1,257 SR
Queue Stats
6W - 9L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 8 / 21
13,661
976
12,071
26,611
28,781
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
CBarrutia
Cthulhu
20
3 / 8 / 24
14,229
1,016
20,506
31,551
38,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
JackuIan
Susano
20
6 / 13 / 17
13,779
984
19,497
27,883
11,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
leovega7
Baron Samedi
20
10 / 2 / 18
14,894
1,064
34,996
15,852
7,260
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Da Ji
nuutritio
Da Ji
20
13 / 10 / 16
16,039
1,146
25,655
23,465
11,144
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

52

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Clynger
Ares
20
1 / 12 / 26
15,014
1,072
12,910
30,845
38,227
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
JuniorThe
Kukulkan
20
9 / 7 / 15
14,691
1,049
27,486
16,872
7,966
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
15 / 4 / 13
16,274
1,162
32,459
21,910
9,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 9 / 18
13,362
954
10,268
26,135
27,003
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hun Batz
MurderingShot
Hun Batz
20
13 / 3 / 20
16,692
1,192
34,315
25,211
21,490
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
133
35
Kills
41
41
Deaths
35
96
Assists
92
Player
Kills
Deaths
Assists
KDA
L
3
8
21
1.69
L
Cthulhu
CBarrutia
Cthulhu
3
8
24
1.88
W
Ares
Clynger
Ares
1
12
26
1.17
L
Susano
JackuIan
Susano
6
13
17
1.12
W
Kukulkan
JuniorThe
Kukulkan
9
7
15
2.36
W
15
4
13
5.38
W
3
9
18
1.33
W
Hun Batz
MurderingShot
Hun Batz
13
3
20
7.67
L
Baron Samedi
leovega7
Baron Samedi
10
2
18
9.5
L
Da Ji
nuutritio
Da Ji
13
10
16
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,725
Damage
117,438
125,362
Taken
120,973
97,082
Mitigated
104,560
19,424
Healing
10,387
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,071
2,024
0
1,260
26,611
28,781
0
12,700
13,911
34,013
0
L
Cthulhu
CBarrutia
Cthulhu
20,506
1,406
2,521
2,502
31,551
38,011
0
15,217
16,208
41,388
0
W
Ares
Clynger
Ares
12,910
1,336
0
1,374
30,845
38,227
0
21,199
9,646
26,759
0
L
Susano
JackuIan
Susano
19,497
4,959
0
33
27,883
11,886
0
9,233
18,570
0
50,375
W
Kukulkan
JuniorThe
Kukulkan
27,486
2,206
0
0
16,872
7,966
0
6,145
10,727
54,745
0
W
32,459
28,993
0
7,228
21,910
9,874
0
8,370
13,540
0
64,010
W
10,268
2,195
0
594
26,135
27,003
0
16,317
9,818
30,616
815
W
Hun Batz
MurderingShot
Hun Batz
34,315
9,842
0
1,191
25,211
21,490
0
15,542
9,669
0
50,011
L
Baron Samedi
leovega7
Baron Samedi
34,996
4,901
7,408
4,905
15,852
7,260
0
6,150
9,566
69,281
0
L
Da Ji
nuutritio
Da Ji
25,655
6,568
0
795
23,465
11,144
0
7,110
15,955
0
36,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,602
Gold Earned
76,033
243
Minions Killed
225
8
Camps Cleared
5
1,234,265
Distance Traveled
1,163,516
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,661
976
47
3
1
213,485
0
L
Cthulhu
14,229
1,016
52
4
0
258,920
2
W
Ares
15,014
1,072
21
2
1
209,931
0
L
Susano
13,779
984
49
4
2
267,308
1
W
Kukulkan
14,691
1,049
60
4
2
221,294
0
W
Rama
16,274
1,162
79
6
0
227,421
0
W
Ymir
13,362
954
31
2
0
222,301
0
W
Hun Batz
16,692
1,192
34
2
2
282,569
0
L
Baron Samedi
14,894
1,064
66
5
0
237,268
0
L
Da Ji
16,039
1,146
29
2
5
257,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role