Player Matchup

Medusa
Medusa
 
Medusa
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
CubicFTW72
Hades
Level 145
God Stats
0W - 1L
1,593 SR
Queue Stats
25W - 24L
1,612 Elo+
Party 1
Hercules
Hercules
PoggerGANG1
Hercules
Level 97
God Stats
2W - 5L
1,555 SR
Queue Stats
117W - 77L
1,568 Elo+
Party 1
Team Averages
Level 96
1,550 SR
1,560 Elo+

VS

Team Averages
Level 39
1,761 SR
2,055 Elo+
Nemesis
Nemesis
CreamyCowCussy
Nemesis
Level 18
God Stats
2W - 1L
1,772 SR
Queue Stats
62W - 10L
2,097 Elo+
Party 2
Geb
Geb
Tyrnip3
Geb
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 2L
2,009 Elo+
Party 2
Cupid
Cupid
kojuh
Cupid
Level 87
God Stats
18W - 0L
2,012 SR
Queue Stats
69W - 7L
2,057 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
1 / 5 / 2
6,893
627
2,122
7,507
2,397
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hades
10
2 / 6 / 2
7,242
658
6,394
10,465
3,394
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hercules
PoggerGANG1
Hercules
10
1 / 4 / 3
7,540
685
6,412
10,067
5,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 5
9,468
861
9,462
7,704
3,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Geb
12
4 / 1 / 9
8,946
813
8,425
8,781
5,988
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cupid
kojuh
Cupid
11
3 / 2 / 7
7,866
715
5,416
7,335
2,923
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
4
Kills
15
15
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
5
2
0.4
W
8
1
5
10.5
L
Hades
2
6
2
0.5
L
Hercules
PoggerGANG1
Hercules
1
4
3
0.63
W
Geb
4
1
9
8.5
W
Cupid
kojuh
Cupid
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,928
Damage
23,303
28,039
Taken
23,820
11,228
Mitigated
12,542
5,576
Healing
4,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,122
896
0
628
7,507
2,397
0
2,737
4,770
0
11,479
W
9,462
3,739
0
1,768
7,704
3,631
0
1,221
6,483
0
45,728
L
Hades
6,394
1,103
261
1,423
10,465
3,394
0
3,430
7,035
23,419
0
L
Hercules
PoggerGANG1
Hercules
6,412
1,470
0
3,264
10,067
5,437
0
2,314
7,753
0
20,833
W
Geb
8,425
2,228
0
974
8,781
5,988
0
2,697
6,084
22,695
0
W
Cupid
kojuh
Cupid
5,416
3,128
346
1,286
7,335
2,923
800
2,558
4,777
0
20,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,675
Gold Earned
26,280
83
Minions Killed
129
0
Camps Cleared
0
563,545
Distance Traveled
652,416
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,893
627
23
2
0
178,850
2
W
Nemesis
9,468
861
70
6
0
232,956
2
L
Hades
7,242
658
35
3
0
175,738
2
L
Hercules
7,540
685
25
2
0
208,957
0
W
Geb
8,946
813
22
2
0
231,388
3
W
Cupid
7,866
715
37
3
0
188,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role