Player Matchup

Tiamat
Tiamat
PhrogiePal
Tiamat
Level 46
God Stats
6W - 11L
1,477 SR
Queue Stats
7W - 19L
1,213 Elo+
Party 2
Danzaburou
Danzaburou
SkinnyJasper
Danzaburou
Level 34
God Stats
4W - 4L
1,399 SR
Queue Stats
8W - 9L
1,286 Elo+
Party 1
Bakasura
Bakasura
Wagener
Bakasura
Level 43
God Stats
1W - 1L
1,246 SR
Queue Stats
3W - 16L
1,047 Elo+
Party 2
Ymir
Ymir
corkan53
Ymir
Level 124
God Stats
11W - 12L
1,481 SR
Queue Stats
187W - 219L
1,385 Elo+
Party 1
Hades
Hades
xxNEK0-NExx
Hades
Level 116
God Stats
6W - 6L
1,829 SR
Queue Stats
187W - 203L
1,382 Elo+
Party 1
Team Averages
Level 73
1,486 SR
1,263 Elo+

VS

Team Averages
Level 34
1,507 SR
1,329 Elo+
Zeus
Zeus
DeathRock8907
Zeus
Level 25
God Stats
2W - 4L
1,302 SR
Queue Stats
83W - 142L
1,254 Elo+
Party 3
Apollo
Apollo
ISoloLeveling_
Apollo
Level 34
God Stats
4W - 5L
1,653 SR
Queue Stats
171W - 187L
1,557 Elo+
Solo
Pele
Pele
IcyFalcon
Pele
Level 46
God Stats
11W - 15L
1,376 SR
Queue Stats
133W - 154L
1,275 Elo+
Party 3
Yemoja
Yemoja
ImRANGEROwO
Yemoja
Level 33
God Stats
1W - 1L
1,724 SR
Queue Stats
6W - 9L
1,305 Elo+
Solo
Cu Chulainn
Cu Chulainn
SonOfBoi
Cu Chulainn
Level 30
God Stats
22W - 18L
1,483 SR
Queue Stats
146W - 208L
1,253 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
PhrogiePal
Tiamat
15
1 / 1 / 5
8,976
499
6,840
6,519
4,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
SkinnyJasper
Danzaburou
16
7 / 1 / 1
10,085
560
8,644
7,960
3,111
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
Wagener
Bakasura
15
6 / 4 / 5
9,379
521
7,129
11,778
4,875
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
2 / 1 / 7
9,841
547
8,183
13,488
10,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
8 / 4 / 4
9,862
548
13,999
12,956
11,714
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
5,922
329
2,010
4,725
1,263
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

13
0 / 5 / 2
7,890
438
5,920
15,047
3,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Pele
14
5 / 6 / 2
8,969
498
8,615
13,970
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
13
2 / 4 / 0
7,599
422
8,620
8,785
2,996
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
SonOfBoi
Cu Chulainn
13
3 / 6 / 5
8,647
480
10,277
17,214
10,167
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
24
Kills
11
11
Deaths
25
22
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
5
2
0.2
L
Pele
5
6
2
1
L
Yemoja
2
4
0
0.5
W
Tiamat
PhrogiePal
Tiamat
1
1
5
3.5
W
Danzaburou
SkinnyJasper
Danzaburou
7
1
1
7.5
L
Cu Chulainn
SonOfBoi
Cu Chulainn
3
6
5
0.92
W
Bakasura
Wagener
Bakasura
6
4
5
2.13
W
Ymir
2
1
7
5.5
W
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,795
Damage
35,442
52,701
Taken
59,741
34,745
Mitigated
22,643
19,311
Healing
12,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,010
355
0
492
4,725
1,263
64
2,713
1,708
10,201
0
L
5,920
4,072
0
3,619
15,047
3,832
469
5,950
9,097
0
48,590
L
Pele
8,615
2,827
165
3,173
13,970
4,385
1,011
6,759
6,202
0
50,178
L
Yemoja
8,620
1,572
808
870
8,785
2,996
532
3,352
5,433
36,855
0
W
Tiamat
PhrogiePal
Tiamat
6,840
475
300
2,014
6,519
4,510
1,785
1,549
4,970
47,966
0
W
Danzaburou
SkinnyJasper
Danzaburou
8,644
3,383
0
4,884
7,960
3,111
2,112
3,690
4,270
0
64,496
L
Cu Chulainn
SonOfBoi
Cu Chulainn
10,277
2,485
219
3,320
17,214
10,167
193
9,632
6,659
0
38,273
W
Bakasura
Wagener
Bakasura
7,129
5,364
444
3,033
11,778
4,875
1,198
461
11,317
0
28,723
W
Ymir
8,183
1,180
0
3,282
13,488
10,535
0
4,930
8,558
38,961
0
W
13,999
1,041
937
4,417
12,956
11,714
312
0
12,956
50,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,143
Gold Earned
39,027
476
Minions Killed
336
0
Camps Cleared
0
1,586,051
Distance Traveled
1,395,372
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,922
329
23
1
0
145,810
0
L
Apollo
7,890
438
96
5
0
282,141
7
L
Pele
8,969
498
98
5
0
330,655
1
L
Yemoja
7,599
422
64
4
0
298,886
0
W
Tiamat
8,976
499
107
6
0
325,723
0
W
Danzaburou
10,085
560
140
8
0
285,108
0
L
Cu Chulainn
8,647
480
55
3
0
337,880
2
W
Bakasura
9,379
521
83
5
0
333,736
0
W
Ymir
9,841
547
47
3
0
344,059
0
W
Hades
9,862
548
99
6
0
297,425
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role