Player Matchup

Cernunnos
Cernunnos
FrostyyB
Cernunnos
Level 128
God Stats
2W - 2L
1,612 SR
Queue Stats
169W - 142L
1,565 Elo+
Party 1
Osiris
Osiris
RobotSharkboi
Osiris
Level 49
God Stats
4W - 8L
1,599 SR
Queue Stats
385W - 358L
1,548 Elo+
Party 1
Ratatoskr
Ratatoskr
bigbarnes23
Ratatoskr
Level 119
God Stats
18W - 14L
1,712 SR
Queue Stats
481W - 416L
1,598 Elo+
Party 1
Kuzenbo
Kuzenbo
rafiki_au
Kuzenbo
Level 124
God Stats
57W - 67L
1,442 SR
Queue Stats
1,037W - 1,119L
1,502 Elo+
Party 3
Merlin
Merlin
xeroAU
Merlin
Level 109
God Stats
208W - 200L
1,559 SR
Queue Stats
651W - 715L
1,507 Elo+
Party 3
Team Averages
Level 106
1,585 SR
1,544 Elo+

VS

Team Averages
Level 56
1,578 SR
1,473 Elo+
Cerberus
Cerberus
DarkSpartanX15
Cerberus
Level 63
God Stats
26W - 18L
1,614 SR
Queue Stats
192W - 184L
1,539 Elo+
Party 2
Fenrir
Fenrir
ShodSpore379811
Fenrir
Level 25
God Stats
4W - 4L
1,425 SR
Queue Stats
74W - 61L
1,442 Elo+
Party 4
Nu Wa
Nu Wa
bndavidsen
Nu Wa
Level 42
God Stats
23W - 19L
1,583 SR
Queue Stats
193W - 214L
1,382 Elo+
Party 4
Hachiman
Hachiman
fizzey11
Hachiman
Level 124
God Stats
11W - 9L
1,664 SR
Queue Stats
142W - 102L
1,596 Elo+
Party 2
Sun Wukong
Sun Wukong
slayer_of_puss44
Sun Wukong
Level 28
God Stats
11W - 11L
1,603 SR
Queue Stats
174W - 204L
1,405 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FrostyyB
Cernunnos
10
2 / 0 / 4
5,728
573
6,551
5,371
1,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 1 / 0
5,848
585
3,064
5,469
3,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
bigbarnes23
Ratatoskr
10
3 / 1 / 3
5,876
588
4,811
6,573
1,847
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
rafiki_au
Kuzenbo
9
3 / 0 / 7
6,076
608
3,067
3,987
2,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Merlin
xeroAU
Merlin
12
7 / 0 / 2
7,009
701
5,619
2,001
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
7
0 / 4 / 0
4,367
437
1,243
8,643
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,871
487
623
6,930
1,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
8
0 / 5 / 1
4,781
478
1,298
4,662
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
fizzey11
Hachiman
7
0 / 2 / 0
4,425
443
3,400
5,349
936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
slayer_of_puss44
Sun Wukong
10
2 / 1 / 0
5,627
563
4,074
6,760
2,768
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
16
Kills
2
2
Deaths
16
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
0
4
0
0
W
Cernunnos
FrostyyB
Cernunnos
2
0
4
4
W
1
1
0
1
L
0
4
0
0
W
Ratatoskr
bigbarnes23
Ratatoskr
3
1
3
4.5
L
Nu Wa
0
5
1
0.1
L
Hachiman
fizzey11
Hachiman
0
2
0
0
W
Kuzenbo
rafiki_au
Kuzenbo
3
0
7
6.5
L
Sun Wukong
slayer_of_puss44
Sun Wukong
2
1
0
2
W
Merlin
xeroAU
Merlin
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,112
Damage
10,638
23,401
Taken
32,344
9,628
Mitigated
9,775
9,069
Healing
8,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
1,243
67
0
1,938
8,643
2,939
0
1,730
6,913
8,747
0
W
Cernunnos
FrostyyB
Cernunnos
6,551
3,541
0
3,870
5,371
1,330
204
665
4,706
0
34,373
W
3,064
1,066
0
1,590
5,469
3,442
838
198
5,271
0
27,094
L
623
315
0
1,435
6,930
1,834
0
2,176
4,754
0
23,534
W
Ratatoskr
bigbarnes23
Ratatoskr
4,811
1,603
0
1,311
6,573
1,847
0
566
6,007
0
36,466
L
Nu Wa
1,298
118
0
0
4,662
1,298
0
3,539
1,123
22,612
0
L
Hachiman
fizzey11
Hachiman
3,400
1,767
0
2,269
5,349
936
0
1,241
4,108
0
23,785
W
Kuzenbo
rafiki_au
Kuzenbo
3,067
1,189
167
1,331
3,987
2,359
203
879
3,108
14,662
0
L
Sun Wukong
slayer_of_puss44
Sun Wukong
4,074
659
0
2,702
6,760
2,768
0
0
6,760
0
26,689
W
Merlin
xeroAU
Merlin
5,619
359
0
800
2,001
650
88
233
1,768
41,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,537
Gold Earned
24,071
319
Minions Killed
205
0
Camps Cleared
0
951,842
Distance Traveled
874,391
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,367
437
31
3
0
186,793
2
W
Cernunnos
5,728
573
66
7
0
165,060
6
W
Osiris
5,848
585
68
7
0
172,745
0
L
Fenrir
4,871
487
53
5
0
178,942
0
W
Ratatoskr
5,876
588
68
7
0
208,298
2
L
Nu Wa
4,781
478
34
3
0
157,261
0
L
Hachiman
4,425
443
43
4
0
150,760
2
W
Kuzenbo
6,076
608
25
3
0
212,383
0
L
Sun Wukong
5,627
563
44
4
0
200,635
1
W
Merlin
7,009
701
92
9
0
193,356
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role