Player Matchup

Tyr
Tyr
Banditbeast4919
Tyr
Level 27
God Stats
14W - 16L
1,504 SR
Queue Stats
181W - 171L
1,522 Elo+
Solo
Khepri
Khepri
DK90406
Khepri
Level 15
God Stats
2W - 2L
1,742 SR
Queue Stats
6W - 3L
1,700 Elo+
Solo
Bakasura
Bakasura
Master Nels 117
Bakasura
Level 26
God Stats
7W - 4L
1,848 SR
Queue Stats
102W - 129L
1,442 Elo+
Solo
Vulcan
Vulcan
WinterWolf808
Vulcan
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,534 Elo+
Solo
Danzaburou
Danzaburou
whothat927
Danzaburou
Level 28
God Stats
14W - 22L
1,366 SR
Queue Stats
135W - 138L
1,542 Elo+
Solo
Team Averages
Level 21
1,592 SR
1,548 Elo+

VS

Team Averages
Level 11
1,478 SR
1,427 Elo+
Hades
Hades
BlaminSalmon
Hades
Level 4
God Stats
6W - 5L
1,592 SR
Queue Stats
6W - 5L
1,589 Elo+
Solo
Heimdallr
Heimdallr
CallMe_Kage
Heimdallr
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 84L
1,558 Elo+
Solo
Fenrir
Fenrir
NotKarterr
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 1
Raijin
Raijin
SPLiPHEE
Raijin
Level 18
God Stats
9W - 17L
1,480 SR
Queue Stats
73W - 69L
1,537 Elo+
Solo
Cthulhu
Cthulhu
TTV Skarzz
Cthulhu
Level 4
God Stats
0W - 2L
1,316 SR
Queue Stats
0W - 2L
1,229 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
5,824
647
1,808
3,841
1,436
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Khepri
DK90406
Khepri
8
1 / 0 / 0
4,530
503
679
1,362
995
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
9
8 / 0 / 1
6,022
669
5,204
3,840
1,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
5 / 0 / 3
6,159
684
3,663
3,409
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Danzaburou
whothat927
Danzaburou
8
2 / 1 / 3
5,144
572
3,293
4,512
1,317
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
3,618
402
575
3,164
805
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
CallMe_Kage
Heimdallr
7
0 / 3 / 0
4,423
491
2,422
6,113
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
NotKarterr
Fenrir
2
0 / 3 / 0
3,285
365
734
2,400
457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Raijin
SPLiPHEE
Raijin
8
1 / 2 / 0
4,663
518
2,463
3,914
1,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
TTV Skarzz
Cthulhu
4
0 / 6 / 0
3,411
379
957
4,989
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
1
17
Kills
1
1
Deaths
17
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
0
3
0
0
L
Heimdallr
CallMe_Kage
Heimdallr
0
3
0
0
W
Khepri
DK90406
Khepri
1
0
0
1
W
Bakasura
8
0
1
8.5
L
Fenrir
NotKarterr
Fenrir
0
3
0
0
L
Raijin
SPLiPHEE
Raijin
1
2
0
0.5
L
Cthulhu
TTV Skarzz
Cthulhu
0
6
0
0
W
5
0
3
6.5
W
Danzaburou
whothat927
Danzaburou
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,647
Damage
7,151
16,964
Taken
20,580
6,377
Mitigated
5,424
6,925
Healing
3,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,808
527
0
2,176
3,841
1,436
1,700
512
3,329
0
28,407
L
575
0
0
150
3,164
805
0
163
3,001
4,667
0
L
Heimdallr
CallMe_Kage
Heimdallr
2,422
795
0
1,966
6,113
1,738
0
1,523
4,420
0
24,083
W
Khepri
DK90406
Khepri
679
280
0
0
1,362
995
0
0
1,362
8,097
0
W
Bakasura
5,204
3,871
0
1,110
3,840
1,495
0
1,031
2,809
0
17,812
L
Fenrir
NotKarterr
Fenrir
734
162
0
154
2,400
457
0
96
2,220
0
3,065
L
Raijin
SPLiPHEE
Raijin
2,463
220
0
849
3,914
1,051
0
736
3,084
27,255
0
L
Cthulhu
TTV Skarzz
Cthulhu
957
212
0
72
4,989
1,373
0
1,558
3,076
2,704
0
W
3,663
1,367
0
1,674
3,409
1,134
129
2,007
1,402
30,199
0
W
Danzaburou
whothat927
Danzaburou
3,293
1,136
0
1,965
4,512
1,317
0
445
4,067
0
20,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,679
Gold Earned
19,400
221
Minions Killed
122
0
Camps Cleared
0
858,485
Distance Traveled
607,630
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,824
647
71
8
0
151,056
0
L
Hades
3,618
402
6
1
0
146,665
1
L
Heimdallr
4,423
491
44
5
0
126,201
1
W
Khepri
4,530
503
12
1
0
162,027
0
W
Bakasura
6,022
669
41
5
0
206,663
0
L
Fenrir
3,285
365
12
1
0
92,828
1
L
Raijin
4,663
518
55
6
0
129,411
1
L
Cthulhu
3,411
379
5
1
0
112,525
0
W
Vulcan
6,159
684
62
7
0
171,285
3
W
Danzaburou
5,144
572
35
4
0
167,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role