Player Matchup

Ullr
Ullr
AFC_BigMacN
Ullr
Level 23
God Stats
4W - 2L
1,499 SR
Queue Stats
11W - 12L
1,636 Elo+
Solo
Fenrir
Fenrir
Danvszombies
Fenrir
Level 23
God Stats
7W - 5L
1,591 SR
Queue Stats
93W - 80L
1,545 Elo+
Solo
Sun Wukong
Sun Wukong
YoTruk
Sun Wukong
Level 23
God Stats
60W - 37L
1,590 SR
Queue Stats
838W - 738L
1,591 Elo+
Solo
Khepri
Khepri
lFaraonLoveShady
Khepri
Level 27
God Stats
25W - 10L
1,730 SR
Queue Stats
48W - 45L
1,593 Elo+
Solo
Merlin
Merlin
pineconeman3142
Merlin
Level 26
God Stats
21W - 6L
1,747 SR
Queue Stats
44W - 24L
1,626 Elo+
Solo
Team Averages
Level 24
1,631 SR
1,598 Elo+

VS

Team Averages
Level 22
1,390 SR
1,650 Elo+
Jing Wei
Jing Wei
Afronippels
Jing Wei
Level 26
God Stats
0W - 3L
1,203 SR
Queue Stats
79W - 70L
1,594 Elo+
Solo
Loki
Loki
Orcajesus
Loki
Level 46
God Stats
0W - 3L
1,172 SR
Queue Stats
48W - 42L
1,628 Elo+
Party 1
Baron Samedi
Baron Samedi
SDfarva
Baron Samedi
Level 17
God Stats
34W - 25L
1,576 SR
Queue Stats
202W - 176L
1,641 Elo+
Solo
Cerberus
Cerberus
Smitegod777
Cerberus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,694 Elo+
Party 1
King Arthur
King Arthur
UdyrMainPogChamp
King Arthur
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,694 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 2
6,725
673
4,300
5,607
1,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
8
4 / 1 / 6
5,880
588
5,977
5,961
1,667
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
YoTruk
Sun Wukong
11
3 / 0 / 1
6,563
656
3,976
4,953
2,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 0 / 7
5,561
556
2,987
5,039
3,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 1 / 5
6,041
604
3,134
4,236
1,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Afronippels
Jing Wei
7
0 / 2 / 0
4,791
479
2,157
6,262
1,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
8
0 / 3 / 2
4,995
500
2,976
6,281
1,590
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
SDfarva
Baron Samedi
10
2 / 2 / 0
5,583
558
4,847
7,128
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
Smitegod777
Cerberus
7
0 / 3 / 0
4,374
437
1,526
5,333
2,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
UdyrMainPogChamp
King Arthur
7
0 / 4 / 0
4,451
445
1,396
5,606
2,334
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
4
14
Kills
2
3
Deaths
14
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
2
6
L
Jing Wei
Afronippels
Jing Wei
0
2
0
0
W
Fenrir
4
1
6
7
L
Loki
0
3
2
0.33
L
Baron Samedi
SDfarva
Baron Samedi
2
2
0
1
L
Cerberus
Smitegod777
Cerberus
0
3
0
0
L
King Arthur
UdyrMainPogChamp
King Arthur
0
4
0
0
W
Sun Wukong
YoTruk
Sun Wukong
3
0
1
3.5
W
1
0
7
4.5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,374
Damage
12,902
25,796
Taken
30,610
10,396
Mitigated
10,276
6,497
Healing
8,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,300
1,563
0
1,135
5,607
1,814
0
734
4,840
0
37,517
L
Jing Wei
Afronippels
Jing Wei
2,157
1,464
0
2,050
6,262
1,398
0
758
5,504
0
23,581
W
Fenrir
5,977
1,502
0
1,373
5,961
1,667
0
1,197
4,720
0
22,600
L
Loki
2,976
794
0
2,193
6,281
1,590
0
792
5,489
0
23,577
L
Baron Samedi
SDfarva
Baron Samedi
4,847
441
365
2,906
7,128
2,717
0
2,492
4,636
31,357
0
L
Cerberus
Smitegod777
Cerberus
1,526
169
0
716
5,333
2,237
0
1,329
4,004
8,315
0
L
King Arthur
UdyrMainPogChamp
King Arthur
1,396
422
0
470
5,606
2,334
5
750
4,856
0
14,540
W
Sun Wukong
YoTruk
Sun Wukong
3,976
760
0
1,543
4,953
2,305
248
881
3,996
0
36,141
W
2,987
139
0
1,311
5,039
3,283
126
1,974
3,020
10,213
0
W
3,134
109
0
1,135
4,236
1,327
298
1,216
2,847
34,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,770
Gold Earned
24,194
285
Minions Killed
216
0
Camps Cleared
0
1,036,425
Distance Traveled
931,459
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
6,725
673
82
8
0
186,716
0
L
Jing Wei
4,791
479
41
4
0
171,411
2
W
Fenrir
5,880
588
37
4
0
221,006
0
L
Loki
4,995
500
60
6
0
219,971
2
L
Baron Samedi
5,583
558
65
7
0
173,792
3
L
Cerberus
4,374
437
20
2
0
175,954
1
L
King Arthur
4,451
445
30
3
0
190,331
3
W
Sun Wukong
6,563
656
74
7
0
208,665
4
W
Khepri
5,561
556
12
1
0
213,630
2
W
Merlin
6,041
604
80
8
0
206,408
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role