Player Matchup

Hera
Hera
Darkkest-_-
Hera
Level 67
God Stats
1W - 0L
1,711 SR
Queue Stats
18W - 7L
1,584 Elo+
Party 1
Tiamat
Tiamat
JijahKun
Tiamat
Level 79
God Stats
18W - 26L
1,413 SR
Queue Stats
109W - 153L
1,354 Elo+
Party 1
Mulan
Mulan
Sacboy27554
Mulan
Level 69
God Stats
1W - 0L
1,563 SR
Queue Stats
62W - 58L
1,505 Elo+
Party 1
Team Averages
Level 72
1,562 SR
1,481 Elo+

VS

Team Averages
Level 94
1,556 SR
1,443 Elo+
Apollo
Apollo
MaesterOlorin
Apollo
Level 151
God Stats
1W - 5L
1,667 SR
Queue Stats
18W - 20L
1,514 Elo+
Solo
Anubis
Anubis
Zenokth
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,316 Elo+
Solo
Hercules
Hercules
kobehelicopter2
Hercules
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 9
13,165
693
11,758
8,474
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tiamat
JijahKun
Tiamat
16
2 / 0 / 14
12,782
673
11,205
10,655
17,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
13 / 1 / 3
14,064
740
13,595
9,746
5,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 10 / 1
11,572
609
7,883
21,016
7,898
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
Zenokth
Anubis
2
0 / 4 / 0
7,245
381
0
2,269
336
Hercules
16
1 / 6 / 1
10,785
568
6,530
23,684
21,806
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
20
Kills
3
3
Deaths
20
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
W
Tiamat
JijahKun
Tiamat
2
0
14
9
L
2
10
1
0.25
W
13
1
3
14.5
L
Anubis
Zenokth
Anubis
0
4
0
0
L
Hercules
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,558
Damage
14,413
28,875
Taken
46,969
26,201
Mitigated
30,040
6,441
Healing
16,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,758
2,378
270
961
8,474
3,056
1,805
20
8,454
64,929
0
W
Tiamat
JijahKun
Tiamat
11,205
1,934
0
2,642
10,655
17,877
269
221
10,434
52,645
0
L
7,883
4,819
1,075
6,795
21,016
7,898
0
12,547
8,137
0
64,970
W
13,595
4,348
441
2,127
9,746
5,268
581
151
9,595
0
45,974
L
Anubis
Zenokth
Anubis
0
0
0
0
2,269
336
0
520
1,749
0
0
L
Hercules
6,530
2,333
0
8,421
23,684
21,806
0
9,252
14,064
176
44,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,011
Gold Earned
29,602
221
Minions Killed
171
0
Camps Cleared
0
1,062,289
Distance Traveled
596,546
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,165
693
86
5
0
320,874
2
W
Tiamat
12,782
673
77
4
0
403,018
2
L
Apollo
11,572
609
98
5
0
265,200
6
W
Mulan
14,064
740
58
3
0
338,397
1
L
Anubis
7,245
381
0
0
0
806
0
L
Hercules
10,785
568
73
4
0
330,540
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role