Player Matchup

Bacchus
Bacchus
Apiknes999
Bacchus
Level 27
God Stats
15W - 12L
1,483 SR
Queue Stats
99W - 136L
1,254 Elo+
Party 1
Sol
Sol
BarrelShoe91241
Sol
Level 144
God Stats
1W - 3L
1,569 SR
Queue Stats
232W - 243L
1,584 Elo+
Solo
Da Ji
Da Ji
Grabh1
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,276 Elo+
Party 1
Team Averages
Level 65
1,517 SR
1,371 Elo+

VS

Team Averages
Level 82
1,640 SR
1,674 Elo+
Hou Yi
Hou Yi
RSorsa
Hou Yi
Level 155
God Stats
21W - 11L
1,635 SR
Queue Stats
713W - 254L
1,844 Elo+
Party 2
Gilgamesh
Gilgamesh
epee495
Gilgamesh
Level 39
God Stats
2W - 2L
1,458 SR
Queue Stats
13W - 19L
1,248 Elo+
Solo
Merlin
Merlin
vadisIav
Merlin
Level 51
God Stats
3W - 1L
1,828 SR
Queue Stats
59W - 15L
1,929 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Apiknes999
Bacchus
11
3 / 4 / 3
8,788
799
4,450
11,631
9,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 6 / 3
8,071
734
5,570
9,853
2,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Grabh1
Da Ji
10
2 / 7 / 1
7,213
656
3,410
9,443
3,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
RSorsa
Hou Yi
13
10 / 4 / 3
9,275
843
12,220
7,410
2,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
epee495
Gilgamesh
11
3 / 1 / 8
8,686
790
3,786
5,528
3,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
vadisIav
Merlin
13
4 / 2 / 7
8,714
792
10,857
5,813
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
7
Kills
17
17
Deaths
7
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Apiknes999
Bacchus
3
4
3
1.13
L
2
6
3
0.58
L
Da Ji
Grabh1
Da Ji
2
7
1
0.36
W
Hou Yi
RSorsa
Hou Yi
10
4
3
2.88
W
Gilgamesh
epee495
Gilgamesh
3
1
8
7
W
Merlin
vadisIav
Merlin
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,430
Damage
26,863
30,927
Taken
18,751
15,090
Mitigated
8,168
3,178
Healing
1,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Apiknes999
Bacchus
4,450
520
0
553
11,631
9,242
0
5,053
6,578
7,870
0
L
5,570
1,173
0
1,845
9,853
2,660
49
3,621
6,232
22,672
0
L
Da Ji
Grabh1
Da Ji
3,410
581
0
780
9,443
3,188
0
2,235
7,208
0
16,910
W
Hou Yi
RSorsa
Hou Yi
12,220
5,038
0
260
7,410
2,536
676
3,637
3,773
0
25,285
W
Gilgamesh
epee495
Gilgamesh
3,786
709
0
22
5,528
3,480
240
3,659
1,869
0
6,387
W
Merlin
vadisIav
Merlin
10,857
363
0
1,242
5,813
2,152
0
2,776
3,037
52,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,072
Gold Earned
26,675
74
Minions Killed
110
0
Camps Cleared
0
550,439
Distance Traveled
531,680
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,788
799
5
0
0
201,306
0
L
Sol
8,071
734
40
4
0
168,217
1
L
Da Ji
7,213
656
29
3
0
180,916
0
W
Hou Yi
9,275
843
31
3
0
176,990
1
W
Gilgamesh
8,686
790
3
0
0
169,040
1
W
Merlin
8,714
792
76
7
0
185,650
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role